Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
 
Hel
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Devinmylord
Bacchus
Level 157
God Stats
1W - 2L
1,305 SR
Queue Stats
62W - 59L
1,517 Elo+
Party 1
Cthulhu
Cthulhu
Spark-It-Up-420-
Cthulhu
Level 147
God Stats
28W - 17L
1,366 SR
Queue Stats
772W - 824L
1,542 Elo+
Party 1
Janus
Janus
windedcross22
Janus
Level 139
God Stats
4W - 0L
1,522 SR
Queue Stats
78W - 77L
1,565 Elo+
Solo
Team Averages
Level 138
1,439 SR
1,525 Elo+

VS

Team Averages
Level 151
1,520 SR
1,522 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
MommyKerro
Susano
Level 157
God Stats
0W - 4L
1,500 SR
Queue Stats
392W - 417L
1,581 Elo+
Party 2
Apollo
Apollo
SarcasticShad0w
Apollo
Level 148
God Stats
4W - 2L
1,601 SR
Queue Stats
133W - 147L
1,542 Elo+
Party 2
Hel
Hel
tekdek34
Hel
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
3 / 1 / 13
8,020
891
7,015
7,085
3,453
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hel
 
Hel
13
3 / 2 / 8
7,855
873
3,298
10,097
4,315
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Devinmylord
Bacchus
15
6 / 1 / 14
8,728
970
7,439
10,884
15,805
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
6 / 1 / 14
8,672
964
13,932
13,056
12,783
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
5 / 0 / 10
8,599
955
9,876
7,885
3,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
0 / 3 / 4
6,313
701
7,011
7,358
2,920
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Medusa
 
Medusa
9
0 / 4 / 3
5,759
640
5,041
5,982
2,223
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
MommyKerro
Susano
10
1 / 7 / 2
6,076
675
7,209
13,082
5,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

14
2 / 4 / 2
7,769
863
5,924
9,400
3,544
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 5 / 2
7,240
804
3,745
8,623
3,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
18
23
Kills
5
5
Deaths
23
59
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
1
13
9.5
W
Hel
 
Hel
3
2
8
3.5
L
Heimdallr
 
Heimdallr
0
3
4
0.67
L
Medusa
 
Medusa
0
4
3
0.38
W
Bacchus
Devinmylord
Bacchus
6
1
14
13
L
Susano
MommyKerro
Susano
1
7
2
0.29
L
2
4
2
0.75
W
6
1
14
13
L
2
5
2
0.6
W
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,560
Damage
28,930
49,007
Taken
44,445
39,892
Mitigated
18,357
25,579
Healing
12,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,015
2,160
1,570
1,555
7,085
3,453
1,350
425
6,628
0
16,736
W
Hel
 
Hel
3,298
921
8,154
4,359
10,097
4,315
1,044
404
9,569
13,972
0
L
Heimdallr
 
Heimdallr
7,011
1,928
0
1,537
7,358
2,920
0
6,154
1,070
0
12,071
L
Medusa
 
Medusa
5,041
1,311
429
955
5,982
2,223
0
5,223
703
0
9,301
W
Bacchus
Devinmylord
Bacchus
7,439
377
734
1,795
10,884
15,805
566
1,174
9,620
11,441
0
L
Susano
MommyKerro
Susano
7,209
650
170
1,496
13,082
5,970
0
9,299
3,651
0
10,876
L
5,924
2,761
812
881
9,400
3,544
0
7,366
1,689
0
16,510
W
13,932
574
1,867
2,387
13,056
12,783
526
1,496
11,531
17,814
0
L
3,745
224
3,550
2,425
8,623
3,700
0
5,724
2,787
10,581
0
W
9,876
851
1,370
1,788
7,885
3,536
1,399
246
7,544
26,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,874
Gold Earned
33,157
96
Minions Killed
81
0
Camps Cleared
0
845,514
Distance Traveled
604,224
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,020
891
21
2
0
158,664
0
W
Hel
7,855
873
27
3
0
163,745
1
L
Heimdallr
6,313
701
18
2
0
143,727
0
L
Medusa
5,759
640
4
0
0
89,983
2
W
Bacchus
8,728
970
5
1
0
155,653
0
L
Susano
6,076
675
7
1
0
114,671
0
L
Apollo
7,769
863
38
4
0
146,073
0
W
Cthulhu
8,672
964
22
2
0
191,384
1
L
Hel
7,240
804
14
2
0
109,770
0
W
Janus
8,599
955
21
2
0
176,068
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role