Player Matchup

Vamana
Vamana
SebasGamer777
Vamana
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 39L
1,316 Elo+
Party 2
Medusa
Medusa
iRedi_17xX
Medusa
Level 69
God Stats
1W - 1L
1,700 SR
Queue Stats
18W - 24L
1,442 Elo+
Party 2
Chang'e
Chang'e
zZRoviHeroZz
Chang'e
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,429 Elo+
Party 2
Team Averages
Level 68
1,567 SR
1,395 Elo+

VS

Team Averages
Level 63
1,521 SR
1,722 Elo+
Ah Puch
Ah Puch
Jyounga
Ah Puch
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 60L
1,665 Elo+
Party 1
Shiva
Shiva
R0AMINGCAMEL
Shiva
Level 91
God Stats
3W - 0L
1,660 SR
Queue Stats
57W - 28L
1,782 Elo+
Party 1
Sylvanus
Sylvanus
chenteater
Sylvanus
Level 29
God Stats
1W - 1L
1,403 SR
Queue Stats
65W - 31L
1,720 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
7,927
610
6,583
19,862
14,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
iRedi_17xX
Medusa
12
0 / 3 / 2
7,483
576
5,079
10,564
3,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
zZRoviHeroZz
Chang'e
10
1 / 7 / 0
7,251
558
6,992
13,014
3,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Jyounga
Ah Puch
15
3 / 1 / 10
9,450
727
17,149
8,412
3,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
8 / 0 / 8
10,235
787
13,397
11,509
11,764
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sylvanus
chenteater
Sylvanus
15
5 / 1 / 9
9,496
730
8,860
13,573
12,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
43
2
Kills
16
16
Deaths
2
3
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Jyounga
Ah Puch
3
1
10
8
W
8
0
8
12
L
1
6
1
0.25
W
Sylvanus
chenteater
Sylvanus
5
1
9
9.5
L
Medusa
iRedi_17xX
Medusa
0
3
2
0.33
L
Chang'e
zZRoviHeroZz
Chang'e
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,654
Damage
39,406
43,440
Taken
33,494
21,428
Mitigated
27,685
10,947
Healing
15,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Jyounga
Ah Puch
17,149
851
0
2,201
8,412
3,413
442
1,638
6,774
44,733
0
W
13,397
2,467
42
2,235
11,509
11,764
227
2,833
8,676
0
33,201
L
6,583
3,074
122
4,465
19,862
14,109
0
11,669
7,569
0
18,778
W
Sylvanus
chenteater
Sylvanus
8,860
2,950
4,892
6,580
13,573
12,508
1,272
3,056
10,517
29,456
8,919
L
Medusa
iRedi_17xX
Medusa
5,079
1,421
0
135
10,564
3,553
0
5,958
4,304
0
22,670
L
Chang'e
zZRoviHeroZz
Chang'e
6,992
246
2,308
3,917
13,014
3,766
0
6,688
6,030
17,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,661
Gold Earned
29,181
96
Minions Killed
161
0
Camps Cleared
9
659,151
Distance Traveled
697,924
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,450
727
65
5
1
221,286
2
W
Shiva
10,235
787
39
3
4
267,369
0
L
Vamana
7,927
610
32
2
0
227,619
0
W
Sylvanus
9,496
730
57
4
4
209,269
1
L
Medusa
7,483
576
37
3
0
240,505
1
L
Chang'e
7,251
558
27
2
0
191,027
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role