Player Matchup

Da Ji
Da Ji
Ollinger
Da Ji
Level 145
God Stats
4W - 2L
1,621 SR
Queue Stats
75W - 72L
1,595 Elo+
Party 2
Achilles
Achilles
Platinumgoldfish
Achilles
Level 75
God Stats
69W - 56L
1,597 SR
Queue Stats
187W - 128L
1,634 Elo+
Solo
Eset
Eset
StudMuffin24
Eset
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 14L
1,668 Elo+
Party 2
Team Averages
Level 123
1,573 SR
1,632 Elo+

VS

Team Averages
Level 96
1,517 SR
1,545 Elo+
Bastet
Bastet
ItsFluffy21
Bastet
Level 136
God Stats
2W - 2L
1,539 SR
Queue Stats
66W - 59L
1,635 Elo+
Party 1
Anubis
Anubis
ShadowDragon11
Anubis
Level 85
God Stats
1W - 3L
1,500 SR
Queue Stats
33W - 25L
1,500 Elo+
Party 1
Bellona
Bellona
goodagamez
Bellona
Level 67
God Stats
2W - 5L
1,513 SR
Queue Stats
130W - 157L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Ollinger
Da Ji
13
5 / 4 / 10
8,843
804
7,575
8,895
3,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
7 / 2 / 13
9,677
880
11,885
14,251
12,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
9 / 3 / 9
10,118
920
8,566
8,942
2,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
4 / 8 / 1
9,030
821
9,791
11,793
2,986
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
4 / 7 / 5
9,063
824
6,860
9,879
4,019
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
goodagamez
Bellona
13
1 / 6 / 7
8,433
767
7,513
10,709
10,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
22
21
Kills
9
9
Deaths
21
32
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bastet
4
8
1
0.56
W
Da Ji
Ollinger
Da Ji
5
4
10
2.5
W
7
2
13
6.75
L
4
7
5
0.93
W
9
3
9
4.5
L
Bellona
goodagamez
Bellona
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,026
Damage
24,164
32,088
Taken
32,381
18,397
Mitigated
17,175
9,242
Healing
5,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
9,791
2,638
0
1,692
11,793
2,986
0
4,033
7,091
0
26,702
W
Da Ji
Ollinger
Da Ji
7,575
2,672
0
1,175
8,895
3,737
468
1,015
7,513
0
13,283
W
11,885
3,002
0
4,932
14,251
12,039
264
4,660
9,199
1,895
23,939
L
6,860
367
0
1,834
9,879
4,019
0
1,944
7,488
17,810
0
W
8,566
415
1,183
1,952
8,942
2,621
92
1,476
7,380
35,374
0
L
Bellona
goodagamez
Bellona
7,513
812
30
1,474
10,709
10,170
0
2,597
7,243
0
20,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,638
Gold Earned
26,526
126
Minions Killed
97
6
Camps Cleared
3
620,282
Distance Traveled
606,068
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,030
821
38
3
1
217,200
4
W
Da Ji
8,843
804
22
2
1
176,901
6
W
Achilles
9,677
880
29
3
4
235,159
3
L
Anubis
9,063
824
22
2
2
173,104
3
W
Eset
10,118
920
75
7
1
208,222
1
L
Bellona
8,433
767
37
3
0
215,764
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role