Player Matchup

Da Ji
Da Ji
ACasualJew
Da Ji
Level 82
God Stats
4W - 7L
1,213 SR
Queue Stats
138W - 127L
1,522 Elo+
Solo
Shiva
Shiva
CrimsonWolf234
Shiva
Level 154
God Stats
9W - 10L
1,524 SR
Queue Stats
478W - 491L
1,557 Elo+
Solo
Zhong Kui
Zhong Kui
K30012
Zhong Kui
Level 108
God Stats
10W - 6L
1,594 SR
Queue Stats
385W - 398L
1,480 Elo+
Solo
Kuzenbo
Kuzenbo
Saddleface17
Kuzenbo
Level 126
God Stats
3W - 3L
1,500 SR
Queue Stats
261W - 259L
1,538 Elo+
Solo
Danzaburou
Danzaburou
VVGreeley
Danzaburou
Level 123
God Stats
52W - 56L
1,572 SR
Queue Stats
659W - 640L
1,526 Elo+
Solo
Team Averages
Level 119
1,481 SR
1,525 Elo+

VS

Team Averages
Level 105
1,670 SR
1,541 Elo+
Bellona
Bellona
Batman4Hire97
Bellona
Level 68
God Stats
24W - 13L
1,749 SR
Queue Stats
63W - 46L
1,570 Elo+
Solo
Apollo
Apollo
HotdogEffect
Apollo
Level 63
God Stats
17W - 6L
1,798 SR
Queue Stats
168W - 144L
1,589 Elo+
Party 1
Thoth
Thoth
HotdogGuzzler
Thoth
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
264W - 251L
1,557 Elo+
Party 1
Fenrir
Fenrir
KnoxHotDogEater
Fenrir
Level 145
God Stats
10W - 3L
1,802 SR
Queue Stats
327W - 299L
1,571 Elo+
Party 1
Ares
Ares
LizardkingToby
Ares
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
94W - 90L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
9
4 / 4 / 1
6,448
586
5,439
7,321
2,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 3 / 0
6,497
591
4,628
10,319
4,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Zhong Kui
K30012
Zhong Kui
9
0 / 9 / 4
5,556
505
3,865
10,186
3,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Saddleface17
Kuzenbo
7
0 / 4 / 2
4,771
434
2,919
9,989
6,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
VVGreeley
Danzaburou
8
2 / 6 / 2
5,514
501
4,471
9,002
2,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
12
2 / 1 / 1
7,343
668
6,121
7,903
5,405
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
11
7 / 2 / 9
7,156
651
7,176
6,837
2,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
3 / 2 / 13
7,517
683
7,417
6,306
1,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
14 / 2 / 4
8,256
751
10,386
8,770
3,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
0 / 2 / 12
6,019
547
2,881
7,895
4,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
65
9
Kills
26
26
Deaths
9
9
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Da Ji
4
4
1
1.13
W
Bellona
2
1
1
2.5
L
3
3
0
1
W
Apollo
7
2
9
5.75
W
3
2
13
4.75
L
Zhong Kui
K30012
Zhong Kui
0
9
4
0.22
W
14
2
4
8
W
0
2
12
3
L
Kuzenbo
Saddleface17
Kuzenbo
0
4
2
0.25
L
Danzaburou
VVGreeley
Danzaburou
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,322
Damage
33,981
46,817
Taken
37,711
19,434
Mitigated
17,688
10,740
Healing
9,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
5,439
1,008
0
1,697
7,321
2,045
0
1,438
5,883
0
24,975
W
Bellona
6,121
1,846
0
1,010
7,903
5,405
448
0
7,540
0
42,482
L
4,628
608
0
2,875
10,319
4,868
0
175
10,144
0
30,658
W
Apollo
7,176
5,587
0
2,038
6,837
2,447
1,137
2,359
4,478
0
37,339
W
7,417
495
0
2,936
6,306
1,801
489
1,390
4,883
43,940
0
L
Zhong Kui
K30012
Zhong Kui
3,865
339
62
1,539
10,186
3,991
406
4,018
6,168
24,849
0
W
10,386
4,216
0
1,843
8,770
3,079
37
1,214
7,556
0
39,959
W
2,881
116
198
1,962
7,895
4,956
108
1,821
6,074
9,425
7,248
L
Kuzenbo
Saddleface17
Kuzenbo
2,919
990
117
1,734
9,989
6,433
0
1,862
8,127
13,654
0
L
Danzaburou
VVGreeley
Danzaburou
4,471
2,049
0
2,716
9,002
2,097
0
1,976
7,026
0
24,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,786
Gold Earned
36,291
207
Minions Killed
323
0
Camps Cleared
0
1,068,551
Distance Traveled
1,081,275
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,448
586
48
4
0
234,073
2
W
Bellona
7,343
668
90
8
0
189,906
2
L
Shiva
6,497
591
55
5
0
225,000
5
W
Apollo
7,156
651
66
6
0
209,318
1
W
Thoth
7,517
683
73
7
0
228,481
0
L
Zhong Kui
5,556
505
48
4
0
199,887
2
W
Fenrir
8,256
751
60
5
0
237,433
4
W
Ares
6,019
547
34
3
0
216,137
1
L
Kuzenbo
4,771
434
15
1
0
211,019
2
L
Danzaburou
5,514
501
41
4
0
198,572
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role