Player Matchup

Bacchus
Bacchus
Baracus22
Bacchus
Level 66
God Stats
35W - 21L
1,803 SR
Queue Stats
146W - 223L
1,488 Elo+
Party 2
Izanami
Izanami
Gub5000
Izanami
Level 44
God Stats
0W - 1L
1,253 SR
Queue Stats
23W - 25L
1,592 Elo+
Solo
Shiva
Shiva
SRCHEETOXD69420
Shiva
Level 46
God Stats
1W - 3L
1,488 SR
Queue Stats
21W - 23L
1,522 Elo+
Party 2
Tsukuyomi
Tsukuyomi
chuckz06
Tsukuyomi
Level 83
God Stats
16W - 35L
1,505 SR
Queue Stats
182W - 233L
1,522 Elo+
Party 2
Zeus
Zeus
gunsfire94
Zeus
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 207L
1,530 Elo+
Party 2
Team Averages
Level 64
1,510 SR
1,531 Elo+

VS

Team Averages
Level 48
1,431 SR
1,518 Elo+
Sylvanus
Sylvanus
Dec71941
Sylvanus
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 59L
1,559 Elo+
Party 1
Izanami
Izanami
EchoForce
Izanami
Level 24
God Stats
40W - 45L
1,473 SR
Queue Stats
87W - 91L
1,457 Elo+
Party 1
Nox
Nox
ElegantHope
Nox
Level 109
God Stats
14W - 17L
1,501 SR
Queue Stats
405W - 387L
1,519 Elo+
Party 1
Gilgamesh
Gilgamesh
Ikillszu
Gilgamesh
Level 35
God Stats
4W - 6L
1,323 SR
Queue Stats
265W - 216L
1,560 Elo+
Solo
Da Ji
Da Ji
QueueTTT
Da Ji
Level 28
God Stats
20W - 25L
1,358 SR
Queue Stats
288W - 292L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Baracus22
Bacchus
7
0 / 2 / 0
4,669
467
2,529
7,426
3,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Gub5000
Izanami
9
0 / 2 / 0
5,103
510
1,001
5,258
1,002
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 1 / 1
6,719
672
6,429
5,704
5,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
chuckz06
Tsukuyomi
9
1 / 4 / 0
5,404
540
1,786
6,160
1,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 4 / 0
5,575
558
2,050
4,476
1,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dec71941
Sylvanus
10
0 / 0 / 7
6,087
609
3,556
7,103
5,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
EchoForce
Izanami
10
3 / 0 / 3
6,165
617
4,841
4,214
1,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
3 / 0 / 2
6,488
649
1,903
2,497
814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Ikillszu
Gilgamesh
11
2 / 2 / 0
6,057
606
2,924
8,033
3,908
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Da Ji
QueueTTT
Da Ji
9
5 / 1 / 5
6,039
604
4,844
7,561
2,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
3
Kills
13
13
Deaths
3
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Baracus22
Bacchus
0
2
0
0
W
Sylvanus
Dec71941
Sylvanus
0
0
7
3.5
W
Izanami
EchoForce
Izanami
3
0
3
4.5
W
3
0
2
4
L
Izanami
Gub5000
Izanami
0
2
0
0
W
Gilgamesh
Ikillszu
Gilgamesh
2
2
0
1
W
Da Ji
QueueTTT
Da Ji
5
1
5
7.5
L
2
1
1
2.5
L
Tsukuyomi
chuckz06
Tsukuyomi
1
4
0
0.25
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,795
Damage
18,068
29,024
Taken
29,408
12,410
Mitigated
13,770
6,037
Healing
12,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Baracus22
Bacchus
2,529
557
107
1,040
7,426
3,481
0
1,512
5,914
12,700
328
W
Sylvanus
Dec71941
Sylvanus
3,556
1,092
1,068
3,470
7,103
5,103
0
1,135
5,956
15,520
0
W
Izanami
EchoForce
Izanami
4,841
3,948
0
1,889
4,214
1,466
177
935
3,279
0
48,408
W
1,903
104
0
923
2,497
814
0
576
1,817
35,719
0
L
Izanami
Gub5000
Izanami
1,001
619
0
1,000
5,258
1,002
0
1,481
3,777
0
26,973
W
Gilgamesh
Ikillszu
Gilgamesh
2,924
1,163
0
2,129
8,033
3,908
0
0
7,592
0
28,530
W
Da Ji
QueueTTT
Da Ji
4,844
987
0
2,679
7,561
2,479
0
1,450
6,000
0
21,548
L
6,429
2,061
42
1,599
5,704
5,114
588
276
5,428
0
38,755
L
Tsukuyomi
chuckz06
Tsukuyomi
1,786
269
0
1,691
6,160
1,770
0
876
5,284
0
20,582
L
2,050
251
0
558
4,476
1,043
0
1,314
3,162
27,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,470
Gold Earned
30,836
289
Minions Killed
309
0
Camps Cleared
0
990,827
Distance Traveled
1,007,914
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,669
467
23
2
0
188,748
4
W
Sylvanus
6,087
609
17
2
0
186,396
3
W
Izanami
6,165
617
95
10
0
169,062
1
W
Nox
6,488
649
94
9
0
197,623
4
L
Izanami
5,103
510
57
6
0
191,262
2
W
Gilgamesh
6,057
606
66
7
0
219,627
2
W
Da Ji
6,039
604
37
4
0
235,206
3
L
Shiva
6,719
672
83
8
0
201,191
3
L
Tsukuyomi
5,404
540
49
5
0
224,440
3
L
Zeus
5,575
558
77
8
0
185,186
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role