Player Matchup

Baba Yaga
Baba Yaga
AstralNA
Baba Yaga
Level 127
God Stats
16W - 8L
1,552 SR
Queue Stats
112W - 154L
1,434 Elo+
Party 1
Bacchus
Bacchus
Big_La_Broski
Bacchus
Level 153
God Stats
2W - 2L
1,599 SR
Queue Stats
35W - 43L
1,577 Elo+
Solo
Thoth
Thoth
VuIani
Thoth
Level 60
God Stats
52W - 38L
1,458 SR
Queue Stats
145W - 102L
1,520 Elo+
Solo
Hel
Hel
k1ng0fu
Hel
Level 157
God Stats
5W - 9L
1,500 SR
Queue Stats
195W - 238L
1,445 Elo+
Party 1
Medusa
Medusa
samsakilla93
Medusa
Level 107
God Stats
18W - 16L
1,503 SR
Queue Stats
58W - 61L
1,495 Elo+
Solo
Team Averages
Level 121
1,522 SR
1,494 Elo+

VS

Team Averages
Level 100
1,547 SR
1,488 Elo+
Thor
Thor
IceY Apocalypse
Thor
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 46L
1,411 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Zehetsubo
Ah Muzen Cab
Level 118
God Stats
5W - 7L
1,637 SR
Queue Stats
296W - 295L
1,502 Elo+
Solo
Shiva
Shiva
killer somethin
Shiva
Level 127
God Stats
0W - 3L
1,352 SR
Queue Stats
71W - 72L
1,581 Elo+
Solo
Atlas
Atlas
vibey_nights_404
Atlas
Level 88
God Stats
6W - 7L
1,558 SR
Queue Stats
129W - 134L
1,471 Elo+
Solo
Persephone
Persephone
xkevinbtw
Persephone
Level 106
God Stats
6W - 9L
1,689 SR
Queue Stats
148W - 159L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AstralNA
Baba Yaga
15
3 / 3 / 5
8,948
497
10,711
12,752
4,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
13
4 / 3 / 11
9,158
509
7,250
14,242
20,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thoth
VuIani
Thoth
18
13 / 3 / 2
10,950
608
14,939
8,863
3,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hel
14
4 / 5 / 5
8,984
499
9,528
14,199
11,836
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
14
5 / 2 / 12
8,958
498
9,985
13,184
3,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 5
8,665
481
4,670
13,071
3,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Muzen Cab
Zehetsubo
Ah Muzen Cab
15
3 / 7 / 2
8,968
498
8,030
13,828
4,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 4 / 6
8,601
478
7,389
16,839
16,524
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
2 / 7 / 8
8,280
460
7,811
16,039
15,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Persephone
xkevinbtw
Persephone
14
8 / 8 / 3
10,052
558
12,921
14,262
2,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
40
29
Kills
16
16
Deaths
31
35
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
AstralNA
Baba Yaga
3
3
5
1.83
W
Bacchus
4
3
11
3.17
L
2
5
5
0.9
W
Thoth
VuIani
Thoth
13
3
2
4.67
L
Ah Muzen Cab
Zehetsubo
Ah Muzen Cab
3
7
2
0.57
W
Hel
4
5
5
1.3
L
1
4
6
1
W
Medusa
5
2
12
5.5
L
2
7
8
0.86
L
Persephone
xkevinbtw
Persephone
8
8
3
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,413
Damage
40,821
63,240
Taken
74,039
43,218
Mitigated
42,399
21,590
Healing
13,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
AstralNA
Baba Yaga
10,711
892
0
3,641
12,752
4,770
969
4,753
7,999
46,181
2,907
W
Bacchus
7,250
619
535
3,475
14,242
20,225
370
2,936
11,306
37,619
0
L
4,670
715
0
2,529
13,071
3,290
1,057
7,126
5,945
0
38,481
W
Thoth
VuIani
Thoth
14,939
75
0
1,811
8,863
3,007
0
2,145
6,718
68,759
0
L
Ah Muzen Cab
Zehetsubo
Ah Muzen Cab
8,030
4,005
0
3,920
13,828
4,515
464
6,876
6,952
0
61,653
W
Hel
9,528
855
1,939
6,099
14,199
11,836
133
4,068
10,131
49,014
0
L
7,389
1,326
0
3,906
16,839
16,524
0
10,214
6,625
0
51,769
W
Medusa
9,985
3,101
0
4,090
13,184
3,380
816
6,830
6,354
0
42,230
L
7,811
3,268
0
1,877
16,039
15,388
86
9,462
6,577
21,215
0
L
Persephone
xkevinbtw
Persephone
12,921
618
137
1,460
14,262
2,682
0
8,404
5,850
45,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,998
Gold Earned
44,566
422
Minions Killed
348
0
Camps Cleared
0
1,770,320
Distance Traveled
1,635,538
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
8,948
497
96
5
0
363,795
0
W
Bacchus
9,158
509
61
3
0
364,531
3
L
Thor
8,665
481
77
4
0
312,590
1
W
Thoth
10,950
608
112
6
0
362,914
4
L
Ah Muzen Cab
8,968
498
92
5
0
300,683
1
W
Hel
8,984
499
94
5
0
312,597
2
L
Shiva
8,601
478
79
4
0
339,930
0
W
Medusa
8,958
498
59
3
0
366,483
3
L
Atlas
8,280
460
32
2
0
346,893
5
L
Persephone
10,052
558
68
4
0
335,442
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role