Player Matchup

Baron Samedi
Baron Samedi
Gravemanx01
Baron Samedi
Level 122
God Stats
9W - 11L
1,508 SR
Queue Stats
132W - 141L
1,538 Elo+
Party 1
Kali
Kali
N0LivesMatters98
Kali
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 12L
1,462 Elo+
Party 1
Artio
Artio
PHIONIX66
Artio
Level 108
God Stats
6W - 10L
1,550 SR
Queue Stats
169W - 177L
1,538 Elo+
Party 1
Team Averages
Level 82
1,519 SR
1,513 Elo+

VS

Team Averages
Level 27
1,470 SR
1,469 Elo+
Shiva
Shiva
MurC CT
Shiva
Level 17
God Stats
3W - 6L
1,540 SR
Queue Stats
9W - 21L
1,500 Elo+
Party 2
Zeus
Zeus
QC x Reef
Zeus
Level 17
God Stats
0W - 1L
1,372 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
truthnottold
Sylvanus
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
597W - 644L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Gravemanx01
Baron Samedi
19
6 / 0 / 8
13,506
711
36,617
12,534
10,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 1 / 11
12,535
660
5,098
11,061
6,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artio
PHIONIX66
Artio
18
6 / 0 / 9
13,784
725
21,066
41,032
53,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
MurC CT
Shiva
14
1 / 4 / 0
10,572
556
13,066
22,806
26,964
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
14
0 / 7 / 1
10,232
539
12,116
18,373
8,598
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
truthnottold
Sylvanus
15
0 / 4 / 1
11,068
583
9,318
31,353
29,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
15
Kills
1
1
Deaths
15
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Gravemanx01
Baron Samedi
6
0
8
10
L
Shiva
MurC CT
Shiva
1
4
0
0.25
W
3
1
11
8.5
W
Artio
PHIONIX66
Artio
6
0
9
10.5
L
Zeus
0
7
1
0.07
L
Sylvanus
truthnottold
Sylvanus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,781
Damage
34,500
64,627
Taken
72,532
69,756
Mitigated
64,797
43,222
Healing
18,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Gravemanx01
Baron Samedi
36,617
2,492
11,937
8,741
12,534
10,276
1,395
6,487
6,047
89,409
0
L
Shiva
MurC CT
Shiva
13,066
1,476
240
3,518
22,806
26,964
0
18,318
4,488
0
33,503
W
5,098
2,758
220
3,942
11,061
6,279
909
3,701
7,360
0
39,675
W
Artio
PHIONIX66
Artio
21,066
3,587
2,858
15,524
41,032
53,201
320
12,420
28,612
48,425
0
L
Zeus
12,116
1,918
0
0
18,373
8,598
0
13,524
4,849
44,584
0
L
Sylvanus
truthnottold
Sylvanus
9,318
3,405
4,668
10,105
31,353
29,235
0
26,325
5,028
24,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,825
Gold Earned
31,872
232
Minions Killed
126
12
Camps Cleared
1
1,068,043
Distance Traveled
902,380
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,506
711
125
7
0
336,674
2
L
Shiva
10,572
556
32
2
1
335,521
1
W
Kali
12,535
660
62
3
10
362,237
3
W
Artio
13,784
725
45
2
2
369,132
2
L
Zeus
10,232
539
65
3
0
292,684
0
L
Sylvanus
11,068
583
29
2
0
274,175
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role