Player Matchup

Ymir
Ymir
ItsSpooks-
Ymir
Level 67
God Stats
2W - 4L
1,701 SR
Queue Stats
42W - 47L
1,444 Elo+
Party 2
Achilles
Achilles
JazzyBebop_
Achilles
Level 104
God Stats
4W - 6L
1,314 SR
Queue Stats
85W - 80L
1,493 Elo+
Party 2
Freya
Freya
V12-Jupiter
Freya
Level 95
God Stats
2W - 3L
1,552 SR
Queue Stats
96W - 120L
1,450 Elo+
Solo
Team Averages
Level 89
1,522 SR
1,462 Elo+

VS

Team Averages
Level 106
1,460 SR
1,558 Elo+
Bastet
Bastet
Imignoringyou
Bastet
Level 30
God Stats
5W - 1L
1,599 SR
Queue Stats
8W - 6L
1,591 Elo+
Party 1
Nox
Nox
StoneyLoudy
Nox
Level 129
God Stats
9W - 4L
1,669 SR
Queue Stats
34W - 37L
1,511 Elo+
Party 1
Medusa
Medusa
eloscuro81
Medusa
Level 158
God Stats
18W - 28L
1,114 SR
Queue Stats
669W - 818L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 5
7,484
680
2,138
11,329
10,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
JazzyBebop_
Achilles
11
3 / 4 / 4
7,701
700
4,704
13,343
8,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 6 / 5
7,776
707
3,434
11,301
3,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 8
8,124
739
12,652
10,852
3,949
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 1 / 7
7,966
724
5,555
3,767
1,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
eloscuro81
Medusa
13
8 / 2 / 4
8,929
812
12,156
7,042
2,785
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
31
6
Kills
12
12
Deaths
8
14
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
5
8
1.2
L
1
2
5
1.75
L
Achilles
JazzyBebop_
Achilles
3
4
4
1.25
W
2
1
7
5.5
L
2
6
5
0.75
W
Medusa
eloscuro81
Medusa
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,276
Damage
30,363
35,973
Taken
21,661
22,559
Mitigated
8,246
9,729
Healing
4,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,652
2,210
0
2,386
10,852
3,949
10
3,082
7,530
0
26,790
L
2,138
352
430
3,130
11,329
10,370
0
3,221
8,108
11,233
0
L
Achilles
JazzyBebop_
Achilles
4,704
1,141
408
2,591
13,343
8,642
0
2,249
11,094
0
16,191
W
5,555
88
0
803
3,767
1,512
0
1,525
2,177
21,546
0
L
3,434
1,410
0
3,170
11,301
3,547
216
305
10,996
18,446
0
W
Medusa
eloscuro81
Medusa
12,156
3,708
0
1,417
7,042
2,785
940
1,662
5,208
0
38,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,961
Gold Earned
25,019
89
Minions Killed
129
4
Camps Cleared
7
532,583
Distance Traveled
628,562
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,124
739
34
3
3
222,098
4
L
Ymir
7,484
680
28
3
1
172,651
4
L
Achilles
7,701
700
19
2
1
196,119
3
W
Nox
7,966
724
45
4
1
204,962
1
L
Freya
7,776
707
42
4
2
163,813
1
W
Medusa
8,929
812
50
5
3
201,502
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role