Player Matchup

Set
Set
Arias_Try
Set
Level 66
God Stats
12W - 12L
1,513 SR
Queue Stats
190W - 208L
1,424 Elo+
Solo
Baron Samedi
Baron Samedi
Ozhur
Baron Samedi
Level 89
God Stats
8W - 6L
1,588 SR
Queue Stats
48W - 43L
1,490 Elo+
Solo
Yemoja
Yemoja
Starvinx
Yemoja
Level 62
God Stats
2W - 6L
1,520 SR
Queue Stats
25W - 40L
1,345 Elo+
Solo
Mulan
Mulan
TheTargetKid
Mulan
Level 49
God Stats
1W - 1L
1,540 SR
Queue Stats
41W - 38L
1,364 Elo+
Party 1
Artemis
Artemis
mrcamelz
Artemis
Level 127
God Stats
3W - 4L
1,500 SR
Queue Stats
124W - 108L
1,393 Elo+
Party 1
Team Averages
Level 79
1,532 SR
1,403 Elo+

VS

Team Averages
Level 89
1,485 SR
1,385 Elo+
Shiva
Shiva
BowlpackK
Shiva
Level 67
God Stats
15W - 6L
1,525 SR
Queue Stats
35W - 32L
1,428 Elo+
Party 2
Tiamat
Tiamat
InsipidDruid411
Tiamat
Level 110
God Stats
2W - 1L
1,336 SR
Queue Stats
137W - 146L
1,385 Elo+
Solo
Bastet
Bastet
TeddyH126
Bastet
Level 87
God Stats
13W - 6L
1,804 SR
Queue Stats
88W - 83L
1,424 Elo+
Party 2
Geb
Geb
eeclesiaste
Geb
Level 147
God Stats
1W - 2L
1,318 SR
Queue Stats
73W - 90L
1,384 Elo+
Solo
Izanami
Izanami
funkleruckus
Izanami
Level 36
God Stats
5W - 4L
1,439 SR
Queue Stats
11W - 22L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 2
9,271
441
5,334
16,291
6,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Ozhur
Baron Samedi
17
4 / 8 / 3
10,659
508
10,547
19,094
7,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Starvinx
Yemoja
15
0 / 1 / 7
9,694
462
6,821
10,441
12,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
0 / 4 / 1
9,481
451
2,759
16,120
9,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Artemis
mrcamelz
Artemis
17
8 / 2 / 1
10,923
520
18,770
14,234
3,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
BowlpackK
Shiva
20
4 / 1 / 7
11,928
568
12,141
15,111
13,802
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

17
3 / 4 / 6
10,414
496
8,932
13,701
10,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
TeddyH126
Bastet
20
13 / 0 / 5
13,468
641
22,971
16,048
7,609
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
1 / 4 / 11
10,208
486
6,733
17,349
17,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
funkleruckus
Izanami
17
2 / 6 / 1
10,606
505
5,658
15,796
5,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
53
15
Kills
23
23
Deaths
15
14
Assists
30
Player
Kills
Deaths
Assists
KDA
L
3
8
2
0.5
W
Shiva
BowlpackK
Shiva
4
1
7
7.5
W
3
4
6
1.5
L
Baron Samedi
Ozhur
Baron Samedi
4
8
3
0.69
L
Yemoja
Starvinx
Yemoja
0
1
7
3.5
W
Bastet
TeddyH126
Bastet
13
0
5
15.5
L
0
4
1
0.13
W
1
4
11
1.63
W
Izanami
funkleruckus
Izanami
2
6
1
0.42
L
Artemis
mrcamelz
Artemis
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,231
Damage
56,435
76,180
Taken
78,005
39,893
Mitigated
54,260
20,291
Healing
24,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,334
1,745
0
3,632
16,291
6,317
0
3,890
12,111
0
48,478
W
Shiva
BowlpackK
Shiva
12,141
3,363
245
2,415
15,111
13,802
172
3,765
10,955
0
85,804
W
8,932
928
0
3,478
13,701
10,122
601
3,491
9,960
83,360
0
L
Baron Samedi
Ozhur
Baron Samedi
10,547
799
376
3,803
19,094
7,970
646
4,568
14,205
72,625
0
L
Yemoja
Starvinx
Yemoja
6,821
2,342
1,233
2,289
10,441
12,187
228
2,443
7,942
34,619
0
W
Bastet
TeddyH126
Bastet
22,971
7,300
0
8,873
16,048
7,609
750
1,561
14,377
0
117,513
L
2,759
141
0
3,321
16,120
9,741
599
703
15,237
4,358
47,170
W
6,733
653
0
3,989
17,349
17,368
142
7,106
10,096
21,422
0
W
Izanami
funkleruckus
Izanami
5,658
4,261
0
5,274
15,796
5,359
1,561
1,144
14,652
0
83,353
L
Artemis
mrcamelz
Artemis
18,770
9,394
1
5,636
14,234
3,678
2,994
3,524
10,614
0
75,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,028
Gold Earned
56,624
535
Minions Killed
617
0
Camps Cleared
0
1,936,151
Distance Traveled
2,146,301
34
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,271
441
80
4
0
419,524
6
W
Shiva
11,928
568
140
7
0
458,900
4
W
Tiamat
10,414
496
127
6
0
363,745
8
L
Baron Samedi
10,659
508
139
7
0
337,080
4
L
Yemoja
9,694
462
65
3
0
383,931
4
W
Bastet
13,468
641
173
8
0
507,403
7
L
Mulan
9,481
451
130
6
0
396,426
10
W
Geb
10,208
486
23
1
0
447,525
7
W
Izanami
10,606
505
154
7
0
368,728
0
L
Artemis
10,923
520
121
6
0
399,190
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role