Player Matchup

Anubis
Anubis
Bronze IV
BrunoStyleVIP
Anubis
Bronze IV
Level 89
God Stats
2W - 2L
1,639 SR
Queue Stats
2W - 12L
1,111 MMR
Party 2
Vamana
Vamana
Bronze IV
Raphael jaca
Vamana
Bronze IV
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,111 MMR
Party 2
Medusa
Medusa
Bronze IV
yTorreCega
Medusa
Bronze IV
Level 80
God Stats
0W - 1L
1,215 SR
Queue Stats
2W - 12L
1,111 MMR
Party 2
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 84
1,451 SR
1,111 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 122
1,576 SR
1,212 MMR
Mulan
Mulan
Gold IV
SoV Evasive419
Mulan
Gold IV
Level 129
God Stats
12W - 15L
1,569 SR
Queue Stats
78W - 87L
1,341 MMR
Party 1
Baron Samedi
Baron Samedi
Gold IV
SoV Notorious
Baron Samedi
Gold IV
Level 138
God Stats
7W - 5L
1,586 SR
Queue Stats
168W - 175L
1,261 MMR
Party 1
Fenrir
Fenrir
Silver I
pumpp_kin
Fenrir
Silver I
Level 100
God Stats
8W - 12L
1,574 SR
Queue Stats
253W - 281L
1,033 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 7 / 4
11,760
735
8,684
17,278
8,669
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
16
4 / 4 / 4
10,964
685
9,107
19,641
13,263
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
yTorreCega
Medusa
15
2 / 8 / 6
10,654
666
9,699
12,931
4,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
BacchusGilgameshBastetChaacKumbhakarna

VS

Bans
AphroditeSkadiAtlasNeithAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 10
11,857
741
14,783
18,445
12,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
SoV Notorious
Baron Samedi
17
4 / 4 / 10
12,220
764
11,445
12,807
5,433
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
pumpp_kin
Fenrir
18
10 / 5 / 8
13,426
839
14,842
15,033
13,249
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
47
12
Kills
19
19
Deaths
13
14
Assists
28
Player
Kills
Deaths
Assists
KDA
L
6
7
4
1.14
L
Vamana
4
4
4
1.5
W
5
4
10
2.5
W
Baron Samedi
SoV Notorious
Baron Samedi
4
4
10
2.25
W
Fenrir
pumpp_kin
Fenrir
10
5
8
2.8
L
Medusa
yTorreCega
Medusa
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,490
Damage
41,070
49,850
Taken
46,285
26,898
Mitigated
31,530
15,637
Healing
11,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,684
370
232
7,149
17,278
8,669
0
5,471
11,677
52,080
0
L
Vamana
9,107
4,818
368
6,707
19,641
13,263
24
4,013
15,151
0
25,968
W
14,783
3,101
0
2,332
18,445
12,848
1,844
4,596
13,849
0
34,999
W
Baron Samedi
SoV Notorious
Baron Samedi
11,445
245
697
4,350
12,807
5,433
578
2,466
10,341
49,342
0
W
Fenrir
pumpp_kin
Fenrir
14,842
5,210
0
4,141
15,033
13,249
856
2,792
12,241
0
46,107
L
Medusa
yTorreCega
Medusa
9,699
4,563
0
1,181
12,931
4,966
0
2,288
10,475
0
25,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,378
Gold Earned
37,503
147
Minions Killed
167
6
Camps Cleared
7
837,862
Distance Traveled
856,768
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,760
735
72
5
2
217,743
1
L
Vamana
10,964
685
30
2
1
341,632
5
W
Mulan
11,857
741
31
2
0
285,790
1
W
Baron Samedi
12,220
764
96
6
5
279,059
0
W
Fenrir
13,426
839
40
3
2
291,919
6
L
Medusa
10,654
666
45
3
3
278,487
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role