Player Matchup

Medusa
Medusa
MegaSniper3965
Medusa
Level 88
God Stats
2W - 5L
1,500 SR
Queue Stats
135W - 150L
1,317 Elo+
Party 1
Cerberus
Cerberus
Otaku_Lonely-o_-
Cerberus
Level 58
God Stats
4W - 9L
1,524 SR
Queue Stats
5W - 16L
1,308 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
RyujiLoverP5
Morgan Le Fay
Level 63
God Stats
13W - 7L
1,803 SR
Queue Stats
146W - 145L
1,437 Elo+
Party 1
Thanatos
Thanatos
braxt101
Thanatos
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,629 Elo+
Party 1
Sun Wukong
Sun Wukong
stand_estricto3
Sun Wukong
Level 109
God Stats
1W - 2L
1,833 SR
Queue Stats
17W - 16L
1,500 Elo+
Party 3
Team Averages
Level 68
1,632 SR
1,438 Elo+

VS

Team Averages
Level 75
1,601 SR
1,473 Elo+
Shiva
Shiva
AttractedCastle
Shiva
Level 60
God Stats
2W - 1L
1,496 SR
Queue Stats
43W - 31L
1,610 Elo+
Party 2
Loki
Loki
QueenPam UwU
Loki
Level 67
God Stats
5W - 2L
1,735 SR
Queue Stats
124W - 106L
1,497 Elo+
Party 2
Olorun
Olorun
Shubi Sad
Olorun
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 15L
1,512 Elo+
Party 2
Atlas
Atlas
Tsukumat-
Atlas
Level 146
God Stats
4W - 2L
1,774 SR
Queue Stats
97W - 101L
1,298 Elo+
Solo
Chang'e
Chang'e
iFaDz4837
Chang'e
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 146L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 8 / 2
5,091
463
4,551
9,593
2,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 0 / 1
4,304
391
382
4,863
1,449
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
RyujiLoverP5
Morgan Le Fay
10
2 / 5 / 0
5,866
533
5,733
7,134
2,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
braxt101
Thanatos
7
0 / 4 / 0
4,598
418
414
7,424
1,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
stand_estricto3
Sun Wukong
8
0 / 4 / 0
5,110
465
2,236
7,279
2,616
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 4
6,668
606
1,548
6,077
2,923
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
11 / 0 / 2
8,132
739
10,778
5,708
2,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
Shubi Sad
Olorun
13
7 / 1 / 2
7,715
701
7,383
5,174
1,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Atlas
Tsukumat-
Atlas
8
0 / 0 / 4
5,492
499
1,020
5,752
2,347
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chang'e
iFaDz4837
Chang'e
10
3 / 2 / 5
6,397
582
3,157
6,874
1,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
3
Kills
21
21
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
0
0
4
2
L
1
8
2
0.25
L
0
0
1
0.5
W
11
0
2
12
L
Morgan Le Fay
RyujiLoverP5
Morgan Le Fay
2
5
0
0.4
W
Olorun
Shubi Sad
Olorun
7
1
2
8
W
Atlas
Tsukumat-
Atlas
0
0
4
2
L
Thanatos
braxt101
Thanatos
0
4
0
0
W
Chang'e
iFaDz4837
Chang'e
3
2
5
2.75
L
Sun Wukong
stand_estricto3
Sun Wukong
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,316
Damage
23,886
36,293
Taken
29,585
10,546
Mitigated
11,292
7,532
Healing
12,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,548
233
63
2,448
6,077
2,923
426
1,966
3,933
681
41,120
L
4,551
1,450
0
972
9,593
2,446
124
5,757
3,836
0
22,304
L
382
0
65
1,719
4,863
1,449
0
2,228
2,635
10,127
0
W
10,778
2,951
0
2,110
5,708
2,520
0
347
5,339
0
48,017
L
Morgan Le Fay
RyujiLoverP5
Morgan Le Fay
5,733
1,103
0
488
7,134
2,152
0
1,458
5,676
29,360
0
W
Olorun
Shubi Sad
Olorun
7,383
4,301
142
1,787
5,174
1,842
3,461
1,442
3,666
48,573
7,040
W
Atlas
Tsukumat-
Atlas
1,020
116
87
2,559
5,752
2,347
32
1,218
4,454
6,952
0
L
Thanatos
braxt101
Thanatos
414
74
0
3,097
7,424
1,883
0
605
6,819
0
16,199
W
Chang'e
iFaDz4837
Chang'e
3,157
276
224
3,003
6,874
1,660
0
710
5,925
21,368
0
L
Sun Wukong
stand_estricto3
Sun Wukong
2,236
519
0
1,191
7,279
2,616
0
495
6,784
0
21,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,969
Gold Earned
34,404
192
Minions Killed
329
0
Camps Cleared
0
1,002,627
Distance Traveled
1,069,671
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,668
606
92
8
0
229,940
3
L
Medusa
5,091
463
31
3
0
182,656
1
L
Cerberus
4,304
391
13
1
0
197,814
5
W
Loki
8,132
739
75
7
0
239,157
2
L
Morgan Le Fay
5,866
533
56
5
0
198,394
0
W
Olorun
7,715
701
97
9
0
192,166
4
W
Atlas
5,492
499
16
1
0
195,449
5
L
Thanatos
4,598
418
35
3
0
225,455
0
W
Chang'e
6,397
582
49
4
0
212,959
0
L
Sun Wukong
5,110
465
57
5
0
198,308
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role