Player Matchup

Cliodhna
Cliodhna
BRENDA Mxx
Cliodhna
Level 28
God Stats
21W - 15L
1,500 SR
Queue Stats
797W - 805L
1,389 Elo+
Party 1
Odin
Odin
FLOIGRES
Odin
Level 100
God Stats
1W - 1L
1,705 SR
Queue Stats
16W - 10L
1,577 Elo+
Party 1
Heimdallr
Heimdallr
UnPanDuro
Heimdallr
Level 29
God Stats
24W - 27L
1,400 SR
Queue Stats
906W - 918L
1,328 Elo+
Party 1
Hera
Hera
shadowlord9911
Hera
Level 59
God Stats
0W - 1L
1,707 SR
Queue Stats
26W - 14L
1,581 Elo+
Party 1
Horus
Horus
zNVz Empire
Horus
Level 13
God Stats
22W - 29L
1,250 SR
Queue Stats
207W - 244L
1,528 Elo+
Party 1
Team Averages
Level 46
1,513 SR
1,481 Elo+

VS

Team Averages
Level 70
1,576 SR
1,553 Elo+
Medusa
Medusa
Its_alright_tom
Medusa
Level 152
God Stats
296W - 290L
1,547 SR
Queue Stats
296W - 290L
1,521 Elo+
Party 3
Kukulkan
Kukulkan
Madness3123
Kukulkan
Level 147
God Stats
10W - 9L
1,834 SR
Queue Stats
97W - 137L
1,510 Elo+
Party 2
Erlang Shen
Erlang Shen
Schlemmon
Erlang Shen
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,809 Elo+
Party 2
Nemesis
Nemesis
Shwauzining
Nemesis
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 12L
1,426 Elo+
Party 2
Ares
Ares
Synful_Dawg
Ares
Level 13
God Stats
4W - 0L
1,500 SR
Queue Stats
187W - 122L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BRENDA Mxx
Cliodhna
6
0 / 5 / 0
4,508
451
597
6,201
1,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odin
8
0 / 5 / 0
4,758
476
739
7,779
3,290
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
UnPanDuro
Heimdallr
7
0 / 6 / 2
4,732
473
2,173
7,699
2,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
2 / 1 / 0
7,117
712
2,759
3,015
877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
1 / 3 / 1
4,657
466
1,636
8,394
3,854
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 5
6,694
669
5,938
3,671
1,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
Madness3123
Kukulkan
11
2 / 1 / 2
6,483
648
1,847
2,421
585
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
Schlemmon
Erlang Shen
12
8 / 0 / 2
7,956
796
8,173
7,188
5,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
Shwauzining
Nemesis
13
4 / 0 / 1
7,363
736
3,155
5,255
1,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 0 / 7
6,476
648
3,167
6,976
3,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
3
Kills
20
20
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
BRENDA Mxx
Cliodhna
0
5
0
0
L
Odin
0
5
0
0
W
4
2
5
3.25
W
Kukulkan
Madness3123
Kukulkan
2
1
2
3
W
Erlang Shen
Schlemmon
Erlang Shen
8
0
2
9
W
Nemesis
Shwauzining
Nemesis
4
0
1
4.5
W
2
0
7
5.5
L
Heimdallr
UnPanDuro
Heimdallr
0
6
2
0.17
L
2
1
0
2
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,904
Damage
22,280
33,088
Taken
25,511
11,404
Mitigated
12,702
4,350
Healing
11,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
BRENDA Mxx
Cliodhna
597
245
0
1,421
6,201
1,333
0
0
6,201
0
17,922
L
Odin
739
562
0
230
7,779
3,290
0
0
7,779
0
16,574
W
5,938
3,028
0
709
3,671
1,385
2,964
553
3,118
0
29,081
W
Kukulkan
Madness3123
Kukulkan
1,847
299
0
639
2,421
585
509
650
1,771
32,928
0
W
Erlang Shen
Schlemmon
Erlang Shen
8,173
4,688
0
4,679
7,188
5,925
1,020
711
6,477
0
41,785
W
Nemesis
Shwauzining
Nemesis
3,155
1,525
0
2,142
5,255
1,732
908
103
5,152
0
47,732
W
3,167
542
112
3,569
6,976
3,075
161
742
5,334
18,281
0
L
Heimdallr
UnPanDuro
Heimdallr
2,173
961
0
1,059
7,699
2,050
0
2,350
5,349
0
20,122
L
2,759
964
0
506
3,015
877
0
130
2,885
49,325
0
L
1,636
1,002
216
918
8,394
3,854
0
2,534
5,860
0
9,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,772
Gold Earned
34,972
267
Minions Killed
336
0
Camps Cleared
0
882,945
Distance Traveled
1,072,057
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
4,508
451
42
4
0
181,493
1
L
Odin
4,758
476
43
4
0
169,959
0
W
Medusa
6,694
669
55
6
0
200,667
0
W
Kukulkan
6,483
648
74
7
0
202,943
2
W
Erlang Shen
7,956
796
84
8
0
211,017
2
W
Nemesis
7,363
736
98
10
0
245,257
4
W
Ares
6,476
648
25
3
0
212,173
5
L
Heimdallr
4,732
473
42
4
0
140,749
0
L
Hera
7,117
712
119
12
0
195,894
4
L
Horus
4,657
466
21
2
0
194,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role