Player Matchup

Hercules
Hercules
HapyV3rgin
Hercules
Level 66
God Stats
21W - 15L
1,631 SR
Queue Stats
246W - 197L
1,555 Elo+
Party 2
Chaac
Chaac
xJDOJon
Chaac
Level 10
God Stats
48W - 28L
1,666 SR
Queue Stats
88W - 64L
1,636 Elo+
Party 2
Cthulhu
Cthulhu
xJDO_Oscar
Cthulhu
Level 87
God Stats
40W - 29L
1,598 SR
Queue Stats
383W - 319L
1,543 Elo+
Party 2
Team Averages
Level 54
1,631 SR
1,578 Elo+

VS

Team Averages
Level 32
1,514 SR
1,458 Elo+
Shiva
Shiva
CH1KNxTenders
Shiva
Level 47
God Stats
2W - 4L
1,514 SR
Queue Stats
253W - 234L
1,479 Elo+
Party 1
Tiamat
Tiamat
FUEGO00
Tiamat
Level 9
God Stats
1W - 2L
1,529 SR
Queue Stats
10W - 9L
1,397 Elo+
Party 1
Cthulhu
Cthulhu
NotJonathan
Cthulhu
Level 39
God Stats
5W - 7L
1,500 SR
Queue Stats
295W - 258L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HapyV3rgin
Hercules
17
7 / 3 / 8
12,347
726
23,317
33,363
13,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
xJDOJon
Chaac
16
3 / 1 / 12
11,651
685
18,202
29,429
17,315
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
xJDO_Oscar
Cthulhu
17
7 / 2 / 10
12,597
741
24,438
19,043
15,588
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 5
10,102
594
19,864
24,913
18,265
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tiamat
FUEGO00
Tiamat
14
0 / 5 / 4
9,669
569
18,890
16,836
11,462
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
NotJonathan
Cthulhu
15
5 / 4 / 1
10,897
641
29,464
38,971
36,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
17
Kills
6
6
Deaths
17
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
8
5
0.44
L
Tiamat
FUEGO00
Tiamat
0
5
4
0.4
W
Hercules
HapyV3rgin
Hercules
7
3
8
3.67
L
Cthulhu
NotJonathan
Cthulhu
5
4
1
1.38
W
Chaac
xJDOJon
Chaac
3
1
12
9
W
Cthulhu
xJDO_Oscar
Cthulhu
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,957
Damage
68,218
81,835
Taken
80,720
46,640
Mitigated
66,287
40,918
Healing
27,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,864
1,999
1,277
6,133
24,913
18,265
0
9,527
15,386
0
39,671
L
Tiamat
FUEGO00
Tiamat
18,890
1,580
234
3,422
16,836
11,462
0
4,903
11,933
48,942
0
W
Hercules
HapyV3rgin
Hercules
23,317
12,255
437
16,177
33,363
13,737
1,363
20,459
10,947
0
42,189
L
Cthulhu
NotJonathan
Cthulhu
29,464
2,277
1,213
15,477
38,971
36,560
0
10,667
28,304
49,531
0
W
Chaac
xJDOJon
Chaac
18,202
1,425
554
12,459
29,429
17,315
695
17,842
10,256
0
46,375
W
Cthulhu
xJDO_Oscar
Cthulhu
24,438
939
3,135
8,156
19,043
15,588
72
8,621
9,892
63,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,595
Gold Earned
30,668
174
Minions Killed
125
8
Camps Cleared
4
1,078,243
Distance Traveled
917,729
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
10,102
594
36
2
0
300,314
5
L
Tiamat
9,669
569
54
3
4
278,839
4
W
Hercules
12,347
726
45
3
3
344,177
1
L
Cthulhu
10,897
641
35
2
0
338,576
2
W
Chaac
11,651
685
54
3
4
364,647
0
W
Cthulhu
12,597
741
75
4
1
369,419
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role