Player Matchup

Mulan
Mulan
BigO_oha
Mulan
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
341W - 342L
1,491 Elo+
Solo
Horus
Horus
BigSam67
Horus
Level 109
God Stats
96W - 57L
1,651 SR
Queue Stats
483W - 459L
1,535 Elo+
Party 1
Zhong Kui
Zhong Kui
DustyRedshot
Zhong Kui
Level 120
God Stats
2W - 3L
1,720 SR
Queue Stats
301W - 293L
1,511 Elo+
Solo
Xing Tian
Xing Tian
Iovemeplz
Xing Tian
Level 54
God Stats
83W - 90L
1,502 SR
Queue Stats
539W - 531L
1,492 Elo+
Solo
Anubis
Anubis
SmallGab88
Anubis
Level 65
God Stats
11W - 9L
1,618 SR
Queue Stats
30W - 27L
1,552 Elo+
Party 1
Team Averages
Level 99
1,598 SR
1,516 Elo+

VS

Team Averages
Level 108
1,531 SR
1,515 Elo+
Nemesis
Nemesis
Bandit155169
Nemesis
Level 58
God Stats
18W - 20L
1,532 SR
Queue Stats
92W - 108L
1,503 Elo+
Solo
Ares
Ares
FiddleStick2429
Ares
Level 103
God Stats
30W - 24L
1,787 SR
Queue Stats
120W - 135L
1,488 Elo+
Party 2
Rama
Rama
HunterXGleesa
Rama
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,667 Elo+
Solo
Thoth
Thoth
PoisonCountr
Thoth
Level 106
God Stats
0W - 2L
1,229 SR
Queue Stats
118W - 125L
1,470 Elo+
Party 2
Shiva
Shiva
deadshot950
Shiva
Level 145
God Stats
22W - 24L
1,607 SR
Queue Stats
521W - 517L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BigO_oha
Mulan
11
0 / 6 / 0
7,311
487
8,366
17,049
10,980
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Horus
BigSam67
Horus
15
8 / 1 / 6
9,372
625
9,522
11,377
5,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
DustyRedshot
Zhong Kui
15
6 / 0 / 4
8,663
578
8,567
6,258
4,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
Iovemeplz
Xing Tian
12
5 / 0 / 5
7,898
527
7,372
14,540
13,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
SmallGab88
Anubis
15
1 / 0 / 6
9,032
602
3,102
3,595
1,909
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bandit155169
Nemesis
12
1 / 2 / 2
7,400
493
3,979
10,665
3,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

10
1 / 5 / 0
6,644
443
5,795
10,547
6,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
0 / 4 / 0
7,131
475
3,569
9,388
2,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 6 / 0
7,004
467
1,149
6,147
1,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 3 / 1
7,761
517
15,522
16,102
13,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
20
Kills
7
7
Deaths
20
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Bandit155169
Nemesis
1
2
2
1
W
Mulan
BigO_oha
Mulan
0
6
0
0
W
Horus
BigSam67
Horus
8
1
6
11
W
Zhong Kui
DustyRedshot
Zhong Kui
6
0
4
8
L
1
5
0
0.2
L
0
4
0
0
W
Xing Tian
Iovemeplz
Xing Tian
5
0
5
7.5
L
0
6
0
0
W
Anubis
SmallGab88
Anubis
1
0
6
4
L
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,929
Damage
30,014
52,819
Taken
52,849
35,918
Mitigated
26,585
20,084
Healing
13,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Bandit155169
Nemesis
3,979
1,959
0
3,711
10,665
3,080
0
3,045
7,620
0
33,426
W
Mulan
BigO_oha
Mulan
8,366
1,281
91
7,286
17,049
10,980
0
801
16,248
0
45,524
W
Horus
BigSam67
Horus
9,522
4,926
787
2,939
11,377
5,103
587
1,421
9,956
0
61,014
W
Zhong Kui
DustyRedshot
Zhong Kui
8,567
1,612
0
2,582
6,258
4,796
2,315
745
5,513
51,745
13,422
L
5,795
153
0
1,017
10,547
6,285
0
5,853
4,694
24,839
0
L
3,569
3,348
0
2,951
9,388
2,336
0
4,828
4,560
0
50,831
W
Xing Tian
Iovemeplz
Xing Tian
7,372
834
192
3,513
14,540
13,130
262
3,856
10,644
18,497
0
L
1,149
104
0
340
6,147
1,176
0
2,169
3,978
37,871
0
W
Anubis
SmallGab88
Anubis
3,102
110
0
2,694
3,595
1,909
418
1,046
2,451
62,408
0
L
15,522
5,367
0
5,605
16,102
13,708
0
2,525
13,577
2,662
43,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,276
Gold Earned
35,940
457
Minions Killed
386
0
Camps Cleared
0
1,458,580
Distance Traveled
1,396,057
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,400
493
70
5
0
306,874
3
W
Mulan
7,311
487
100
7
0
269,332
0
W
Horus
9,372
625
94
6
0
323,529
6
W
Zhong Kui
8,663
578
120
8
0
279,456
5
L
Ares
6,644
443
28
2
0
268,544
5
L
Rama
7,131
475
118
8
0
253,028
7
W
Xing Tian
7,898
527
18
1
0
305,027
2
L
Thoth
7,004
467
104
7
0
286,013
0
W
Anubis
9,032
602
125
8
0
281,236
1
L
Shiva
7,761
517
66
4
0
281,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role