Player Matchup

Ares
Ares
Ladys2080
Ares
Level 17
God Stats
5W - 0L
1,788 SR
Queue Stats
73W - 47L
1,628 Elo+
Party 1
Cthulhu
Cthulhu
SØUZA
Cthulhu
Level 154
God Stats
1W - 0L
1,905 SR
Queue Stats
114W - 71L
1,608 Elo+
Party 1
Artemis
Artemis
loodabits
Artemis
Level 29
God Stats
12W - 6L
1,556 SR
Queue Stats
107W - 70L
1,622 Elo+
Party 1
Danzaburou
Danzaburou
monckeyy
Danzaburou
Level 125
God Stats
3W - 0L
1,500 SR
Queue Stats
75W - 38L
1,678 Elo+
Party 1
Ah Puch
Ah Puch
死性不改
Ah Puch
Level 44
God Stats
19W - 9L
1,767 SR
Queue Stats
295W - 291L
1,446 Elo+
Solo
Team Averages
Level 74
1,703 SR
1,597 Elo+

VS

Team Averages
Level 48
1,481 SR
1,454 Elo+
Artemis
Artemis
KSI_Baldr
Artemis
Level 22
God Stats
2W - 3L
1,794 SR
Queue Stats
16W - 22L
1,548 Elo+
Party 3
Merlin
Merlin
KSI_BlessedRP
Merlin
Level 119
God Stats
0W - 1L
1,327 SR
Queue Stats
7W - 5L
1,412 Elo+
Party 3
Neith
Neith
KSI_Stitch_8
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Geb
Geb
ameao
Geb
Level 29
God Stats
11W - 10L
1,500 SR
Queue Stats
15W - 19L
1,406 Elo+
Party 2
Yemoja
Yemoja
kuryii
Yemoja
Level 67
God Stats
1W - 2L
1,284 SR
Queue Stats
23W - 21L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
18
2 / 0 / 24
12,271
1,227
7,781
15,035
13,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cthulhu
SØUZA
Cthulhu
18
6 / 0 / 16
11,495
1,150
16,898
9,824
8,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
loodabits
Artemis
17
4 / 1 / 13
11,411
1,141
16,511
8,585
4,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
monckeyy
Danzaburou
18
11 / 0 / 16
12,662
1,266
31,098
13,737
6,407
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
死性不改
Ah Puch
18
10 / 0 / 18
12,637
1,264
19,013
5,246
2,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

379

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
KSI_Baldr
Artemis
14
0 / 8 / 0
9,304
930
5,509
12,180
3,411
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 8 / 0
9,428
943
15,213
20,023
4,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 10 / 0
9,545
955
3,438
19,121
4,948
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
ameao
Geb
14
0 / 6 / 0
9,589
959
14,355
25,822
23,926
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yemoja
kuryii
Yemoja
14
1 / 1 / 0
10,255
1,026
6,477
18,764
19,759
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
1
33
Kills
1
1
Deaths
33
87
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Artemis
KSI_Baldr
Artemis
0
8
0
0
L
0
8
0
0
L
0
10
0
0
W
Ares
2
0
24
14
W
Cthulhu
SØUZA
Cthulhu
6
0
16
14
L
Geb
ameao
Geb
0
6
0
0
L
Yemoja
kuryii
Yemoja
1
1
0
1
W
Artemis
loodabits
Artemis
4
1
13
10.5
W
Danzaburou
monckeyy
Danzaburou
11
0
16
19
W
Ah Puch
死性不改
Ah Puch
10
0
18
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,301
Damage
44,992
52,427
Taken
95,910
35,296
Mitigated
56,284
18,771
Healing
7,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
KSI_Baldr
Artemis
5,509
3,090
0
423
12,180
3,411
0
5,873
6,121
0
11,652
L
15,213
318
0
52
20,023
4,240
0
9,449
10,310
22,096
0
L
3,438
1,918
0
288
19,121
4,948
0
9,374
9,238
0
10,705
W
Ares
7,781
565
1,976
5,019
15,035
13,959
0
9,485
5,148
14,800
0
W
Cthulhu
SØUZA
Cthulhu
16,898
530
1,579
839
9,824
8,549
0
5,094
4,565
29,833
0
L
Geb
ameao
Geb
14,355
709
0
200
25,822
23,926
0
10,000
15,521
32,833
0
L
Yemoja
kuryii
Yemoja
6,477
1,568
4,864
1,449
18,764
19,759
0
7,559
11,028
15,880
0
W
Artemis
loodabits
Artemis
16,511
8,059
0
1,310
8,585
4,072
0
4,960
3,401
0
25,504
W
Danzaburou
monckeyy
Danzaburou
31,098
15,673
0
6,515
13,737
6,407
0
11,318
2,069
0
48,677
W
Ah Puch
死性不改
Ah Puch
19,013
1,065
0
1,533
5,246
2,309
0
3,893
1,199
46,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,476
Gold Earned
48,121
187
Minions Killed
134
4
Camps Cleared
2
1,034,368
Distance Traveled
733,781
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,304
930
21
2
0
103,309
0
L
Merlin
9,428
943
24
2
0
159,455
0
L
Neith
9,545
955
22
2
1
162,382
0
W
Ares
12,271
1,227
6
1
1
217,409
1
W
Cthulhu
11,495
1,150
31
3
0
234,362
1
L
Geb
9,589
959
35
4
0
166,170
0
L
Yemoja
10,255
1,026
32
3
1
142,465
0
W
Artemis
11,411
1,141
30
3
1
191,694
0
W
Danzaburou
12,662
1,266
45
5
2
204,563
0
W
Ah Puch
12,637
1,264
75
8
0
186,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role