Player Matchup

Sylvanus
Sylvanus
Platinum IV
 
Sylvanus
Platinum IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Platinum V
Jealhusy
Ratatoskr
Platinum V
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 44L
1,978 MMR
Solo
Janus
Janus
Platinum I
Juan3w
Janus
Platinum I
Level 148
God Stats
12W - 12L
1,557 SR
Queue Stats
65W - 68L
2,029 MMR
Party 1
Horus
Horus
Platinum I
PsychoSpyroo
Horus
Platinum I
Level 128
God Stats
39W - 45L
1,769 SR
Queue Stats
457W - 464L
1,994 MMR
Party 1
Cupid
Cupid
Platinum II
Sureshotken
Cupid
Platinum II
Level 146
God Stats
24W - 13L
1,677 SR
Queue Stats
145W - 135L
1,960 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 147
1,601 SR
1,892 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 149
1,534 SR
1,957 MMR
Rama
Rama
Diamond IV
AceDuke
Rama
Diamond IV
Level 142
God Stats
7W - 7L
1,591 SR
Queue Stats
80W - 69L
2,023 MMR
Solo
Zhong Kui
Zhong Kui
Platinum I
BurstGolem
Zhong Kui
Platinum I
Level 157
God Stats
8W - 4L
1,781 SR
Queue Stats
1,135W - 1,155L
1,926 MMR
Solo
Gilgamesh
Gilgamesh
Platinum IV
DoctorCheese
Gilgamesh
Platinum IV
Level 160
God Stats
4W - 2L
1,508 SR
Queue Stats
29W - 16L
2,020 MMR
Solo
Ganesha
Ganesha
Platinum I
WelDisciplinedVC
Ganesha
Platinum I
Level 126
God Stats
5W - 4L
1,500 SR
Queue Stats
318W - 300L
1,769 MMR
Solo
Artio
Artio
Diamond II
Zuedo
Artio
Diamond II
Level 160
God Stats
2W - 0L
1,291 SR
Queue Stats
381W - 363L
2,048 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
0 / 2 / 2
6,261
522
6,575
11,689
8,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ratatoskr
Jealhusy
Ratatoskr
11
1 / 3 / 1
6,269
522
4,899
8,900
2,873
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
Juan3w
Janus
12
1 / 1 / 1
6,741
562
3,519
4,493
1,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
2 / 4 / 1
5,811
484
2,328
11,863
7,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
1 / 5 / 3
6,552
546
7,568
9,967
1,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
CliodhnaAtlasThoth

VS

Bans
BastetAmaterasuLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
AceDuke
Rama
14
3 / 1 / 5
8,130
678
7,421
7,984
1,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
BurstGolem
Zhong Kui
13
3 / 1 / 2
7,359
613
7,903
7,463
4,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
DoctorCheese
Gilgamesh
12
6 / 1 / 2
7,383
615
6,176
7,547
2,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 1 / 10
6,527
544
4,434
8,860
5,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artio
Zuedo
Artio
14
3 / 1 / 0
7,677
640
7,132
13,331
10,633
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
5
Kills
15
15
Deaths
5
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
2
2
0.5
W
Rama
AceDuke
Rama
3
1
5
5.5
W
Zhong Kui
BurstGolem
Zhong Kui
3
1
2
4
W
Gilgamesh
DoctorCheese
Gilgamesh
6
1
2
7
L
Ratatoskr
Jealhusy
Ratatoskr
1
3
1
0.5
L
Janus
Juan3w
Janus
1
1
1
1.5
L
2
4
1
0.63
L
1
5
3
0.5
W
0
1
10
5
W
Artio
Zuedo
Artio
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,889
Damage
33,066
46,912
Taken
45,185
22,156
Mitigated
24,918
15,602
Healing
21,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
6,575
2,313
334
5,658
11,689
8,516
62
6,193
5,496
28,656
7,221
W
Rama
AceDuke
Rama
7,421
6,262
0
4,303
7,984
1,972
0
669
7,315
0
67,335
W
Zhong Kui
BurstGolem
Zhong Kui
7,903
1,288
0
3,018
7,463
4,449
176
1,896
5,567
52,011
0
W
Gilgamesh
DoctorCheese
Gilgamesh
6,176
1,900
0
3,323
7,547
2,587
0
839
6,708
0
43,881
L
Ratatoskr
Jealhusy
Ratatoskr
4,899
1,626
0
903
8,900
2,873
0
3,419
5,481
0
41,931
L
Janus
Juan3w
Janus
3,519
200
0
884
4,493
1,176
0
2,855
1,638
52,577
0
L
2,328
1,457
1,650
3,100
11,863
7,888
0
4,233
7,630
0
7,101
L
7,568
3,888
142
2,931
9,967
1,703
0
2,195
7,772
0
44,562
W
4,434
798
0
3,542
8,860
5,277
0
1,596
6,832
14,547
1,739
W
Artio
Zuedo
Artio
7,132
631
0
7,650
13,331
10,633
0
4,095
9,236
47,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,634
Gold Earned
37,076
365
Minions Killed
435
0
Camps Cleared
0
1,211,410
Distance Traveled
1,226,897
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,261
522
76
6
0
200,849
3
W
Rama
8,130
678
143
12
0
238,892
4
W
Zhong Kui
7,359
613
112
9
0
215,584
5
W
Gilgamesh
7,383
615
82
7
0
271,396
4
L
Ratatoskr
6,269
522
78
7
0
265,046
2
L
Janus
6,741
562
121
10
0
268,599
6
L
Horus
5,811
484
11
1
0
258,768
2
L
Cupid
6,552
546
79
7
0
218,148
4
W
Ganesha
6,527
544
2
0
0
251,803
6
W
Artio
7,677
640
96
8
0
249,222
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role