Player Matchup

Thanatos
Thanatos
BLT379
Thanatos
Level 57
God Stats
7W - 7L
1,496 SR
Queue Stats
54W - 50L
1,511 Elo+
Party 2
Cernunnos
Cernunnos
BuzzingBanjo621
Cernunnos
Level 89
God Stats
14W - 7L
1,587 SR
Queue Stats
98W - 83L
1,561 Elo+
Party 2
Hera
Hera
Casualkilla
Hera
Level 85
God Stats
3W - 3L
1,432 SR
Queue Stats
86W - 85L
1,501 Elo+
Party 2
Ne Zha
Ne Zha
StrangOwl
Ne Zha
Level 87
God Stats
4W - 0L
1,754 SR
Queue Stats
44W - 44L
1,621 Elo+
Party 2
Fafnir
Fafnir
lordRePTilEexe
Fafnir
Level 30
God Stats
14W - 5L
1,803 SR
Queue Stats
87W - 74L
1,539 Elo+
Party 2
Team Averages
Level 70
1,614 SR
1,547 Elo+

VS

Team Averages
Level 74
1,464 SR
1,530 Elo+
Janus
Janus
ChadmiralHipster
Janus
Level 26
God Stats
4W - 10L
1,477 SR
Queue Stats
230W - 186L
1,546 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Champi0On
Morgan Le Fay
Level 115
God Stats
4W - 4L
1,500 SR
Queue Stats
225W - 204L
1,682 Elo+
Party 1
Cerberus
Cerberus
CursingDuck
Cerberus
Level 89
God Stats
0W - 2L
1,223 SR
Queue Stats
139W - 153L
1,468 Elo+
Party 3
Fenrir
Fenrir
HollyKNN
Fenrir
Level 95
God Stats
9W - 12L
1,619 SR
Queue Stats
274W - 212L
1,551 Elo+
Party 1
Cupid
Cupid
LashinOuTLouD
Cupid
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 40L
1,405 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BLT379
Thanatos
15
7 / 8 / 2
9,882
549
11,892
17,293
6,320
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
BuzzingBanjo621
Cernunnos
17
9 / 2 / 7
11,002
611
18,940
9,651
3,658
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
6 / 3 / 4
10,893
605
8,248
9,578
3,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
StrangOwl
Ne Zha
18
7 / 3 / 5
10,602
589
12,007
15,694
5,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 3 / 13
9,542
530
5,182
15,017
15,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 2
7,658
425
3,956
9,711
1,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
Champi0On
Morgan Le Fay
15
4 / 7 / 6
9,173
510
9,358
14,597
4,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
CursingDuck
Cerberus
12
1 / 10 / 6
7,542
419
6,373
22,600
17,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
HollyKNN
Fenrir
17
9 / 3 / 3
10,437
580
12,340
14,710
10,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 5 / 1
7,585
421
3,655
11,103
2,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
36
30
Kills
18
19
Deaths
30
31
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BLT379
Thanatos
7
8
2
1
W
Cernunnos
BuzzingBanjo621
Cernunnos
9
2
7
6.25
W
6
3
4
2.67
L
2
5
2
0.6
L
Morgan Le Fay
Champi0On
Morgan Le Fay
4
7
6
1
L
Cerberus
CursingDuck
Cerberus
1
10
6
0.4
L
Fenrir
HollyKNN
Fenrir
9
3
3
3.5
L
2
5
1
0.5
W
Ne Zha
StrangOwl
Ne Zha
7
3
5
3.17
W
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,269
Damage
35,682
67,233
Taken
72,721
34,741
Mitigated
36,956
24,774
Healing
14,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BLT379
Thanatos
11,892
1,749
0
7,489
17,293
6,320
374
3,649
13,100
0
42,099
W
Cernunnos
BuzzingBanjo621
Cernunnos
18,940
11,053
0
3,928
9,651
3,658
1,935
3,206
6,365
0
81,437
W
8,248
2,113
0
3,568
9,578
3,515
0
3,708
5,570
85,710
0
L
3,956
0
0
980
9,711
1,695
0
1,798
7,913
36,129
0
L
Morgan Le Fay
Champi0On
Morgan Le Fay
9,358
1,019
0
916
14,597
4,997
0
2,604
11,993
55,706
0
L
Cerberus
CursingDuck
Cerberus
6,373
621
129
3,759
22,600
17,859
0
5,434
17,166
24,659
0
L
Fenrir
HollyKNN
Fenrir
12,340
1,976
0
5,668
14,710
10,008
758
1,981
12,729
0
55,135
L
3,655
1,143
210
2,834
11,103
2,397
385
1,613
9,490
0
37,032
W
Ne Zha
StrangOwl
Ne Zha
12,007
5,938
0
3,563
15,694
5,639
1,649
4,508
10,923
0
80,932
W
5,182
1,383
223
6,003
15,017
15,609
343
4,260
10,136
19,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,921
Gold Earned
42,395
487
Minions Killed
391
0
Camps Cleared
0
1,763,837
Distance Traveled
1,648,865
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,882
549
72
4
0
325,460
3
W
Cernunnos
11,002
611
125
7
0
302,190
4
W
Hera
10,893
605
146
8
0
374,320
4
L
Janus
7,658
425
82
5
0
324,597
0
L
Morgan Le Fay
9,173
510
93
5
0
333,693
5
L
Cerberus
7,542
419
49
3
0
310,535
3
L
Fenrir
10,437
580
108
6
0
368,383
6
L
Cupid
7,585
421
59
3
0
311,657
2
W
Ne Zha
10,602
589
118
7
0
413,599
4
W
Fafnir
9,542
530
26
1
0
348,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role