Player Matchup

Medusa
Medusa
Bryan_VC504
Medusa
Level 71
God Stats
4W - 5L
1,499 SR
Queue Stats
112W - 143L
1,354 Elo+
Party 2
Odin
Odin
CustomKiller69
Odin
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,679 Elo+
Solo
Cthulhu
Cthulhu
LuisC_504
Cthulhu
Level 63
God Stats
13W - 14L
1,572 SR
Queue Stats
97W - 120L
1,385 Elo+
Party 2
Thoth
Thoth
SR_oscuro_
Thoth
Level 69
God Stats
1W - 4L
1,319 SR
Queue Stats
112W - 141L
1,378 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SplashDC
Tsukuyomi
Level 84
God Stats
1W - 2L
1,724 SR
Queue Stats
27W - 25L
1,547 Elo+
Solo
Team Averages
Level 70
1,523 SR
1,468 Elo+

VS

Team Averages
Level 95
1,521 SR
1,407 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
Sang-Yiop
Fafnir
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,235 Elo+
Party 1
Danzaburou
Danzaburou
TSM TSWIFTY
Danzaburou
Level 89
God Stats
28W - 17L
1,726 SR
Queue Stats
287W - 292L
1,430 Elo+
Solo
Chaac
Chaac
XCrazyGodX6358
Chaac
Level 87
God Stats
11W - 14L
1,195 SR
Queue Stats
262W - 269L
1,437 Elo+
Solo
Ravana
Ravana
will_king96
Ravana
Level 129
God Stats
5W - 6L
1,682 SR
Queue Stats
214W - 204L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
8
1 / 2 / 0
5,094
509
5,205
6,251
1,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 3 / 0
4,615
462
946
6,036
1,686
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
LuisC_504
Cthulhu
8
0 / 0 / 1
5,316
532
3,800
8,805
4,597
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Thoth
11
2 / 2 / 0
6,480
648
2,819
4,870
1,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
SplashDC
Tsukuyomi
10
0 / 2 / 0
5,901
590
4,761
5,345
3,181
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
1 / 2 / 1
4,885
489
1,578
4,201
1,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
Sang-Yiop
Fafnir
8
0 / 0 / 2
4,877
488
640
4,876
3,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
TSM TSWIFTY
Danzaburou
9
1 / 1 / 3
5,573
557
6,004
4,184
994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
3 / 0 / 1
5,287
529
5,325
9,768
4,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ravana
11
4 / 0 / 3
6,224
622
4,640
3,172
955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
3
Kills
9
9
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
2
1
0.75
L
Medusa
1
2
0
0.5
L
0
3
0
0
L
Cthulhu
LuisC_504
Cthulhu
0
0
1
0.5
L
Thoth
2
2
0
1
W
Fafnir
Sang-Yiop
Fafnir
0
0
2
1
L
Tsukuyomi
SplashDC
Tsukuyomi
0
2
0
0
W
Danzaburou
TSM TSWIFTY
Danzaburou
1
1
3
2.5
W
3
0
1
3.5
W
Ravana
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,531
Damage
18,187
31,307
Taken
26,201
12,143
Mitigated
10,605
9,374
Healing
11,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
1,578
160
0
943
4,201
1,228
760
2,578
1,623
17,415
0
L
Medusa
5,205
2,997
242
2,193
6,251
1,378
0
200
5,852
0
25,778
L
946
205
234
517
6,036
1,686
0
213
5,797
0
15,698
L
Cthulhu
LuisC_504
Cthulhu
3,800
435
248
3,616
8,805
4,597
0
183
8,303
15,654
0
L
Thoth
2,819
94
0
1,733
4,870
1,301
169
783
4,087
40,248
0
W
Fafnir
Sang-Yiop
Fafnir
640
192
0
735
4,876
3,178
0
0
4,876
6,317
0
L
Tsukuyomi
SplashDC
Tsukuyomi
4,761
1,062
0
591
5,345
3,181
114
839
4,506
0
31,655
W
Danzaburou
TSM TSWIFTY
Danzaburou
6,004
2,413
0
1,835
4,184
994
945
931
3,253
0
28,651
W
5,325
631
0
5,617
9,768
4,250
31
2,869
6,899
0
21,944
W
Ravana
4,640
1,130
0
2,498
3,172
955
0
241
2,931
0
29,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,406
Gold Earned
26,846
248
Minions Killed
197
0
Camps Cleared
0
1,039,849
Distance Traveled
961,837
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
4,885
489
31
3
0
175,622
2
L
Medusa
5,094
509
49
5
0
199,111
0
L
Odin
4,615
462
35
4
0
228,339
1
L
Cthulhu
5,316
532
20
2
0
218,157
0
L
Thoth
6,480
648
79
8
0
185,823
0
W
Fafnir
4,877
488
12
1
0
165,647
0
L
Tsukuyomi
5,901
590
65
7
0
208,419
3
W
Danzaburou
5,573
557
59
6
0
198,256
1
W
Chaac
5,287
529
36
4
0
214,143
4
W
Ravana
6,224
622
59
6
0
208,169
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role