Player Matchup

Agni
Agni
Diamond III
 
Agni
Diamond III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Diamond III
 
Cabrakan
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Guan Yu
Guan Yu
Platinum II
AdrenelineRush7
Guan Yu
Platinum II
Level 155
God Stats
4W - 5L
1,610 SR
Queue Stats
283W - 266L
1,874 MMR
Party 1
Artio
Artio
Platinum II
Retroxil
Artio
Platinum II
Level 160
God Stats
3W - 4L
1,200 SR
Queue Stats
140W - 120L
2,095 MMR
Party 1
Ullr
Ullr
Platinum I
Trolair
Ullr
Platinum I
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 32L
2,013 MMR
Party 3
Team Averages
Diamond V
Diamond V
Average Tier
Level 134
1,462 SR
1,796 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 139
1,592 SR
2,075 MMR
Yemoja
Yemoja
Diamond IV
Hapn
Yemoja
Diamond IV
Level 158
God Stats
4W - 5L
1,354 SR
Queue Stats
540W - 467L
1,958 MMR
Solo
Izanami
Izanami
Platinum I
Percival
Izanami
Platinum I
Level 160
God Stats
2W - 4L
1,522 SR
Queue Stats
274W - 256L
2,056 MMR
Solo
Tiamat
Tiamat
Platinum II
PlatinumPunisher
Tiamat
Platinum II
Level 59
God Stats
2W - 1L
1,905 SR
Queue Stats
70W - 51L
1,952 MMR
Party 2
Hercules
Hercules
Diamond II
Yrase
Hercules
Diamond II
Level 160
God Stats
3W - 4L
1,715 SR
Queue Stats
175W - 144L
2,420 MMR
Solo
Amaterasu
Amaterasu
Diamond V
oLycan
Amaterasu
Diamond V
Level 159
God Stats
0W - 3L
1,461 SR
Queue Stats
258W - 248L
1,988 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
3 / 1 / 2
6,408
583
4,224
3,535
919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
 
Cabrakan
9
0 / 1 / 7
5,632
512
2,913
5,637
3,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
3 / 1 / 7
6,290
572
5,727
6,449
2,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
Retroxil
Artio
12
1 / 0 / 2
6,592
599
5,818
5,328
4,773
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ullr
Trolair
Ullr
13
6 / 1 / 0
7,091
645
7,055
7,409
2,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
CamazotzSolBastet

VS

Bans
GilgameshThothKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Hapn
Yemoja
8
1 / 4 / 2
5,449
495
3,094
9,456
4,020
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
Percival
Izanami
11
0 / 4 / 1
6,142
558
4,485
8,377
1,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
1 / 1 / 1
5,978
543
4,275
3,091
1,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Yrase
Hercules
10
2 / 3 / 1
5,850
532
3,396
7,591
2,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
oLycan
Amaterasu
11
0 / 1 / 0
6,062
551
2,423
7,417
3,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
13
Kills
4
4
Deaths
13
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
1
2
4
W
Cabrakan
 
Cabrakan
0
1
7
3.5
W
3
1
7
6.5
L
Yemoja
Hapn
Yemoja
1
4
2
0.5
L
Izanami
Percival
Izanami
0
4
1
0.13
L
1
1
1
1.5
W
Artio
Retroxil
Artio
1
0
2
2
W
Ullr
Trolair
Ullr
6
1
0
6
L
Hercules
Yrase
Hercules
2
3
1
0.83
L
Amaterasu
oLycan
Amaterasu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,737
Damage
17,673
28,358
Taken
35,932
13,954
Mitigated
13,675
8,697
Healing
11,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
4,224
341
0
495
3,535
919
0
1,174
2,361
43,460
0
W
Cabrakan
 
Cabrakan
2,913
374
0
1,493
5,637
3,900
0
1,753
3,884
11,537
4,008
W
5,727
1,327
200
769
6,449
2,208
0
2,792
3,657
0
31,674
L
Yemoja
Hapn
Yemoja
3,094
1,230
1,449
1,447
9,456
4,020
0
4,254
5,202
8,544
0
L
Izanami
Percival
Izanami
4,485
3,268
0
2,583
8,377
1,894
0
542
7,835
0
49,363
L
4,275
275
0
936
3,091
1,169
0
816
2,275
41,304
0
W
Artio
Retroxil
Artio
5,818
875
331
2,834
5,328
4,773
0
155
5,173
40,133
0
W
Ullr
Trolair
Ullr
7,055
2,988
0
2,575
7,409
2,154
0
1,495
5,914
0
48,138
L
Hercules
Yrase
Hercules
3,396
1,047
0
2,011
7,591
2,904
0
2,601
4,990
0
31,204
L
Amaterasu
oLycan
Amaterasu
2,423
1,070
0
3,494
7,417
3,688
0
4,471
2,946
0
36,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,013
Gold Earned
29,481
375
Minions Killed
352
0
Camps Cleared
0
1,187,558
Distance Traveled
1,106,970
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,408
583
98
9
0
227,610
3
W
Cabrakan
5,632
512
22
2
0
229,759
5
W
Guan Yu
6,290
572
61
6
0
258,770
4
L
Yemoja
5,449
495
7
1
0
199,492
2
L
Izanami
6,142
558
106
10
0
183,174
3
L
Tiamat
5,978
543
91
8
0
236,038
3
W
Artio
6,592
599
102
9
0
240,197
2
W
Ullr
7,091
645
92
8
0
231,222
6
L
Hercules
5,850
532
60
5
0
250,912
7
L
Amaterasu
6,062
551
88
8
0
237,354
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role