Player Matchup

Sol
Sol
Iso Hydrist
Sol
Level 108
God Stats
25W - 20L
1,659 SR
Queue Stats
295W - 286L
1,534 Elo+
Party 2
Guan Yu
Guan Yu
Original Rule
Guan Yu
Level 156
God Stats
7W - 7L
1,792 SR
Queue Stats
264W - 246L
1,590 Elo+
Party 1
Gilgamesh
Gilgamesh
Purdrax
Gilgamesh
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 15L
1,622 Elo+
Party 1
Chang'e
Chang'e
Really Alex
Chang'e
Level 104
God Stats
102W - 78L
1,694 SR
Queue Stats
202W - 191L
1,639 Elo+
Solo
Thanatos
Thanatos
TAPIAPF
Thanatos
Level 129
God Stats
16W - 11L
1,570 SR
Queue Stats
124W - 134L
1,545 Elo+
Party 2
Team Averages
Level 126
1,643 SR
1,586 Elo+

VS

Team Averages
Level 127
1,504 SR
1,519 Elo+
Scylla
Scylla
Direultimatum69
Scylla
Level 147
God Stats
1W - 3L
1,500 SR
Queue Stats
303W - 313L
1,533 Elo+
Party 3
Sol
Sol
HighParZival
Sol
Level 144
God Stats
4W - 5L
1,368 SR
Queue Stats
103W - 86L
1,308 Elo+
Solo
Aphrodite
Aphrodite
MayDay802
Aphrodite
Level 105
God Stats
2W - 3L
1,500 SR
Queue Stats
272W - 245L
1,615 Elo+
Party 4
Osiris
Osiris
WasabiBngBng
Osiris
Level 105
God Stats
4W - 3L
1,651 SR
Queue Stats
166W - 147L
1,602 Elo+
Party 4
Mercury
Mercury
xxDJGGxx
Mercury
Level 136
God Stats
24W - 18L
1,500 SR
Queue Stats
375W - 372L
1,539 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 5
5,789
579
5,634
7,423
2,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Guan Yu
9
2 / 1 / 6
5,919
592
4,108
8,334
5,438
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Purdrax
Gilgamesh
11
3 / 0 / 0
6,530
653
4,220
5,752
3,778
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
Really Alex
Chang'e
10
3 / 0 / 4
5,706
571
5,174
5,400
1,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
TAPIAPF
Thanatos
10
8 / 0 / 2
6,249
625
4,104
5,947
1,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,364
536
3,566
5,517
1,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
2 / 3 / 1
5,157
516
4,437
5,376
892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
MayDay802
Aphrodite
7
0 / 4 / 2
4,307
431
1,910
5,926
2,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Osiris
9
0 / 4 / 0
5,316
532
3,757
7,048
6,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
xxDJGGxx
Mercury
6
1 / 3 / 1
4,559
456
2,985
6,517
1,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
18
Kills
3
3
Deaths
18
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
2
3
1
0.83
W
2
2
5
2.25
L
Aphrodite
MayDay802
Aphrodite
0
4
2
0.25
W
Guan Yu
2
1
6
5
W
Gilgamesh
Purdrax
Gilgamesh
3
0
0
3
W
Chang'e
Really Alex
Chang'e
3
0
4
5
W
Thanatos
TAPIAPF
Thanatos
8
0
2
9
L
Osiris
0
4
0
0
L
Mercury
xxDJGGxx
Mercury
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,240
Damage
16,655
32,856
Taken
30,384
15,009
Mitigated
12,346
17,651
Healing
9,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,566
226
0
900
5,517
1,288
400
2,710
2,807
26,847
0
L
4,437
1,861
0
1,053
5,376
892
616
2,775
2,601
17,224
0
W
5,634
1,439
0
2,749
7,423
2,234
608
3,185
4,164
36,311
0
L
Aphrodite
MayDay802
Aphrodite
1,910
400
1,542
2,493
5,926
2,848
120
2,694
3,232
14,248
0
W
Guan Yu
4,108
300
1,615
2,566
8,334
5,438
0
3,757
3,936
0
10,822
W
Gilgamesh
Purdrax
Gilgamesh
4,220
1,539
0
1,668
5,752
3,778
0
0
5,752
0
32,736
W
Chang'e
Really Alex
Chang'e
5,174
152
460
2,370
5,400
1,577
0
960
4,298
28,812
0
W
Thanatos
TAPIAPF
Thanatos
4,104
807
0
6,223
5,947
1,982
0
1,691
4,196
0
25,364
L
Osiris
3,757
1,723
0
1,626
7,048
6,065
0
0
7,048
0
27,148
L
Mercury
xxDJGGxx
Mercury
2,985
1,404
0
1,418
6,517
1,253
0
2,629
3,888
0
15,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,193
Gold Earned
24,703
266
Minions Killed
196
0
Camps Cleared
0
1,061,721
Distance Traveled
964,837
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,364
536
50
5
0
184,527
2
L
Sol
5,157
516
36
4
0
191,898
2
W
Sol
5,789
579
58
6
0
187,387
3
L
Aphrodite
4,307
431
25
3
0
180,085
2
W
Guan Yu
5,919
592
14
1
0
209,747
4
W
Gilgamesh
6,530
653
92
9
0
210,264
1
W
Chang'e
5,706
571
45
5
0
206,082
5
W
Thanatos
6,249
625
57
6
0
248,241
3
L
Osiris
5,316
532
56
6
0
181,744
3
L
Mercury
4,559
456
29
3
0
226,583
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role