Player Matchup

Artemis
Artemis
ChunkyBeans5294
Artemis
Level 24
God Stats
4W - 3L
1,698 SR
Queue Stats
153W - 170L
1,490 Elo+
Party 3
Sobek
Sobek
IGAUGHAN1121
Sobek
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
263W - 239L
1,566 Elo+
Party 1
Janus
Janus
MG20201984
Janus
Level 46
God Stats
8W - 4L
1,828 SR
Queue Stats
220W - 195L
1,484 Elo+
Party 1
Jormungandr
Jormungandr
Possesed Knight
Jormungandr
Level 55
God Stats
17W - 25L
1,336 SR
Queue Stats
430W - 408L
1,473 Elo+
Party 3
Da Ji
Da Ji
xdHI0
Da Ji
Level 49
God Stats
2W - 5L
1,513 SR
Queue Stats
521W - 513L
1,476 Elo+
Party 3
Team Averages
Level 59
1,575 SR
1,498 Elo+

VS

Team Averages
Level 87
1,789 SR
1,705 Elo+
Sun Wukong
Sun Wukong
BDrake22
Sun Wukong
Level 65
God Stats
44W - 16L
1,770 SR
Queue Stats
55W - 30L
1,730 Elo+
Party 2
Vulcan
Vulcan
LordOsif
Vulcan
Level 49
God Stats
14W - 6L
1,643 SR
Queue Stats
114W - 49L
1,781 Elo+
Party 2
Medusa
Medusa
TBail
Medusa
Level 129
God Stats
17W - 3L
2,076 SR
Queue Stats
107W - 44L
1,780 Elo+
Party 2
Mercury
Mercury
Thee7
Mercury
Level 49
God Stats
17W - 8L
1,502 SR
Queue Stats
160W - 185L
1,474 Elo+
Solo
Eset
Eset
YoSistaSnapsMe
Eset
Level 141
God Stats
8W - 1L
1,953 SR
Queue Stats
125W - 63L
1,759 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 0
4,386
439
825
5,600
1,086
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
1 / 4 / 1
4,647
465
1,728
8,867
4,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
7
0 / 4 / 1
4,644
464
2,074
4,972
1,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Possesed Knight
Jormungandr
9
1 / 3 / 0
5,588
559
6,909
6,359
4,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
xdHI0
Da Ji
8
0 / 2 / 1
4,780
478
2,329
7,458
2,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BDrake22
Sun Wukong
11
3 / 1 / 0
6,327
633
5,219
9,520
4,980
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
LordOsif
Vulcan
10
0 / 0 / 5
5,555
556
3,027
2,150
606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
TBail
Medusa
11
9 / 0 / 3
7,201
720
6,606
5,251
1,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Thee7
Mercury
10
5 / 1 / 1
5,967
597
3,854
6,153
1,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
2 / 0 / 9
6,303
630
2,999
5,052
2,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
2
Kills
19
19
Deaths
2
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BDrake22
Sun Wukong
3
1
0
3
L
0
6
0
0
L
1
4
1
0.38
W
Vulcan
LordOsif
Vulcan
0
0
5
2.5
L
Janus
0
4
1
0.13
L
Jormungandr
Possesed Knight
Jormungandr
1
3
0
0.33
W
Medusa
TBail
Medusa
9
0
3
10.5
W
Mercury
Thee7
Mercury
5
1
1
5.5
W
2
0
9
6.5
L
Da Ji
xdHI0
Da Ji
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,865
Damage
21,705
33,256
Taken
28,126
12,961
Mitigated
11,661
7,422
Healing
11,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BDrake22
Sun Wukong
5,219
1,065
0
4,728
9,520
4,980
0
6,322
3,198
0
33,662
L
825
286
0
342
5,600
1,086
0
701
4,899
0
14,467
L
1,728
89
0
2,214
8,867
4,450
0
2,285
6,452
8,523
0
W
Vulcan
LordOsif
Vulcan
3,027
1,403
0
433
2,150
606
0
600
1,550
28,751
0
L
Janus
2,074
34
0
520
4,972
1,108
0
1,699
3,273
20,446
0
L
Jormungandr
Possesed Knight
Jormungandr
6,909
3,126
0
1,040
6,359
4,309
18
0
6,359
31,319
0
W
Medusa
TBail
Medusa
6,606
3,992
0
2,244
5,251
1,478
25
456
4,648
0
44,517
W
Mercury
Thee7
Mercury
3,854
1,697
0
2,064
6,153
1,891
0
2,054
4,099
0
25,167
W
2,999
910
234
2,027
5,052
2,706
21
1,279
3,675
22,730
1,262
L
Da Ji
xdHI0
Da Ji
2,329
346
0
3,306
7,458
2,008
0
1,066
6,292
0
22,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,045
Gold Earned
31,353
192
Minions Killed
289
0
Camps Cleared
0
901,032
Distance Traveled
1,032,169
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,327
633
69
7
0
205,402
2
L
Artemis
4,386
439
30
3
0
160,456
2
L
Sobek
4,647
465
13
1
0
198,668
2
W
Vulcan
5,555
556
63
6
0
222,071
3
L
Janus
4,644
464
34
3
0
174,754
3
L
Jormungandr
5,588
559
59
6
0
167,509
1
W
Medusa
7,201
720
77
8
0
199,812
3
W
Mercury
5,967
597
48
5
0
225,236
1
W
Eset
6,303
630
32
3
0
179,648
4
L
Da Ji
4,780
478
56
6
0
199,645
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role