Player Matchup

Ymir
Ymir
Irish_Mkree117
Ymir
Level 10
God Stats
1W - 2L
1,325 SR
Queue Stats
1W - 4L
1,304 Elo+
Party 1
Bastet
Bastet
MaiqTheLiar-39
Bastet
Level 139
God Stats
9W - 5L
1,552 SR
Queue Stats
390W - 430L
1,478 Elo+
Party 1
Medusa
Medusa
UncleChunky90
Medusa
Level 15
God Stats
5W - 7L
1,321 SR
Queue Stats
10W - 12L
1,445 Elo+
Party 1
Team Averages
Level 55
1,399 SR
1,409 Elo+

VS

Team Averages
Level 59
1,342 SR
1,348 Elo+
Da Ji
Da Ji
ItzcrB
Da Ji
Level 65
God Stats
3W - 3L
1,228 SR
Queue Stats
178W - 225L
1,421 Elo+
Solo
Discordia
Discordia
RaggedXD
Discordia
Level 55
God Stats
6W - 4L
1,546 SR
Queue Stats
51W - 66L
1,349 Elo+
Party 2
Achilles
Achilles
TailoredKhan185
Achilles
Level 56
God Stats
1W - 0L
1,252 SR
Queue Stats
62W - 79L
1,275 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 5
10,847
638
4,837
22,786
22,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
5 / 7 / 3
11,898
700
14,240
19,860
6,781
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 9 / 4
11,521
678
13,355
16,753
4,944
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
ItzcrB
Da Ji
18
14 / 4 / 8
14,035
826
17,564
17,444
7,473
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Discordia
RaggedXD
Discordia
18
8 / 3 / 13
13,143
773
20,270
8,423
3,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
17
2 / 3 / 18
12,644
744
10,432
20,381
18,521
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
63
9
Kills
24
24
Deaths
10
12
Assists
39
Player
Kills
Deaths
Assists
KDA
L
0
8
5
0.31
W
Da Ji
ItzcrB
Da Ji
14
4
8
4.5
L
5
7
3
0.93
W
Discordia
RaggedXD
Discordia
8
3
13
4.83
W
Achilles
2
3
18
3.67
L
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,432
Damage
48,266
59,399
Taken
46,248
34,002
Mitigated
29,021
5,841
Healing
8,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,837
924
129
1,723
22,786
22,277
734
6,185
16,060
20,809
0
W
Da Ji
ItzcrB
Da Ji
17,564
4,845
0
2,730
17,444
7,473
55
1,503
15,941
0
35,891
L
14,240
1,775
0
3,715
19,860
6,781
0
8,456
10,854
0
37,557
W
Discordia
RaggedXD
Discordia
20,270
1,496
0
1,028
8,423
3,027
2,124
223
8,200
51,146
0
W
Achilles
10,432
4,352
508
4,221
20,381
18,521
505
3,532
16,849
0
42,190
L
13,355
5,255
0
274
16,753
4,944
0
5,066
11,399
0
48,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,266
Gold Earned
39,822
153
Minions Killed
192
5
Camps Cleared
7
851,420
Distance Traveled
867,415
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,847
638
32
2
0
277,498
0
W
Da Ji
14,035
826
39
2
4
295,123
0
L
Bastet
11,898
700
50
3
2
324,969
10
W
Discordia
13,143
773
87
5
2
280,898
2
W
Achilles
12,644
744
66
4
1
291,394
0
L
Medusa
11,521
678
71
4
3
248,953
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role