Player Matchup

Cabrakan
Cabrakan
BloomerSZN
Cabrakan
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 141L
1,355 Elo+
Party 1
Shiva
Shiva
JuicyG3RMS
Shiva
Level 123
God Stats
14W - 11L
1,500 SR
Queue Stats
102W - 82L
1,466 Elo+
Party 2
Fafnir
Fafnir
SuperWaffleDemon
Fafnir
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 20L
1,585 Elo+
Party 2
Vulcan
Vulcan
TDTheft
Vulcan
Level 59
God Stats
8W - 7L
1,588 SR
Queue Stats
72W - 74L
1,462 Elo+
Party 1
Hou Yi
Hou Yi
XxTheTwoxX
Hou Yi
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,793 Elo+
Solo
Team Averages
Level 93
1,518 SR
1,532 Elo+

VS

Team Averages
Level 91
1,536 SR
1,487 Elo+
Cernunnos
Cernunnos
DarkarMPV
Cernunnos
Level 63
God Stats
24W - 30L
1,452 SR
Queue Stats
37W - 46L
1,435 Elo+
Party 3
Bacchus
Bacchus
MPCAPI9LB
Bacchus
Level 81
God Stats
9W - 4L
1,831 SR
Queue Stats
89W - 103L
1,374 Elo+
Party 3
Osiris
Osiris
Twirlaholic
Osiris
Level 107
God Stats
8W - 12L
1,111 SR
Queue Stats
209W - 222L
1,550 Elo+
Party 4
Kukulkan
Kukulkan
Zenskii
Kukulkan
Level 97
God Stats
2W - 0L
1,785 SR
Queue Stats
16W - 9L
1,636 Elo+
Solo
Hun Batz
Hun Batz
trexagon
Hun Batz
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 20L
1,441 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BloomerSZN
Cabrakan
16
3 / 12 / 7
10,948
456
14,526
26,443
19,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shiva
17
4 / 9 / 9
11,457
477
12,552
26,151
20,984
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 9 / 7
10,227
426
7,895
23,329
29,282
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
TDTheft
Vulcan
19
8 / 7 / 5
12,402
517
25,310
17,901
9,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
XxTheTwoxX
Hou Yi
17
6 / 7 / 5
11,188
466
19,820
21,226
8,722
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DarkarMPV
Cernunnos
20
8 / 6 / 14
13,621
568
15,890
19,232
5,566
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
MPCAPI9LB
Bacchus
18
4 / 4 / 16
12,570
524
13,241
39,508
35,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
20
17 / 2 / 13
15,402
642
24,716
26,839
32,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Kukulkan
Zenskii
Kukulkan
20
14 / 3 / 13
14,990
625
26,790
16,163
6,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
trexagon
Hun Batz
20
1 / 8 / 12
12,934
539
11,173
21,257
6,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
112
22
Kills
44
44
Deaths
23
33
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
BloomerSZN
Cabrakan
3
12
7
0.54
W
Cernunnos
DarkarMPV
Cernunnos
8
6
14
2.5
L
Shiva
4
9
9
0.94
W
Bacchus
MPCAPI9LB
Bacchus
4
4
16
3
L
1
9
7
0.5
L
Vulcan
TDTheft
Vulcan
8
7
5
1.5
W
Osiris
17
2
13
11.75
L
Hou Yi
XxTheTwoxX
Hou Yi
6
7
5
1.21
W
Kukulkan
Zenskii
Kukulkan
14
3
13
6.83
W
Hun Batz
trexagon
Hun Batz
1
8
12
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,103
Damage
91,810
115,050
Taken
122,999
87,553
Mitigated
87,056
20,253
Healing
54,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
BloomerSZN
Cabrakan
14,526
1,338
0
4,091
26,443
19,463
0
7,372
19,071
59,904
0
W
Cernunnos
DarkarMPV
Cernunnos
15,890
10,415
736
8,767
19,232
5,566
3,056
11,123
7,975
0
111,465
L
Shiva
12,552
1,960
496
3,676
26,151
20,984
178
9,819
16,332
10,344
27,980
W
Bacchus
MPCAPI9LB
Bacchus
13,241
1,376
184
18,459
39,508
35,676
160
16,063
22,481
55,090
0
L
7,895
1,180
1,876
2,844
23,329
29,282
0
10,707
12,622
34,459
0
L
Vulcan
TDTheft
Vulcan
25,310
6,052
140
2,038
17,901
9,102
0
6,302
11,599
89,279
0
W
Osiris
24,716
11,375
0
12,494
26,839
32,872
0
12,881
13,818
0
97,559
L
Hou Yi
XxTheTwoxX
Hou Yi
19,820
10,402
0
5,092
21,226
8,722
1,709
5,987
15,239
0
85,138
W
Kukulkan
Zenskii
Kukulkan
26,790
2,558
690
5,897
16,163
6,090
782
7,323
8,612
106,628
0
W
Hun Batz
trexagon
Hun Batz
11,173
3,390
0
7,170
21,257
6,852
656
7,671
13,518
0
109,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,222
Gold Earned
69,517
448
Minions Killed
649
0
Camps Cleared
0
1,971,520
Distance Traveled
2,310,563
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
10,948
456
98
4
0
381,705
0
W
Cernunnos
13,621
568
145
6
0
444,285
5
L
Shiva
11,457
477
41
2
0
391,552
6
W
Bacchus
12,570
524
57
2
0
464,028
3
L
Fafnir
10,227
426
39
2
0
407,332
2
L
Vulcan
12,402
517
149
6
0
399,795
1
W
Osiris
15,402
642
146
6
0
455,161
7
L
Hou Yi
11,188
466
121
5
0
391,136
3
W
Kukulkan
14,990
625
149
6
0
490,502
0
W
Hun Batz
12,934
539
152
6
0
456,587
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role