Player Matchup

Chaac
Chaac
CREEPINGDEATH413
Chaac
Level 106
God Stats
14W - 9L
1,571 SR
Queue Stats
41W - 51L
1,334 Elo+
Party 1
Arachne
Arachne
mindslave47
Arachne
Level 62
God Stats
10W - 2L
1,657 SR
Queue Stats
37W - 52L
1,347 Elo+
Party 1
Vulcan
Vulcan
xD_E_S_T_R_O_Y
Vulcan
Level 109
God Stats
22W - 6L
1,604 SR
Queue Stats
39W - 56L
1,314 Elo+
Party 1
Team Averages
Level 92
1,611 SR
1,332 Elo+

VS

Team Averages
Level 67
1,405 SR
1,346 Elo+
Cu Chulainn
Cu Chulainn
CounseledPath
Cu Chulainn
Level 38
God Stats
0W - 2L
1,190 SR
Queue Stats
9W - 21L
1,311 Elo+
Party 2
Tsukuyomi
Tsukuyomi
GalaxyBabe007
Tsukuyomi
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 72L
1,417 Elo+
Solo
Baron Samedi
Baron Samedi
reckno21
Baron Samedi
Level 96
God Stats
4W - 6L
1,524 SR
Queue Stats
9W - 21L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 9
10,078
672
13,208
11,424
11,945
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Arachne
mindslave47
Arachne
15
4 / 3 / 3
10,246
683
5,844
10,146
4,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
5 / 0 / 2
10,715
714
20,049
7,217
2,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CounseledPath
Cu Chulainn
12
1 / 3 / 3
8,641
576
3,430
14,045
9,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
GalaxyBabe007
Tsukuyomi
14
1 / 2 / 3
8,968
598
9,732
13,006
3,885
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
reckno21
Baron Samedi
13
2 / 5 / 2
8,904
594
6,898
16,609
7,217
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
10
Kills
4
4
Deaths
10
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
1
9
5.5
L
Cu Chulainn
CounseledPath
Cu Chulainn
1
3
3
0.83
L
Tsukuyomi
GalaxyBabe007
Tsukuyomi
1
2
3
1.25
W
Arachne
mindslave47
Arachne
4
3
3
1.83
L
Baron Samedi
reckno21
Baron Samedi
2
5
2
0.6
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,101
Damage
20,060
28,787
Taken
43,660
19,501
Mitigated
20,124
10,079
Healing
7,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,208
522
0
5,430
11,424
11,945
496
3,293
8,131
0
34,222
L
Cu Chulainn
CounseledPath
Cu Chulainn
3,430
616
213
1,327
14,045
9,022
0
5,817
7,861
0
23,821
L
Tsukuyomi
GalaxyBabe007
Tsukuyomi
9,732
1,693
0
813
13,006
3,885
0
6,082
6,565
0
39,127
W
Arachne
mindslave47
Arachne
5,844
4,462
0
2,618
10,146
4,798
1,125
2,112
8,034
0
39,546
L
Baron Samedi
reckno21
Baron Samedi
6,898
791
1,211
4,063
16,609
7,217
0
7,778
8,594
30,934
0
W
20,049
11,180
0
2,031
7,217
2,758
852
2,565
4,652
60,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,039
Gold Earned
26,513
178
Minions Killed
161
12
Camps Cleared
2
900,497
Distance Traveled
736,438
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,078
672
38
3
0
305,602
0
L
Cu Chulainn
8,641
576
51
3
0
243,726
1
L
Tsukuyomi
8,968
598
61
4
1
278,500
6
W
Arachne
10,246
683
57
4
12
266,905
0
L
Baron Samedi
8,904
594
49
3
1
214,212
1
W
Vulcan
10,715
714
83
6
0
327,990
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role