Player Matchup

Mulan
Mulan
GebBushPlsClap
Mulan
Level 142
God Stats
8W - 3L
1,641 SR
Queue Stats
143W - 107L
1,590 Elo+
Party 1
Susano
Susano
Ibeelayinpipee
Susano
Level 155
God Stats
12W - 14L
1,573 SR
Queue Stats
451W - 340L
1,665 Elo+
Solo
Shiva
Shiva
PreachedWave229
Shiva
Level 127
God Stats
1W - 3L
1,586 SR
Queue Stats
105W - 88L
1,659 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
poollaa
Morgan Le Fay
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 21L
1,439 Elo+
Solo
Neith
Neith
swagmoney6969
Neith
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
103W - 104L
1,543 Elo+
Party 1
Team Averages
Level 129
1,560 SR
1,579 Elo+

VS

Team Averages
Level 133
1,673 SR
1,653 Elo+
Fafnir
Fafnir
ErickDamp72
Fafnir
Level 85
God Stats
15W - 9L
1,662 SR
Queue Stats
194W - 170L
1,560 Elo+
Solo
Chang'e
Chang'e
Neyme
Chang'e
Level 160
God Stats
33W - 16L
1,811 SR
Queue Stats
173W - 124L
1,753 Elo+
Solo
Tiamat
Tiamat
Walrus Sw3G
Tiamat
Level 160
God Stats
103W - 84L
1,735 SR
Queue Stats
488W - 404L
1,694 Elo+
Solo
Ullr
Ullr
iCornHolio_
Ullr
Level 110
God Stats
2W - 1L
1,406 SR
Queue Stats
46W - 31L
1,674 Elo+
Solo
Tsukuyomi
Tsukuyomi
iKowareta-
Tsukuyomi
Level 149
God Stats
10W - 10L
1,753 SR
Queue Stats
258W - 245L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 6
8,464
529
10,380
14,605
7,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
3 / 3 / 4
7,488
468
4,335
8,347
2,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
1 / 3 / 1
8,718
545
8,390
16,090
9,599
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morgan Le Fay
poollaa
Morgan Le Fay
15
1 / 5 / 1
8,283
518
6,535
11,024
3,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
9 / 5 / 0
10,033
627
14,722
13,826
4,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
13
3 / 1 / 9
8,697
544
4,026
13,289
13,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
Neyme
Chang'e
17
7 / 1 / 6
10,519
657
14,824
12,528
3,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
16
2 / 4 / 3
9,121
570
10,118
13,010
14,573
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 7 / 3
8,620
539
5,996
12,030
3,203
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
iKowareta-
Tsukuyomi
15
4 / 3 / 7
9,011
563
10,938
13,290
4,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
48
16
Kills
20
20
Deaths
16
12
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Fafnir
3
1
9
7.5
L
2
4
6
1.25
L
3
3
4
1.67
W
Chang'e
Neyme
Chang'e
7
1
6
10
L
1
3
1
0.5
W
Tiamat
2
4
3
0.88
W
4
7
3
0.79
W
Tsukuyomi
iKowareta-
Tsukuyomi
4
3
7
2.5
L
Morgan Le Fay
poollaa
Morgan Le Fay
1
5
1
0.3
L
9
5
0
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,362
Damage
45,902
63,892
Taken
64,147
27,844
Mitigated
40,530
12,551
Healing
20,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
4,026
1,057
454
5,467
13,289
13,855
0
1,596
11,693
17,350
0
L
10,380
1,698
0
2,879
14,605
7,888
0
7,260
6,757
0
38,075
L
4,335
863
0
2,793
8,347
2,633
0
2,880
5,373
0
32,436
W
Chang'e
Neyme
Chang'e
14,824
207
1,189
6,251
12,528
3,989
0
2,124
10,404
73,530
0
L
8,390
1,663
107
1,088
16,090
9,599
0
7,011
9,079
0
59,783
W
Tiamat
10,118
1,757
0
4,291
13,010
14,573
421
220
12,790
56,896
0
W
5,996
2,255
0
343
12,030
3,203
1,292
987
11,043
0
53,136
W
Tsukuyomi
iKowareta-
Tsukuyomi
10,938
2,888
0
2,113
13,290
4,910
42
1,608
11,682
0
58,791
L
Morgan Le Fay
poollaa
Morgan Le Fay
6,535
787
0
1,286
11,024
3,175
0
6,952
3,772
63,739
0
L
14,722
7,043
0
4,398
13,826
4,549
0
4,053
9,573
0
71,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,986
Gold Earned
45,968
499
Minions Killed
483
0
Camps Cleared
0
1,438,000
Distance Traveled
1,633,987
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,697
544
24
2
0
334,029
1
L
Mulan
8,464
529
64
4
0
334,132
0
L
Susano
7,488
468
70
4
0
243,782
2
W
Chang'e
10,519
657
134
8
0
344,383
4
L
Shiva
8,718
545
128
8
0
300,412
0
W
Tiamat
9,121
570
128
8
0
312,190
2
W
Ullr
8,620
539
90
6
0
271,995
4
W
Tsukuyomi
9,011
563
107
7
0
371,390
9
L
Morgan Le Fay
8,283
518
115
7
0
291,236
5
L
Neith
10,033
627
122
8
0
268,438
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role