Player Matchup

Skadi
Skadi
WOA Ufff
Skadi
Level 89
God Stats
8W - 5L
1,618 SR
Queue Stats
382W - 309L
1,546 Elo+
Party 1
Bacchus
Bacchus
WOA Wolfe
Bacchus
Level 125
God Stats
4W - 2L
1,660 SR
Queue Stats
360W - 272L
1,604 Elo+
Party 1
Janus
Janus
uSeenMyJuul
Janus
Level 109
God Stats
3W - 5L
1,717 SR
Queue Stats
452W - 334L
1,578 Elo+
Party 1
Team Averages
Level 108
1,665 SR
1,576 Elo+

VS

Team Averages
Level 101
1,652 SR
1,509 Elo+
Hades
Hades
BlackBradPitt
Hades
Level 89
God Stats
11W - 13L
1,568 SR
Queue Stats
12W - 19L
1,518 Elo+
Solo
Cu Chulainn
Cu Chulainn
QueenChaos112
Cu Chulainn
Level 153
God Stats
3W - 2L
1,720 SR
Queue Stats
93W - 126L
1,413 Elo+
Party 2
Loki
Loki
Shinsei-Kasai
Loki
Level 62
God Stats
7W - 6L
1,669 SR
Queue Stats
8W - 6L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
WOA Ufff
Skadi
16
5 / 7 / 9
12,783
710
19,039
15,992
5,488
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
WOA Wolfe
Bacchus
19
9 / 4 / 13
14,898
828
13,449
24,028
36,656
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
10 / 4 / 9
14,667
815
18,668
12,793
5,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 8 / 3
13,871
771
21,160
25,220
9,802
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
QueenChaos112
Cu Chulainn
16
2 / 10 / 5
11,630
646
9,358
24,727
14,785
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
3 / 7 / 5
12,302
683
10,341
14,817
4,538
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
27
24
Kills
14
15
Deaths
25
31
Assists
13
Player
Kills
Deaths
Assists
KDA
L
9
8
3
1.31
L
Cu Chulainn
QueenChaos112
Cu Chulainn
2
10
5
0.45
L
3
7
5
0.79
W
Skadi
WOA Ufff
Skadi
5
7
9
1.36
W
Bacchus
WOA Wolfe
Bacchus
9
4
13
3.88
W
10
4
9
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,156
Damage
40,859
52,813
Taken
64,764
47,240
Mitigated
29,125
6,374
Healing
12,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,160
1,747
753
8,733
25,220
9,802
240
13,843
11,077
57,090
0
L
Cu Chulainn
QueenChaos112
Cu Chulainn
9,358
2,489
0
2,934
24,727
14,785
599
10,945
13,522
0
36,637
L
10,341
2,637
0
443
14,817
4,538
760
7,312
7,355
0
46,080
W
Skadi
WOA Ufff
Skadi
19,039
8,138
251
337
15,992
5,488
1,431
6,010
9,982
0
50,673
W
Bacchus
WOA Wolfe
Bacchus
13,449
2,994
0
4,025
24,028
36,656
409
9,003
15,025
28,025
0
W
18,668
1,498
160
1,601
12,793
5,096
870
6,745
6,048
63,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,348
Gold Earned
37,803
195
Minions Killed
172
9
Camps Cleared
7
863,344
Distance Traveled
833,144
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
13,871
771
77
4
3
263,344
0
L
Cu Chulainn
11,630
646
35
2
2
271,758
4
L
Loki
12,302
683
60
3
2
298,042
0
W
Skadi
12,783
710
61
3
5
254,900
1
W
Bacchus
14,898
828
27
2
0
314,276
1
W
Janus
14,667
815
107
6
4
294,168
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role