Player Matchup

Awilix
Awilix
Gold II
 
Awilix
Gold II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Zeus
Zeus
Silver I
ConCanWolfing
Zeus
Silver I
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 35L
1,566 MMR
Solo
Hachiman
Hachiman
Gold V
Vn-Jumh
Hachiman
Gold V
Level 129
God Stats
12W - 13L
1,522 SR
Queue Stats
130W - 133L
1,403 MMR
Party 3
Sun Wukong
Sun Wukong
Gold II
WonderMcThunder
Sun Wukong
Gold II
Level 135
God Stats
16W - 19L
1,605 SR
Queue Stats
108W - 108L
1,664 MMR
Party 1
Yemoja
Yemoja
Gold V
jtwoods1
Yemoja
Gold V
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
69W - 63L
1,482 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,525 SR
1,523 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,508 SR
1,554 MMR
Loki
Loki
Gold IV
 
Loki
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver II
NARGH2
Bacchus
Silver II
Level 160
God Stats
2W - 1L
1,439 SR
Queue Stats
249W - 245L
1,546 MMR
Solo
Chiron
Chiron
Platinum V
The Nine
Chiron
Platinum V
Level 146
God Stats
7W - 5L
1,600 SR
Queue Stats
30W - 31L
1,633 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gold III
XxPr1MalSKiLZxX
Ah Muzen Cab
Gold III
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
103W - 92L
1,543 MMR
Party 2
Zhong Kui
Zhong Kui
Silver II
kiwikiller11
Zhong Kui
Silver II
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,546 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
6
1 / 0 / 1
4,332
481
1,354
3,382
761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 2 / 1
5,772
641
4,653
6,050
1,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
Vn-Jumh
Hachiman
9
0 / 1 / 2
4,802
534
3,601
5,358
1,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
WonderMcThunder
Sun Wukong
10
0 / 0 / 0
5,526
614
2,308
5,619
2,172
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
jtwoods1
Yemoja
5
0 / 2 / 0
4,195
466
841
5,695
2,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Bans
FenrirGilgameshArachneKali

VS

Bans
ThothBastetAtlasGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
1 / 1 / 1
5,520
613
3,297
4,892
1,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
NARGH2
Bacchus
8
3 / 1 / 1
5,289
588
4,288
5,822
3,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
The Nine
Chiron
9
1 / 0 / 2
5,474
608
5,071
4,390
951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Ah Muzen Cab
XxPr1MalSKiLZxX
Ah Muzen Cab
10
0 / 1 / 1
5,640
627
2,183
4,573
1,484
Mace

Mace

+10
Physical Power

Zhong Kui
kiwikiller11
Zhong Kui
11
0 / 0 / 0
5,895
655
2,964
4,483
4,643
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
10
3
Kills
5
5
Deaths
3
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
1
0
1
1.5
W
Loki
 
Loki
1
1
1
1.5
L
2
2
1
1.25
W
Bacchus
NARGH2
Bacchus
3
1
1
3.5
W
Chiron
The Nine
Chiron
1
0
2
2
L
Hachiman
Vn-Jumh
Hachiman
0
1
2
1
L
Sun Wukong
WonderMcThunder
Sun Wukong
0
0
0
0
W
Ah Muzen Cab
XxPr1MalSKiLZxX
Ah Muzen Cab
0
1
1
0.5
L
Yemoja
jtwoods1
Yemoja
0
2
0
0
W
Zhong Kui
kiwikiller11
Zhong Kui
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,757
Damage
17,803
26,104
Taken
24,160
7,678
Mitigated
11,906
9,476
Healing
9,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
1,354
553
0
787
3,382
761
0
592
2,790
0
12,502
W
Loki
 
Loki
3,297
116
0
518
4,892
1,407
0
1,275
3,617
0
33,721
L
4,653
794
0
2,335
6,050
1,346
0
429
5,621
37,373
0
W
Bacchus
NARGH2
Bacchus
4,288
791
0
1,196
5,822
3,421
0
1,869
3,953
11,824
0
W
Chiron
The Nine
Chiron
5,071
1,942
513
2,865
4,390
951
0
278
4,112
0
33,024
L
Hachiman
Vn-Jumh
Hachiman
3,601
1,289
2
1,872
5,358
1,132
0
1,493
3,865
0
29,730
L
Sun Wukong
WonderMcThunder
Sun Wukong
2,308
523
0
2,767
5,619
2,172
0
2,809
2,810
0
30,817
W
Ah Muzen Cab
XxPr1MalSKiLZxX
Ah Muzen Cab
2,183
608
0
1,731
4,573
1,484
118
2,072
2,501
0
32,939
L
Yemoja
jtwoods1
Yemoja
841
153
356
1,357
5,695
2,267
0
1,929
3,766
8,405
0
W
Zhong Kui
kiwikiller11
Zhong Kui
2,964
904
0
3,026
4,483
4,643
570
0
4,483
40,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,627
Gold Earned
27,818
251
Minions Killed
334
0
Camps Cleared
0
846,312
Distance Traveled
915,415
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
4,332
481
29
3
0
135,777
1
W
Loki
5,520
613
70
8
0
200,752
3
L
Zeus
5,772
641
75
8
0
175,861
3
W
Bacchus
5,289
588
18
2
0
169,232
3
W
Chiron
5,474
608
69
8
0
176,710
2
L
Hachiman
4,802
534
50
6
0
182,050
2
L
Sun Wukong
5,526
614
77
9
0
199,806
3
W
Ah Muzen Cab
5,640
627
82
9
0
212,258
3
L
Yemoja
4,195
466
20
2
0
152,818
3
W
Zhong Kui
5,895
655
95
11
0
156,463
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role