Player Matchup

Bastet
Bastet
 
Bastet
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Dilmamae
Artio
Level 156
God Stats
4W - 6L
1,500 SR
Queue Stats
743W - 735L
1,516 Elo+
Solo
Cu Chulainn
Cu Chulainn
Nhanderu
Cu Chulainn
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,226 Elo+
Solo
Hou Yi
Hou Yi
RunOrDi3
Hou Yi
Level 155
God Stats
0W - 3L
1,195 SR
Queue Stats
71W - 78L
1,441 Elo+
Solo
Team Averages
Level 144
1,439 SR
1,437 Elo+

VS

Team Averages
Level 110
1,357 SR
1,505 Elo+
Ne Zha
Ne Zha
Blin-Ke-Du
Ne Zha
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 23L
1,490 Elo+
Solo
King Arthur
King Arthur
GawenGriffin
King Arthur
Level 157
God Stats
3W - 3L
1,285 SR
Queue Stats
361W - 452L
1,344 Elo+
Solo
Kuzenbo
Kuzenbo
Kanarz
Kuzenbo
Level 26
God Stats
1W - 1L
1,218 SR
Queue Stats
134W - 113L
1,484 Elo+
Solo
Anubis
Anubis
TheGuStavinN
Anubis
Level 160
God Stats
2W - 0L
1,285 SR
Queue Stats
43W - 41L
1,708 Elo+
Party 1
Guan Yu
Guan Yu
capitaonickao69
Guan Yu
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
3 / 7 / 16
12,441
732
21,664
22,004
10,657
Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Horus
 
Horus
5
0 / 0 / 0
7,868
463
0
0
0
Artio
Dilmamae
Artio
20
9 / 4 / 10
12,971
763
27,370
40,505
29,487
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
Nhanderu
Cu Chulainn
17
0 / 7 / 14
10,527
619
15,730
30,478
16,212
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hou Yi
RunOrDi3
Hou Yi
20
8 / 5 / 7
12,820
754
24,108
18,660
6,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Blin-Ke-Du
Ne Zha
20
3 / 5 / 9
12,637
743
16,808
15,707
8,272
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
GawenGriffin
King Arthur
17
2 / 6 / 12
10,910
642
13,473
30,110
28,606
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
Kanarz
Kuzenbo
20
4 / 4 / 16
13,963
821
20,896
28,945
54,464
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
20
7 / 4 / 6
12,539
738
20,753
17,512
9,921
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
7 / 4 / 11
12,891
758
18,984
24,523
37,320
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
77
20
Kills
23
23
Deaths
23
47
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
3
7
16
1.57
L
Horus
 
Horus
0
0
0
0
W
Ne Zha
Blin-Ke-Du
Ne Zha
3
5
9
1.5
L
Artio
Dilmamae
Artio
9
4
10
3.5
W
King Arthur
GawenGriffin
King Arthur
2
6
12
1.33
W
Kuzenbo
Kanarz
Kuzenbo
4
4
16
3
L
Cu Chulainn
Nhanderu
Cu Chulainn
0
7
14
1
L
Hou Yi
RunOrDi3
Hou Yi
8
5
7
2.3
W
Anubis
7
4
6
2.5
W
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,872
Damage
90,914
111,647
Taken
116,797
62,707
Mitigated
138,583
47,187
Healing
46,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
21,664
3,821
1,617
7,055
22,004
10,657
1,109
8,874
12,927
0
41,069
L
Horus
 
Horus
0
0
0
0
0
0
0
0
0
0
0
W
Ne Zha
Blin-Ke-Du
Ne Zha
16,808
3,856
1,901
2,257
15,707
8,272
1,087
5,058
10,209
0
38,714
L
Artio
Dilmamae
Artio
27,370
2,340
6,029
19,564
40,505
29,487
745
13,351
26,551
40,960
0
W
King Arthur
GawenGriffin
King Arthur
13,473
1,640
1,363
8,215
30,110
28,606
467
5,424
23,715
0
22,406
W
Kuzenbo
Kanarz
Kuzenbo
20,896
7,101
3,315
3,683
28,945
54,464
878
7,141
21,260
36,277
0
L
Cu Chulainn
Nhanderu
Cu Chulainn
15,730
2,123
0
6,734
30,478
16,212
567
10,666
19,424
8,533
28,243
L
Hou Yi
RunOrDi3
Hou Yi
24,108
9,490
2,087
4,101
18,660
6,351
2,375
8,758
9,681
0
60,055
W
Anubis
20,753
2,504
0
7,076
17,512
9,921
2,239
3,957
13,249
55,089
0
W
18,984
4,087
10,714
8,126
24,523
37,320
516
7,001
16,966
0
31,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,627
Gold Earned
62,940
174
Minions Killed
196
0
Camps Cleared
0
1,111,329
Distance Traveled
1,504,019
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
12,441
732
52
3
0
299,185
0
L
Horus
7,868
463
0
0
0
0
0
W
Ne Zha
12,637
743
57
3
0
314,425
3
L
Artio
12,971
763
17
1
0
299,337
0
W
King Arthur
10,910
642
7
0
0
325,217
0
W
Kuzenbo
13,963
821
31
2
0
287,715
0
L
Cu Chulainn
10,527
619
30
2
0
251,420
0
L
Hou Yi
12,820
754
75
4
0
261,387
1
W
Anubis
12,539
738
84
5
0
263,547
0
W
Guan Yu
12,891
758
17
1
0
313,115
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role