Player Matchup

Xbalanque
Xbalanque
Dreng-
Xbalanque
Level 144
God Stats
3W - 1L
1,775 SR
Queue Stats
59W - 52L
1,596 Elo+
Party 3
Shiva
Shiva
JemimasW1tnesss
Shiva
Level 120
God Stats
0W - 1L
1,888 SR
Queue Stats
1W - 6L
1,219 Elo+
Party 2
Ra
Ra
SoiarWarrior
Ra
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,324 Elo+
Party 2
Nu Wa
Nu Wa
devilmayz
Nu Wa
Level 124
God Stats
5W - 5L
1,652 SR
Queue Stats
67W - 72L
1,525 Elo+
Solo
Fafnir
Fafnir
ilNomad
Fafnir
Level 121
God Stats
4W - 5L
1,500 SR
Queue Stats
119W - 120L
1,512 Elo+
Party 3
Team Averages
Level 121
1,663 SR
1,435 Elo+

VS

Team Averages
Level 112
1,501 SR
1,521 Elo+
Janus
Janus
ACadiDriver
Janus
Level 141
God Stats
9W - 19L
1,383 SR
Queue Stats
265W - 256L
1,574 Elo+
Solo
Izanami
Izanami
TheMarvalorian
Izanami
Level 8
God Stats
2W - 1L
1,313 SR
Queue Stats
3W - 2L
1,203 Elo+
Party 1
Anubis
Anubis
Triibe
Anubis
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 26L
1,602 Elo+
Party 1
Chaac
Chaac
ilyJo
Chaac
Level 129
God Stats
7W - 5L
1,808 SR
Queue Stats
135W - 97L
1,726 Elo+
Party 1
Shiva
Shiva
lilN8
Shiva
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Dreng-
Xbalanque
16
1 / 7 / 4
9,257
712
11,529
14,306
3,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
4 / 3 / 5
10,174
783
13,467
21,009
15,337
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
1 / 5 / 6
9,056
697
3,889
12,108
3,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
devilmayz
Nu Wa
16
3 / 3 / 5
9,695
746
10,925
9,266
3,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
ilNomad
Fafnir
16
2 / 3 / 6
10,100
777
5,656
16,666
17,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 11
10,486
807
17,533
15,259
5,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 1 / 3
7,752
596
1,039
2,829
887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anubis
Triibe
Anubis
18
8 / 1 / 8
10,613
816
15,804
9,523
4,843
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chaac
ilyJo
Chaac
18
10 / 4 / 11
10,820
832
16,036
15,728
16,211
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Shiva
lilN8
Shiva
17
2 / 2 / 11
9,789
753
13,629
16,984
13,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
65
11
Kills
21
21
Deaths
11
26
Assists
44
Player
Kills
Deaths
Assists
KDA
W
1
3
11
2.17
L
Xbalanque
Dreng-
Xbalanque
1
7
4
0.43
L
4
3
5
2.17
L
1
5
6
0.8
W
0
1
3
1.5
W
Anubis
Triibe
Anubis
8
1
8
12
L
Nu Wa
devilmayz
Nu Wa
3
3
5
1.83
L
Fafnir
ilNomad
Fafnir
2
3
6
1.67
W
Chaac
ilyJo
Chaac
10
4
11
3.88
W
Shiva
lilN8
Shiva
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,466
Damage
64,041
73,355
Taken
60,323
43,668
Mitigated
40,821
17,240
Healing
14,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,533
699
381
1,585
15,259
5,256
754
3,565
11,694
79,722
0
L
Xbalanque
Dreng-
Xbalanque
11,529
4,751
0
1,767
14,306
3,965
1,758
6,359
7,632
0
36,421
L
13,467
1,883
1,635
6,034
21,009
15,337
255
7,754
12,610
111
36,540
L
3,889
636
1,425
2,192
12,108
3,361
332
6,683
5,285
26,210
0
W
1,039
654
0
217
2,829
887
0
1,680
1,149
0
2,357
W
Anubis
Triibe
Anubis
15,804
1,343
0
5,585
9,523
4,843
1,394
3,847
5,676
36,107
0
L
Nu Wa
devilmayz
Nu Wa
10,925
2,836
27
129
9,266
3,033
504
3,829
5,307
28,201
0
L
Fafnir
ilNomad
Fafnir
5,656
570
185
3,846
16,666
17,972
29
7,869
8,161
15,571
0
W
Chaac
ilyJo
Chaac
16,036
1,909
273
4,496
15,728
16,211
939
6,032
9,696
0
28,881
W
Shiva
lilN8
Shiva
13,629
2,465
152
1,589
16,984
13,624
996
5,452
11,532
0
28,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,282
Gold Earned
49,460
224
Minions Killed
263
0
Camps Cleared
0
1,259,576
Distance Traveled
1,120,706
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,486
807
141
11
0
302,962
4
L
Xbalanque
9,257
712
62
5
0
242,407
3
L
Shiva
10,174
783
50
4
0
268,968
0
L
Ra
9,056
697
49
4
0
249,514
0
W
Izanami
7,752
596
1
0
0
38,885
0
W
Anubis
10,613
816
56
4
0
221,190
2
L
Nu Wa
9,695
746
41
3
0
245,294
0
L
Fafnir
10,100
777
22
2
0
253,393
2
W
Chaac
10,820
832
35
3
0
272,179
2
W
Shiva
9,789
753
30
2
0
285,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role