Player Matchup

Discordia
Discordia
Charms3113
Discordia
Level 105
God Stats
4W - 1L
1,840 SR
Queue Stats
33W - 26L
1,713 Elo+
Party 2
Charybdis
Charybdis
I1LU51ONR4V3R
Charybdis
Level 132
God Stats
2W - 2L
1,485 SR
Queue Stats
33W - 26L
1,540 Elo+
Solo
Sylvanus
Sylvanus
Jv3_cool
Sylvanus
Level 143
God Stats
5W - 4L
1,698 SR
Queue Stats
392W - 401L
1,595 Elo+
Solo
Fenrir
Fenrir
TT_DESTROYER
Fenrir
Level 124
God Stats
5W - 5L
1,681 SR
Queue Stats
115W - 97L
1,642 Elo+
Party 2
Bellona
Bellona
eg_dude
Bellona
Level 90
God Stats
4W - 1L
1,723 SR
Queue Stats
19W - 16L
1,646 Elo+
Party 2
Team Averages
Level 119
1,685 SR
1,627 Elo+

VS

Team Averages
Level 108
1,524 SR
1,522 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
CALLMEPAPATRUMP
Izanami
Level 131
God Stats
8W - 14L
1,579 SR
Queue Stats
186W - 195L
1,578 Elo+
Party 1
Sylvanus
Sylvanus
FaZe Z3
Sylvanus
Level 54
God Stats
3W - 2L
1,552 SR
Queue Stats
242W - 263L
1,478 Elo+
Solo
Susano
Susano
SWAT Hawaii
Susano
Level 148
God Stats
2W - 3L
1,488 SR
Queue Stats
131W - 135L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Charms3113
Discordia
16
4 / 4 / 5
9,227
577
6,631
6,599
2,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
I1LU51ONR4V3R
Charybdis
16
5 / 1 / 6
9,834
615
5,670
10,485
3,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
Jv3_cool
Sylvanus
14
1 / 1 / 13
8,096
506
6,279
9,625
7,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
16
14 / 5 / 4
10,140
634
14,148
13,695
6,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
eg_dude
Bellona
17
2 / 2 / 7
10,161
635
6,940
12,122
11,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
15
5 / 4 / 1
8,993
562
8,739
6,155
1,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Loki
 
Loki
14
0 / 6 / 3
8,181
511
3,994
10,459
3,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 8 / 3
7,780
486
6,776
12,735
2,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
FaZe Z3
Sylvanus
10
0 / 4 / 2
6,640
415
3,128
15,515
9,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Susano
15
7 / 4 / 0
9,290
581
9,313
13,558
4,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
21
26
Kills
12
13
Deaths
26
35
Assists
9
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
5
4
1
1.38
L
Loki
 
Loki
0
6
3
0.25
L
0
8
3
0.19
W
Discordia
Charms3113
Discordia
4
4
5
1.63
L
Sylvanus
FaZe Z3
Sylvanus
0
4
2
0.25
W
Charybdis
I1LU51ONR4V3R
Charybdis
5
1
6
8
W
Sylvanus
Jv3_cool
Sylvanus
1
1
13
7.5
L
Susano
7
4
0
1.75
W
Fenrir
14
5
4
3.2
W
Bellona
eg_dude
Bellona
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,668
Damage
31,950
52,526
Taken
58,422
31,140
Mitigated
21,483
19,363
Healing
14,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
8,739
1,705
0
760
6,155
1,833
0
2,897
3,076
54,784
6,257
L
Loki
 
Loki
3,994
811
0
1,518
10,459
3,056
0
1,225
9,234
0
46,358
L
6,776
4,540
65
2,797
12,735
2,865
0
2,321
10,094
0
50,487
W
Discordia
Charms3113
Discordia
6,631
879
0
710
6,599
2,110
0
1,566
5,033
67,246
0
L
Sylvanus
FaZe Z3
Sylvanus
3,128
1,209
689
3,828
15,515
9,149
0
3,909
11,606
17,401
2,318
W
Charybdis
I1LU51ONR4V3R
Charybdis
5,670
3,643
0
6,113
10,485
3,689
1,519
574
9,595
0
70,775
W
Sylvanus
Jv3_cool
Sylvanus
6,279
2,099
1,504
2,676
9,625
7,530
222
2,311
7,314
31,198
10,134
L
Susano
9,313
2,742
0
5,241
13,558
4,580
0
1,465
11,568
0
47,215
W
Fenrir
14,148
4,378
0
4,237
13,695
6,420
0
2,491
11,204
0
51,226
W
Bellona
eg_dude
Bellona
6,940
3,329
0
4,123
12,122
11,391
0
458
11,664
0
68,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,458
Gold Earned
40,884
541
Minions Killed
440
0
Camps Cleared
0
1,609,505
Distance Traveled
1,429,046
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,993
562
119
7
0
268,708
6
L
Loki
8,181
511
108
7
0
300,867
4
L
Izanami
7,780
486
104
7
0
259,188
4
W
Discordia
9,227
577
129
8
0
298,432
4
L
Sylvanus
6,640
415
24
2
0
252,397
4
W
Charybdis
9,834
615
126
8
0
323,637
4
W
Sylvanus
8,096
506
65
4
0
308,706
4
L
Susano
9,290
581
85
5
0
347,886
3
W
Fenrir
10,140
634
62
4
0
335,535
2
W
Bellona
10,161
635
159
10
0
343,195
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role