Player Matchup

Medusa
Medusa
CMRS BEASTMODE7
Medusa
Level 81
God Stats
12W - 24L
1,390 SR
Queue Stats
95W - 120L
1,384 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Cweaper
Kumbhakarna
Level 65
God Stats
3W - 1L
1,539 SR
Queue Stats
39W - 33L
1,591 Elo+
Party 4
Osiris
Osiris
IJUSPLAYALOT
Osiris
Level 86
God Stats
5W - 3L
1,185 SR
Queue Stats
104W - 90L
1,548 Elo+
Party 4
Baron Samedi
Baron Samedi
Origin uWu
Baron Samedi
Level 81
God Stats
20W - 20L
1,416 SR
Queue Stats
192W - 222L
1,419 Elo+
Party 3
Vulcan
Vulcan
Sir Bookout
Vulcan
Level 78
God Stats
13W - 23L
1,306 SR
Queue Stats
85W - 130L
1,390 Elo+
Party 3
Team Averages
Level 78
1,367 SR
1,466 Elo+

VS

Team Averages
Level 94
1,513 SR
1,490 Elo+
Discordia
Discordia
AngelxOnxEarth
Discordia
Level 122
God Stats
0W - 2L
1,191 SR
Queue Stats
6W - 14L
1,358 Elo+
Party 1
Achilles
Achilles
Crimson_Zephyrr
Achilles
Level 149
God Stats
27W - 39L
1,443 SR
Queue Stats
79W - 85L
1,524 Elo+
Party 2
Sol
Sol
DeathsRival0
Sol
Level 135
God Stats
1W - 4L
1,658 SR
Queue Stats
80W - 82L
1,549 Elo+
Party 2
Da Ji
Da Ji
OP Scrapp
Da Ji
Level 22
God Stats
0W - 1L
1,722 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Shiva
Shiva
SLUMPT-AK
Shiva
Level 43
God Stats
3W - 6L
1,549 SR
Queue Stats
44W - 50L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 8
13,613
801
9,022
13,438
5,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
Cweaper
Kumbhakarna
19
3 / 4 / 10
13,105
771
9,611
30,286
32,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Osiris
20
5 / 6 / 4
12,896
759
14,329
22,523
25,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Baron Samedi
Origin uWu
Baron Samedi
18
3 / 4 / 8
12,099
712
14,014
14,392
6,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vulcan
19
3 / 3 / 9
12,263
721
13,608
9,565
3,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AngelxOnxEarth
Discordia
19
2 / 4 / 3
11,654
686
5,557
12,672
4,542
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
18
5 / 0 / 3
11,473
675
10,570
9,356
8,939
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
4 / 2 / 5
13,018
766
27,492
19,640
6,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Da Ji
OP Scrapp
Da Ji
15
0 / 9 / 2
9,657
568
4,238
13,908
8,067
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shiva
SLUMPT-AK
Shiva
19
7 / 5 / 6
11,796
694
20,441
24,365
24,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
37
19
Kills
18
18
Deaths
20
39
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Discordia
AngelxOnxEarth
Discordia
2
4
3
0.88
W
5
1
8
9
L
Achilles
5
0
3
6.5
W
Kumbhakarna
Cweaper
Kumbhakarna
3
4
10
2
L
4
2
5
3.25
W
Osiris
5
6
4
1.17
L
Da Ji
OP Scrapp
Da Ji
0
9
2
0.11
W
Baron Samedi
Origin uWu
Baron Samedi
3
4
8
1.75
L
Shiva
SLUMPT-AK
Shiva
7
5
6
2
W
Vulcan
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,584
Damage
68,298
90,204
Taken
79,941
72,958
Mitigated
52,854
31,578
Healing
17,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AngelxOnxEarth
Discordia
5,557
289
254
2,080
12,672
4,542
305
3,688
8,770
46,180
0
W
9,022
4,441
47
5,728
13,438
5,007
5,628
5,233
8,022
0
51,180
L
Achilles
10,570
2,189
0
3,502
9,356
8,939
0
3,490
5,538
0
41,223
W
Kumbhakarna
Cweaper
Kumbhakarna
9,611
669
605
11,171
30,286
32,909
286
11,436
18,353
25,234
0
L
27,492
9,674
0
9,900
19,640
6,807
963
7,603
11,732
98,868
0
W
Osiris
14,329
5,111
0
4,080
22,523
25,039
1,335
6,745
15,512
113
52,356
L
Da Ji
OP Scrapp
Da Ji
4,238
1,179
0
0
13,908
8,067
50
6,865
6,858
0
8,590
W
Baron Samedi
Origin uWu
Baron Samedi
14,014
615
3,237
4,892
14,392
6,042
1,166
7,249
6,989
47,819
0
L
Shiva
SLUMPT-AK
Shiva
20,441
2,257
0
1,275
24,365
24,499
298
13,815
9,697
0
34,241
W
Vulcan
13,608
5,917
467
1,351
9,565
3,961
1,383
2,386
7,091
43,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,976
Gold Earned
57,598
314
Minions Killed
329
0
Camps Cleared
0
1,779,082
Distance Traveled
1,660,469
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,654
686
89
5
0
316,484
0
W
Medusa
13,613
801
86
5
0
363,656
0
L
Achilles
11,473
675
54
3
0
379,365
4
W
Kumbhakarna
13,105
771
26
2
0
348,797
1
L
Sol
13,018
766
130
8
0
326,751
4
W
Osiris
12,896
759
62
4
0
345,674
0
L
Da Ji
9,657
568
11
1
0
301,146
0
W
Baron Samedi
12,099
712
60
4
0
340,567
3
L
Shiva
11,796
694
45
3
0
336,723
0
W
Vulcan
12,263
721
80
5
0
380,388
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role