Player Matchup

Janus
Janus
ChadmiralHipster
Janus
Level 26
God Stats
4W - 10L
1,422 SR
Queue Stats
230W - 186L
1,536 Elo+
Party 1
Osiris
Osiris
Champi0On
Osiris
Level 115
God Stats
6W - 3L
1,857 SR
Queue Stats
225W - 204L
1,671 Elo+
Party 1
Ares
Ares
GiddyCapp
Ares
Level 57
God Stats
23W - 18L
1,784 SR
Queue Stats
388W - 338L
1,613 Elo+
Party 2
Fenrir
Fenrir
HollyKNN
Fenrir
Level 95
God Stats
9W - 12L
1,569 SR
Queue Stats
274W - 212L
1,542 Elo+
Party 1
Izanami
Izanami
screenem
Izanami
Level 28
God Stats
2W - 4L
1,784 SR
Queue Stats
265W - 222L
1,613 Elo+
Party 2
Team Averages
Level 64
1,683 SR
1,595 Elo+

VS

Team Averages
Level 80
1,571 SR
1,452 Elo+
Khepri
Khepri
Cruzer_574
Khepri
Level 18
God Stats
0W - 2L
1,315 SR
Queue Stats
2W - 9L
1,260 Elo+
Party 3
Zhong Kui
Zhong Kui
Demon__Shadow666
Zhong Kui
Level 107
God Stats
4W - 4L
1,623 SR
Queue Stats
90W - 83L
1,483 Elo+
Party 3
Baron Samedi
Baron Samedi
LowkeyBlaq_CLAP
Baron Samedi
Level 77
God Stats
16W - 11L
1,730 SR
Queue Stats
227W - 224L
1,486 Elo+
Solo
Anhur
Anhur
jjbonk12
Anhur
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
313W - 321L
1,478 Elo+
Party 3
Bakasura
Bakasura
reese391
Bakasura
Level 124
God Stats
10W - 9L
1,686 SR
Queue Stats
134W - 138L
1,554 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
5,740
478
3,646
5,465
1,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Osiris
Champi0On
Osiris
12
8 / 3 / 3
7,270
606
7,692
9,171
5,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ares
10
2 / 1 / 9
6,756
563
7,287
8,066
4,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
HollyKNN
Fenrir
14
5 / 1 / 4
8,094
675
7,950
7,683
4,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
screenem
Izanami
12
6 / 1 / 1
7,416
618
6,155
4,489
899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Cruzer_574
Khepri
7
0 / 4 / 3
4,912
409
1,719
9,655
5,196
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
9
2 / 5 / 1
6,132
511
4,103
8,723
3,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baron Samedi
LowkeyBlaq_CLAP
Baron Samedi
10
3 / 2 / 3
6,380
532
6,690
7,640
2,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
jjbonk12
Anhur
11
2 / 5 / 2
6,517
543
4,084
9,602
2,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
reese391
Bakasura
10
2 / 5 / 3
6,215
518
4,066
10,494
4,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
21
Kills
9
9
Deaths
21
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
3
2
0.33
W
Osiris
Champi0On
Osiris
8
3
3
3.17
L
Khepri
Cruzer_574
Khepri
0
4
3
0.38
L
Zhong Kui
2
5
1
0.5
W
Ares
2
1
9
6.5
W
Fenrir
HollyKNN
Fenrir
5
1
4
7
L
Baron Samedi
LowkeyBlaq_CLAP
Baron Samedi
3
2
3
2.25
L
Anhur
jjbonk12
Anhur
2
5
2
0.6
L
Bakasura
reese391
Bakasura
2
5
3
0.7
W
Izanami
screenem
Izanami
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,730
Damage
20,662
34,874
Taken
46,114
17,361
Mitigated
18,089
10,306
Healing
13,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,646
84
0
1,000
5,465
1,416
0
1,289
3,696
29,454
0
W
Osiris
Champi0On
Osiris
7,692
3,132
0
2,978
9,171
5,621
0
3,330
5,310
0
46,596
L
Khepri
Cruzer_574
Khepri
1,719
632
15
590
9,655
5,196
23
4,606
4,881
9,094
0
L
Zhong Kui
4,103
584
0
2,894
8,723
3,866
198
34
8,384
29,117
0
W
Ares
7,287
688
0
1,770
8,066
4,827
0
3,235
4,507
17,168
0
W
Fenrir
HollyKNN
Fenrir
7,950
1,843
0
3,380
7,683
4,598
68
3,472
3,898
0
42,305
L
Baron Samedi
LowkeyBlaq_CLAP
Baron Samedi
6,690
460
1,075
3,471
7,640
2,678
0
3,190
4,317
29,237
0
L
Anhur
jjbonk12
Anhur
4,084
2,337
0
2,795
9,602
2,343
0
1,581
7,826
0
32,458
L
Bakasura
reese391
Bakasura
4,066
2,590
0
2,667
10,494
4,006
0
1,054
9,269
0
27,747
W
Izanami
screenem
Izanami
6,155
3,589
0
1,178
4,489
899
46
466
4,011
0
43,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,276
Gold Earned
30,156
348
Minions Killed
253
0
Camps Cleared
0
1,233,397
Distance Traveled
1,130,170
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,740
478
72
6
0
229,988
0
W
Osiris
7,270
606
84
7
0
257,233
5
L
Khepri
4,912
409
18
2
0
226,241
0
L
Zhong Kui
6,132
511
55
5
0
197,019
0
W
Ares
6,756
563
10
1
0
245,116
0
W
Fenrir
8,094
675
88
7
0
266,970
3
L
Baron Samedi
6,380
532
55
5
0
224,152
3
L
Anhur
6,517
543
60
5
0
204,799
1
L
Bakasura
6,215
518
65
5
0
277,959
2
W
Izanami
7,416
618
94
8
0
234,090
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role