Player Matchup

Tiamat
Tiamat
Platinum I
Rösee
Tiamat
Platinum I
Level 160
God Stats
2W - 1L
1,751 SR
Queue Stats
299W - 278L
1,829 MMR
Party 2
Fenrir
Fenrir
Platinum I
Shwimmityy
Fenrir
Platinum I
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
303W - 286L
1,901 MMR
Solo
Amaterasu
Amaterasu
Platinum IV
Trolair
Amaterasu
Platinum IV
Level 88
God Stats
1W - 2L
1,319 SR
Queue Stats
52W - 32L
2,059 MMR
Party 2
Yemoja
Yemoja
Platinum II
XPIWXDELTA
Yemoja
Platinum II
Level 158
God Stats
4W - 1L
1,835 SR
Queue Stats
323W - 305L
1,898 MMR
Solo
Hachiman
Hachiman
Platinum I
erobotrex08
Hachiman
Platinum I
Level 159
God Stats
57W - 42L
1,726 SR
Queue Stats
489W - 481L
1,892 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 145
1,626 SR
1,916 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 139
1,777 SR
1,916 MMR
Medusa
Medusa
Diamond V
Paradox
Medusa
Diamond V
Level 160
God Stats
6W - 1L
1,989 SR
Queue Stats
202W - 186L
1,915 MMR
Solo
Osiris
Osiris
Platinum II
PlatinumPunisher
Osiris
Platinum II
Level 59
God Stats
2W - 1L
1,666 SR
Queue Stats
70W - 51L
1,906 MMR
Party 1
Zhong Kui
Zhong Kui
Diamond V
TheKidStorm
Zhong Kui
Diamond V
Level 156
God Stats
6W - 3L
1,717 SR
Queue Stats
451W - 433L
1,927 MMR
Solo
Ares
Ares
Platinum II
asgardway
Ares
Platinum II
Level 160
God Stats
40W - 16L
2,012 SR
Queue Stats
659W - 646L
1,889 MMR
Solo
Chaac
Chaac
Diamond V
oLycan
Chaac
Diamond V
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
258W - 248L
1,942 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Rösee
Tiamat
12
1 / 6 / 0
7,196
480
5,843
10,305
5,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Shwimmityy
Fenrir
12
2 / 8 / 1
7,279
485
4,928
13,604
4,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
Trolair
Amaterasu
13
0 / 3 / 2
8,006
534
9,123
15,429
10,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
XPIWXDELTA
Yemoja
10
0 / 8 / 0
6,363
424
4,979
16,885
8,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
erobotrex08
Hachiman
15
1 / 2 / 0
9,067
604
7,587
7,870
2,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
BastetSolGeb

VS

Bans
ArtioCamazotzKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Paradox
Medusa
16
6 / 1 / 3
9,871
658
5,471
8,331
2,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
9 / 0 / 7
9,654
644
12,086
8,921
7,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
TheKidStorm
Zhong Kui
17
8 / 0 / 7
10,563
704
9,479
10,601
7,655
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ares
12
1 / 0 / 15
7,902
527
10,547
11,269
9,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
oLycan
Chaac
15
2 / 3 / 3
8,668
578
9,611
14,878
6,469
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
61
4
Kills
26
27
Deaths
4
3
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Medusa
Paradox
Medusa
6
1
3
7.5
W
9
0
7
12.5
L
Tiamat
Rösee
Tiamat
1
6
0
0.17
L
Fenrir
Shwimmityy
Fenrir
2
8
1
0.31
W
Zhong Kui
TheKidStorm
Zhong Kui
8
0
7
11.5
L
Amaterasu
Trolair
Amaterasu
0
3
2
0.33
L
Yemoja
XPIWXDELTA
Yemoja
0
8
0
0
W
Ares
1
0
15
8.5
L
Hachiman
erobotrex08
Hachiman
1
2
0
0.5
W
Chaac
oLycan
Chaac
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,460
Damage
47,194
64,093
Taken
54,000
31,055
Mitigated
33,739
17,099
Healing
20,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Paradox
Medusa
5,471
2,455
0
3,212
8,331
2,610
0
880
7,451
0
83,123
W
12,086
5,608
0
2,296
8,921
7,977
83
1,627
7,224
0
75,656
L
Tiamat
Rösee
Tiamat
5,843
632
0
1,585
10,305
5,099
0
5,938
4,367
44,319
0
L
Fenrir
Shwimmityy
Fenrir
4,928
1,001
0
1,617
13,604
4,352
0
3,188
10,416
0
50,386
W
Zhong Kui
TheKidStorm
Zhong Kui
9,479
1,130
0
6,224
10,601
7,655
1,074
4,237
5,903
74,407
0
L
Amaterasu
Trolair
Amaterasu
9,123
5,949
0
6,978
15,429
10,577
0
2,580
12,849
0
59,418
L
Yemoja
XPIWXDELTA
Yemoja
4,979
643
578
3,011
16,885
8,997
0
6,411
10,474
21,332
0
W
Ares
10,547
889
0
2,350
11,269
9,028
0
2,377
8,617
20,261
4,281
L
Hachiman
erobotrex08
Hachiman
7,587
3,585
0
3,330
7,870
2,030
0
1,415
6,455
0
78,455
W
Chaac
oLycan
Chaac
9,611
2,525
0
6,605
14,878
6,469
61
1,074
13,760
0
61,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,911
Gold Earned
46,658
484
Minions Killed
555
0
Camps Cleared
0
1,511,092
Distance Traveled
1,672,102
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,871
658
156
10
0
321,136
6
W
Osiris
9,654
644
113
8
0
390,693
0
L
Tiamat
7,196
480
109
7
0
302,943
5
L
Fenrir
7,279
485
77
5
0
311,319
4
W
Zhong Kui
10,563
704
143
10
0
317,225
3
L
Amaterasu
8,006
534
120
8
0
342,367
6
L
Yemoja
6,363
424
29
2
0
268,437
1
W
Ares
7,902
527
25
2
0
330,272
4
L
Hachiman
9,067
604
149
10
0
286,026
7
W
Chaac
8,668
578
118
8
0
312,776
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role