Player Matchup

Sol
Sol
AllSupreme22
Sol
Level 94
God Stats
5W - 10L
1,862 SR
Queue Stats
49W - 54L
1,445 Elo+
Solo
Shiva
Shiva
Jasodoth
Shiva
Level 57
God Stats
2W - 4L
1,500 SR
Queue Stats
4W - 20L
1,022 Elo+
Party 2
Chiron
Chiron
KillerRhino21
Chiron
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 12L
1,184 Elo+
Party 2
Sobek
Sobek
LightBlueTiger
Sobek
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 19L
1,061 Elo+
Party 2
Bakasura
Bakasura
SWAT1222
Bakasura
Level 62
God Stats
2W - 1L
1,780 SR
Queue Stats
192W - 192L
1,403 Elo+
Solo
Team Averages
Level 50
1,628 SR
1,223 Elo+

VS

Team Averages
Level 54
1,278 SR
1,190 Elo+
Hachiman
Hachiman
SilkAnt6191
Hachiman
Level 62
God Stats
2W - 8L
1,079 SR
Queue Stats
54W - 73L
1,049 Elo+
Solo
Tyr
Tyr
YeahNah21
Tyr
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 19L
1,178 Elo+
Solo
Thanatos
Thanatos
Zero6066
Thanatos
Level 46
God Stats
11W - 4L
1,740 SR
Queue Stats
134W - 165L
1,339 Elo+
Solo
Ymir
Ymir
its Nibbs
Ymir
Level 57
God Stats
4W - 6L
1,140 SR
Queue Stats
88W - 88L
1,370 Elo+
Party 1
Neith
Neith
xxOP Universe
Neith
Level 18
God Stats
1W - 4L
930 SR
Queue Stats
2W - 7L
1,013 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 2
7,506
626
7,998
8,325
1,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
Jasodoth
Shiva
9
0 / 4 / 2
5,426
452
2,314
6,325
2,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

5
0 / 3 / 0
4,296
358
557
2,789
556
Mace

Mace

+10
Physical Power

10
1 / 6 / 6
6,030
503
3,861
10,542
4,835
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bakasura
SWAT1222
Bakasura
11
5 / 1 / 3
6,816
568
5,083
6,978
3,019
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
SilkAnt6191
Hachiman
10
4 / 4 / 4
6,579
548
5,690
6,150
1,859
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
3 / 2 / 3
6,961
580
4,284
8,714
4,709
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Thanatos
Zero6066
Thanatos
11
6 / 4 / 1
7,210
601
6,473
9,641
3,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
10
5 / 0 / 4
6,976
581
3,716
7,598
4,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 3 / 3
6,541
545
2,233
6,817
2,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
33
11
Kills
18
18
Deaths
13
13
Assists
15
Player
Kills
Deaths
Assists
KDA
L
5
4
2
1.5
L
Shiva
Jasodoth
Shiva
0
4
2
0.25
L
0
3
0
0
L
1
6
6
0.67
L
Bakasura
SWAT1222
Bakasura
5
1
3
6.5
W
Hachiman
SilkAnt6191
Hachiman
4
4
4
1.5
W
3
2
3
2.25
W
Thanatos
Zero6066
Thanatos
6
4
1
1.63
W
Ymir
5
0
4
7
W
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,813
Damage
22,396
34,959
Taken
38,920
12,459
Mitigated
17,253
9,180
Healing
12,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,998
3,218
0
3,228
8,325
1,690
648
222
8,103
44,470
0
L
Shiva
Jasodoth
Shiva
2,314
737
14
1,253
6,325
2,359
0
0
6,325
0
16,809
L
557
485
140
247
2,789
556
0
1,218
1,571
0
8,124
L
3,861
577
0
3,417
10,542
4,835
0
2,172
8,370
15,106
0
L
Bakasura
SWAT1222
Bakasura
5,083
3,572
0
881
6,978
3,019
248
104
6,874
0
27,688
W
Hachiman
SilkAnt6191
Hachiman
5,690
2,987
0
289
6,150
1,859
432
1,062
5,088
0
26,142
W
4,284
922
0
2,510
8,714
4,709
688
1,062
7,642
0
30,607
W
Thanatos
Zero6066
Thanatos
6,473
2,364
0
6,075
9,641
3,252
465
2,750
6,891
0
40,547
W
Ymir
3,716
1,026
0
2,410
7,598
4,985
0
2,340
5,248
13,578
0
W
2,233
1,021
0
1,657
6,817
2,448
1,539
4,645
2,172
0
33,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,074
Gold Earned
34,267
213
Minions Killed
262
0
Camps Cleared
0
937,813
Distance Traveled
1,172,175
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,506
626
79
7
0
203,229
1
L
Shiva
5,426
452
36
3
0
198,994
0
L
Chiron
4,296
358
10
1
0
71,041
0
L
Sobek
6,030
503
22
2
0
210,576
0
L
Bakasura
6,816
568
66
6
0
253,973
3
W
Hachiman
6,579
548
55
5
0
220,174
1
W
Tyr
6,961
580
55
5
0
229,610
5
W
Thanatos
7,210
601
66
6
0
251,710
2
W
Ymir
6,976
581
17
1
0
244,166
4
W
Neith
6,541
545
69
6
0
226,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role