Player Matchup

Chang'e
Chang'e
HoodRichRambo
Chang'e
Level 132
God Stats
2W - 1L
1,528 SR
Queue Stats
45W - 29L
1,627 Elo+
Party 2
Tiamat
Tiamat
KiddGamesYT
Tiamat
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 39L
1,533 Elo+
Party 2
Shiva
Shiva
LowGravity--
Shiva
Level 120
God Stats
3W - 4L
1,573 SR
Queue Stats
37W - 42L
1,524 Elo+
Party 3
Thanatos
Thanatos
Lykµ
Thanatos
Level 17
God Stats
2W - 0L
1,677 SR
Queue Stats
3W - 2L
1,491 Elo+
Party 2
Medusa
Medusa
xItzMUTEx
Medusa
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Team Averages
Level 88
1,556 SR
1,535 Elo+

VS

Team Averages
Level 64
1,393 SR
1,489 Elo+
Neith
Neith
Isabella_B507
Neith
Level 14
God Stats
31W - 37L
1,418 SR
Queue Stats
106W - 128L
1,447 Elo+
Party 1
Zhong Kui
Zhong Kui
Kdkiller_hill
Zhong Kui
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 61L
1,445 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Meropic
Cu Chulainn
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
231W - 211L
1,624 Elo+
Party 1
Nu Wa
Nu Wa
Sir Weapon
Nu Wa
Level 43
God Stats
0W - 2L
1,264 SR
Queue Stats
27W - 46L
1,376 Elo+
Solo
Osiris
Osiris
UmBruhhh
Osiris
Level 108
God Stats
0W - 4L
1,285 SR
Queue Stats
191W - 173L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
18
2 / 5 / 7
11,473
546
11,004
15,396
5,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
19
1 / 2 / 3
11,902
567
7,576
11,571
10,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
11 / 6 / 6
13,135
625
16,832
19,986
11,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
Lykµ
Thanatos
19
20 / 3 / 6
13,408
638
21,933
16,173
14,028
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
xItzMUTEx
Medusa
15
4 / 5 / 5
10,108
481
5,702
9,246
2,758
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 11 / 1
8,472
403
3,025
16,894
4,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
Kdkiller_hill
Zhong Kui
17
3 / 8 / 5
10,852
517
12,123
19,344
10,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Meropic
Cu Chulainn
18
6 / 5 / 3
11,772
561
14,428
19,775
14,402
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nu Wa
10
0 / 11 / 0
7,482
356
4,527
12,570
775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Osiris
UmBruhhh
Osiris
19
11 / 3 / 5
12,234
583
12,800
16,707
10,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
35
38
Kills
21
21
Deaths
38
27
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chang'e
2
5
7
1.1
L
1
11
1
0.14
L
Zhong Kui
Kdkiller_hill
Zhong Kui
3
8
5
0.69
W
Tiamat
1
2
3
1.25
W
11
6
6
2.33
W
Thanatos
Lykµ
Thanatos
20
3
6
7.67
L
Cu Chulainn
Meropic
Cu Chulainn
6
5
3
1.5
L
Nu Wa
0
11
0
0
L
Osiris
UmBruhhh
Osiris
11
3
5
4.5
W
Medusa
xItzMUTEx
Medusa
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,047
Damage
46,903
72,372
Taken
85,290
43,925
Mitigated
40,005
30,111
Healing
21,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
11,004
384
1,275
6,227
15,396
5,262
1,039
4,759
10,285
71,890
0
L
3,025
1,602
0
2,259
16,894
4,208
734
0
16,894
0
48,174
L
Zhong Kui
Kdkiller_hill
Zhong Kui
12,123
969
0
7,067
19,344
10,076
0
6,982
12,320
69,944
0
W
Tiamat
7,576
1,226
0
3,136
11,571
10,411
2,452
1,245
10,085
72,229
0
W
16,832
4,815
314
1,660
19,986
11,466
778
4,374
15,449
0
104,197
W
Thanatos
Lykµ
Thanatos
21,933
5,906
0
16,615
16,173
14,028
2,310
3,485
12,146
0
76,061
L
Cu Chulainn
Meropic
Cu Chulainn
14,428
2,793
0
3,702
19,775
14,402
674
6,758
12,507
5,795
68,910
L
Nu Wa
4,527
1,166
0
973
12,570
775
148
0
12,570
25,675
0
L
Osiris
UmBruhhh
Osiris
12,800
6,637
0
7,303
16,707
10,544
0
4,219
12,419
0
87,771
W
Medusa
xItzMUTEx
Medusa
5,702
2,194
0
884
9,246
2,758
2,082
2,773
6,251
0
31,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,026
Gold Earned
50,812
614
Minions Killed
530
0
Camps Cleared
0
1,885,265
Distance Traveled
1,795,693
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,473
546
132
6
0
390,244
1
L
Neith
8,472
403
77
4
0
271,423
0
L
Zhong Kui
10,852
517
139
7
0
371,196
2
W
Tiamat
11,902
567
181
9
0
385,478
1
W
Shiva
13,135
625
135
6
0
424,521
11
W
Thanatos
13,408
638
109
5
0
410,059
5
L
Cu Chulainn
11,772
561
146
7
0
406,969
1
L
Nu Wa
7,482
356
39
2
0
274,086
0
L
Osiris
12,234
583
129
6
0
472,019
2
W
Medusa
10,108
481
57
3
0
274,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role