Player Matchup

Baron Samedi
Baron Samedi
Dragon_Drawer
Baron Samedi
Level 25
God Stats
4W - 4L
1,357 SR
Queue Stats
346W - 376L
1,342 Elo+
Party 3
Skadi
Skadi
Losdeltasforever
Skadi
Level 63
God Stats
0W - 2L
1,283 SR
Queue Stats
40W - 42L
1,484 Elo+
Party 2
Agni
Agni
OverConga
Agni
Level 70
God Stats
4W - 9L
1,584 SR
Queue Stats
35W - 30L
1,591 Elo+
Party 2
Shiva
Shiva
Presidential-YGN
Shiva
Level 74
God Stats
24W - 14L
1,720 SR
Queue Stats
244W - 250L
1,445 Elo+
Party 3
Da Ji
Da Ji
Zaicoo
Da Ji
Level 38
God Stats
1W - 3L
1,500 SR
Queue Stats
21W - 22L
1,574 Elo+
Party 2
Team Averages
Level 54
1,489 SR
1,487 Elo+

VS

Team Averages
Level 62
1,517 SR
1,611 Elo+
Ah Muzen Cab
Ah Muzen Cab
CManning420
Ah Muzen Cab
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,802 Elo+
Party 1
Apollo
Apollo
FeelinDanger
Apollo
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 1L
1,802 Elo+
Party 1
Ganesha
Ganesha
KingStew591
Ganesha
Level 85
God Stats
3W - 0L
1,837 SR
Queue Stats
59W - 56L
1,536 Elo+
Party 1
Set
Set
StepBrother5617
Set
Level 97
God Stats
86W - 66L
1,547 SR
Queue Stats
212W - 197L
1,429 Elo+
Solo
Shiva
Shiva
arminhammer25
Shiva
Level 68
God Stats
3W - 1L
1,199 SR
Queue Stats
85W - 91L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dragon_Drawer
Baron Samedi
12
1 / 3 / 4
7,632
449
9,381
10,423
4,522
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

13
1 / 5 / 1
7,776
457
3,926
10,101
1,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Agni
15
2 / 2 / 1
8,971
528
6,313
7,220
1,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 4 / 1
7,083
417
8,963
13,550
7,061
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
Zaicoo
Da Ji
13
3 / 2 / 4
8,229
484
6,580
14,236
4,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CManning420
Ah Muzen Cab
17
2 / 0 / 3
9,732
572
8,113
7,166
2,638
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Apollo
17
7 / 0 / 3
9,559
562
10,442
8,543
3,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ganesha
KingStew591
Ganesha
14
0 / 1 / 12
8,660
509
6,565
12,951
15,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
6 / 4 / 1
9,070
534
6,621
14,129
5,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 3 / 4
8,764
516
4,770
14,165
9,960
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
8
Kills
16
16
Deaths
8
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
CManning420
Ah Muzen Cab
2
0
3
3.5
L
Baron Samedi
Dragon_Drawer
Baron Samedi
1
3
4
1
W
Apollo
7
0
3
8.5
W
Ganesha
KingStew591
Ganesha
0
1
12
6
L
1
5
1
0.3
L
Agni
2
2
1
1.25
L
1
4
1
0.38
W
6
4
1
1.63
L
Da Ji
Zaicoo
Da Ji
3
2
4
2.5
W
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,163
Damage
36,511
55,530
Taken
56,954
19,741
Mitigated
37,408
18,059
Healing
17,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
CManning420
Ah Muzen Cab
8,113
1,832
0
3,745
7,166
2,638
602
2,483
4,683
0
77,827
L
Baron Samedi
Dragon_Drawer
Baron Samedi
9,381
1,112
0
3,791
10,423
4,522
730
0
10,423
35,576
0
W
Apollo
10,442
5,737
0
5,260
8,543
3,576
608
118
8,425
0
75,242
W
Ganesha
KingStew591
Ganesha
6,565
229
87
2,474
12,951
15,463
0
1,178
11,456
28,476
6,164
L
3,926
1,768
0
2,597
10,101
1,886
0
2,054
8,047
0
43,072
L
Agni
6,313
493
0
1,565
7,220
1,875
0
1,172
6,048
66,313
0
L
8,963
2,115
465
4,698
13,550
7,061
529
1,838
11,712
0
45,142
W
6,621
2,914
0
1,859
14,129
5,771
458
4,594
9,535
0
62,346
L
Da Ji
Zaicoo
Da Ji
6,580
1,328
0
4,943
14,236
4,397
0
1,039
13,197
0
48,149
W
4,770
973
813
3,477
14,165
9,960
0
7,321
6,844
0
36,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,691
Gold Earned
45,785
446
Minions Killed
526
0
Camps Cleared
0
1,536,295
Distance Traveled
1,706,930
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,732
572
165
10
0
389,966
5
L
Baron Samedi
7,632
449
64
4
0
273,584
0
W
Apollo
9,559
562
179
11
0
329,697
4
W
Ganesha
8,660
509
2
0
0
354,113
4
L
Skadi
7,776
457
92
5
0
291,465
0
L
Agni
8,971
528
142
8
0
274,651
5
L
Shiva
7,083
417
55
3
0
330,438
4
W
Set
9,070
534
108
6
0
325,516
3
L
Da Ji
8,229
484
93
5
0
366,157
5
W
Shiva
8,764
516
72
4
0
307,638
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role