Player Matchup

Bastet
Bastet
 
Bastet
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Flaviana
Chang'e
Level 75
God Stats
17W - 17L
1,329 SR
Queue Stats
133W - 147L
1,332 Elo+
Solo
Cthulhu
Cthulhu
Linkort10
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,382 Elo+
Party 1
Artemis
Artemis
Nawimthefool
Artemis
Level 83
God Stats
37W - 30L
1,482 SR
Queue Stats
105W - 109L
1,412 Elo+
Solo
Odin
Odin
xSUDZ3R0x
Odin
Level 67
God Stats
10W - 6L
1,525 SR
Queue Stats
166W - 154L
1,523 Elo+
Party 1
Team Averages
Level 75
1,467 SR
1,430 Elo+

VS

Team Averages
Level 64
1,404 SR
1,372 Elo+
Hel
Hel
ENDLESS_TRUTH
Hel
Level 104
God Stats
9W - 7L
1,369 SR
Queue Stats
498W - 495L
1,377 Elo+
Solo
Danzaburou
Danzaburou
thanos934
Danzaburou
Level 36
God Stats
5W - 7L
1,278 SR
Queue Stats
69W - 74L
1,362 Elo+
Solo
Cupid
Cupid
vladox696969
Cupid
Level 63
God Stats
21W - 13L
1,352 SR
Queue Stats
364W - 396L
1,348 Elo+
Solo
Thanatos
Thanatos
xTruthxTTV
Thanatos
Level 85
God Stats
17W - 14L
1,520 SR
Queue Stats
331W - 369L
1,324 Elo+
Solo
Fafnir
Fafnir
xXsupperbaddXx
Fafnir
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
19
18 / 2 / 8
13,032
621
26,312
15,650
6,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Flaviana
Chang'e
18
6 / 0 / 7
12,109
577
10,230
8,820
3,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Linkort10
Cthulhu
14
3 / 0 / 14
10,450
498
9,496
8,353
8,693
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
Nawimthefool
Artemis
17
3 / 1 / 15
11,166
532
11,416
8,844
3,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odin
18
7 / 0 / 14
12,249
583
9,430
9,549
11,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 1
9,454
450
6,694
18,525
5,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
thanos934
Danzaburou
10
1 / 9 / 0
7,057
336
3,997
16,540
4,008
Heavy Mace

Heavy Mace

+30
Physical Power

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
0 / 9 / 1
8,634
411
5,711
15,050
4,668
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
xTruthxTTV
Thanatos
8
0 / 4 / 0
6,774
323
1,891
9,692
1,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 7 / 2
7,509
358
2,942
23,390
23,581
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
6
37
Kills
2
3
Deaths
37
58
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
18
2
8
11
L
1
8
1
0.19
W
Chang'e
Flaviana
Chang'e
6
0
7
9.5
W
Cthulhu
Linkort10
Cthulhu
3
0
14
10
W
Artemis
Nawimthefool
Artemis
3
1
15
10.5
L
Danzaburou
thanos934
Danzaburou
1
9
0
0.11
L
0
9
1
0.06
W
Odin
7
0
14
14
L
Thanatos
xTruthxTTV
Thanatos
0
4
0
0
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,884
Damage
21,235
51,216
Taken
83,197
32,360
Mitigated
39,553
22,098
Healing
17,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
26,312
6,518
0
8,051
15,650
6,150
39
2,540
13,110
0
96,150
L
6,694
155
1,574
4,942
18,525
5,381
0
5,373
13,074
58,388
0
W
Chang'e
Flaviana
Chang'e
10,230
273
2,414
4,727
8,820
3,326
4,275
1,293
7,527
88,802
0
W
Cthulhu
Linkort10
Cthulhu
9,496
549
713
1,198
8,353
8,693
101
2,060
6,293
33,765
0
W
Artemis
Nawimthefool
Artemis
11,416
4,652
0
3,297
8,844
3,163
8,298
1,743
7,101
0
63,054
L
Danzaburou
thanos934
Danzaburou
3,997
914
132
1,633
16,540
4,008
0
4,230
12,182
0
28,155
L
5,711
2,697
47
1,760
15,050
4,668
742
1,375
13,370
0
46,213
W
Odin
9,430
2,163
0
1,698
9,549
11,028
1,940
2,000
7,549
0
61,568
L
Thanatos
xTruthxTTV
Thanatos
1,891
182
0
3,535
9,692
1,915
0
2,986
6,706
0
18,576
L
2,942
520
246
3,158
23,390
23,581
0
5,762
17,409
18,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,006
Gold Earned
39,428
550
Minions Killed
337
0
Camps Cleared
0
2,070,371
Distance Traveled
1,588,321
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,032
621
120
6
0
498,344
1
L
Hel
9,454
450
114
5
0
356,127
2
W
Chang'e
12,109
577
134
6
0
409,936
6
W
Cthulhu
10,450
498
36
2
0
404,233
3
W
Artemis
11,166
532
117
6
0
379,573
2
L
Danzaburou
7,057
336
40
2
0
312,971
0
L
Cupid
8,634
411
109
5
0
317,162
6
W
Odin
12,249
583
143
7
0
378,285
1
L
Thanatos
6,774
323
41
2
0
244,395
0
L
Fafnir
7,509
358
33
2
0
357,666
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role