Player Matchup

Cthulhu
Cthulhu
Evilkazuma
Cthulhu
Level 108
God Stats
6W - 2L
1,909 SR
Queue Stats
139W - 80L
1,653 Elo+
Party 2
Hera
Hera
ShadowBorne
Hera
Level 125
God Stats
2W - 1L
1,275 SR
Queue Stats
147W - 89L
1,633 Elo+
Party 2
Khepri
Khepri
Sun_Wu_Dong_AU
Khepri
Level 109
God Stats
4W - 3L
1,500 SR
Queue Stats
385W - 384L
1,534 Elo+
Solo
Amaterasu
Amaterasu
Trickmeister96
Amaterasu
Level 68
God Stats
1W - 1L
1,272 SR
Queue Stats
71W - 41L
1,649 Elo+
Party 2
Aphrodite
Aphrodite
lalib
Aphrodite
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 89L
1,649 Elo+
Party 2
Team Averages
Level 95
1,491 SR
1,624 Elo+

VS

Team Averages
Level 127
1,397 SR
1,495 Elo+
Janus
Janus
 
Janus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
DAVIDC7
Hel
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 43L
1,495 Elo+
Solo
Kumbhakarna
Kumbhakarna
HorusKingOfGods
Kumbhakarna
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 32L
1,474 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KermayNeedaMilk
Morgan Le Fay
Level 146
God Stats
1W - 3L
1,220 SR
Queue Stats
84W - 93L
1,516 Elo+
Solo
Ullr
Ullr
LokiMain120489
Ullr
Level 156
God Stats
0W - 2L
1,267 SR
Queue Stats
26W - 35L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Evilkazuma
Cthulhu
16
2 / 3 / 18
10,157
726
21,109
20,254
22,411
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
16 / 5 / 12
13,207
943
30,951
14,088
5,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 3 / 17
11,083
792
8,929
16,267
14,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Trickmeister96
Amaterasu
18
6 / 4 / 18
10,881
777
12,103
21,554
15,355
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
lalib
Aphrodite
16
4 / 3 / 16
10,162
726
7,433
16,077
9,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
1 / 8 / 9
9,350
668
16,089
14,653
5,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hel
17
2 / 5 / 5
10,163
726
8,895
23,179
12,770
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
HorusKingOfGods
Kumbhakarna
17
2 / 3 / 11
10,568
755
9,313
20,431
28,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
KermayNeedaMilk
Morgan Le Fay
15
2 / 9 / 10
9,528
681
16,649
18,215
15,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
10 / 5 / 7
11,627
831
17,289
16,294
8,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
59
30
Kills
17
18
Deaths
30
81
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
8
9
0.69
L
Hel
2
5
5
0.9
W
Cthulhu
Evilkazuma
Cthulhu
2
3
18
3.67
L
Kumbhakarna
HorusKingOfGods
Kumbhakarna
2
3
11
2.5
L
Morgan Le Fay
KermayNeedaMilk
Morgan Le Fay
2
9
10
0.78
L
10
5
7
2.7
W
16
5
12
4.4
W
2
3
17
3.5
W
Amaterasu
Trickmeister96
Amaterasu
6
4
18
3.75
W
Aphrodite
lalib
Aphrodite
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,525
Damage
68,235
88,240
Taken
92,772
67,127
Mitigated
70,435
48,170
Healing
30,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
16,089
603
51
391
14,653
5,870
62
11,375
3,278
37,850
0
L
Hel
8,895
1,199
9,808
9,805
23,179
12,770
37
18,126
5,053
24,824
0
W
Cthulhu
Evilkazuma
Cthulhu
21,109
1,035
8,615
5,878
20,254
22,411
255
10,756
9,498
35,371
0
L
Kumbhakarna
HorusKingOfGods
Kumbhakarna
9,313
1,106
2,209
3,644
20,431
28,153
404
15,692
4,739
13,946
0
L
Morgan Le Fay
KermayNeedaMilk
Morgan Le Fay
16,649
1,993
1,324
1,457
18,215
15,093
842
11,110
7,105
29,907
0
L
17,289
6,644
888
1,296
16,294
8,549
699
12,119
4,175
0
33,489
W
30,951
9,195
2,084
1,083
14,088
5,315
2,627
8,244
5,844
51,130
0
W
8,929
379
2,391
4,321
16,267
14,938
285
8,876
7,391
24,441
0
W
Amaterasu
Trickmeister96
Amaterasu
12,103
4,628
0
4,915
21,554
15,355
1,829
12,373
9,181
0
15,133
W
Aphrodite
lalib
Aphrodite
7,433
1,467
10,318
8,565
16,077
9,108
1,172
10,697
5,263
17,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,490
Gold Earned
51,236
132
Minions Killed
140
0
Camps Cleared
0
1,274,027
Distance Traveled
1,198,622
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,350
668
49
4
0
213,706
0
L
Hel
10,163
726
36
3
0
245,920
0
W
Cthulhu
10,157
726
14
1
0
263,435
0
L
Kumbhakarna
10,568
755
6
0
0
281,290
0
L
Morgan Le Fay
9,528
681
23
2
0
222,305
3
L
Ullr
11,627
831
26
2
0
235,401
0
W
Hera
13,207
943
62
4
0
226,361
0
W
Khepri
11,083
792
22
2
0
269,977
0
W
Amaterasu
10,881
777
11
1
0
278,042
0
W
Aphrodite
10,162
726
23
2
0
236,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role