Player Matchup

Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
 
Tiamat
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Blackxican09
Bastet
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 149L
1,211 Elo+
Party 1
Vulcan
Vulcan
DRG Excalibur 7
Vulcan
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 48L
1,539 Elo+
Party 1
Mulan
Mulan
islapdatbooty
Mulan
Level 126
God Stats
2W - 2L
1,314 SR
Queue Stats
51W - 68L
1,204 Elo+
Party 1
Team Averages
Level 141
1,463 SR
1,391 Elo+

VS

Team Averages
Level 88
1,659 SR
1,423 Elo+
Hachiman
Hachiman
BUTTERtooth87
Hachiman
Level 109
God Stats
1W - 1L
1,688 SR
Queue Stats
2W - 4L
1,382 Elo+
Party 3
Ymir
Ymir
Im Zeulos
Ymir
Level 96
God Stats
1W - 1L
1,684 SR
Queue Stats
68W - 74L
1,421 Elo+
Party 2
Thoth
Thoth
JIBOO
Thoth
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,483 Elo+
Party 3
Ganesha
Ganesha
WaterMelonMan00
Ganesha
Level 47
God Stats
6W - 6L
1,804 SR
Queue Stats
746W - 796L
1,394 Elo+
Solo
Izanami
Izanami
ice is light
Izanami
Level 42
God Stats
3W - 2L
1,620 SR
Queue Stats
51W - 51L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
7 / 1 / 16
11,789
842
20,078
11,237
3,485
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
 
Tiamat
18
2 / 1 / 19
10,616
758
7,217
10,021
13,860
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
17
6 / 5 / 12
10,882
777
16,785
15,545
5,206
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
4 / 4 / 19
10,664
762
18,663
9,899
5,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
10 / 5 / 16
11,245
803
14,559
14,271
11,232
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BUTTERtooth87
Hachiman
16
8 / 6 / 4
10,254
732
14,343
15,256
5,866
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ymir
15
0 / 4 / 8
9,112
651
5,632
16,128
21,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thoth
JIBOO
Thoth
16
3 / 7 / 3
9,024
645
9,788
14,159
5,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 6 / 14
8,963
640
9,964
24,802
24,528
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
ice is light
Izanami
16
4 / 6 / 5
9,426
673
9,453
12,355
4,660
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
50
29
Kills
16
16
Deaths
29
82
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
1
16
15
W
Tiamat
 
Tiamat
2
1
19
11.5
L
Hachiman
BUTTERtooth87
Hachiman
8
6
4
1.67
W
Bastet
6
5
12
2.4
W
4
4
19
3.38
L
Ymir
0
4
8
1
L
Thoth
JIBOO
Thoth
3
7
3
0.64
L
1
6
14
1.33
L
Izanami
ice is light
Izanami
4
6
5
1.08
W
10
5
16
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,302
Damage
49,180
60,973
Taken
82,700
39,205
Mitigated
62,269
26,963
Healing
25,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
20,078
4,915
1,479
4,994
11,237
3,485
2,438
5,438
5,607
43,565
0
W
Tiamat
 
Tiamat
7,217
717
3,435
3,948
10,021
13,860
78
3,964
5,797
18,268
0
L
Hachiman
BUTTERtooth87
Hachiman
14,343
5,111
1,632
4,598
15,256
5,866
0
8,136
7,120
0
29,784
W
Bastet
16,785
3,591
786
4,162
15,545
5,206
1,591
4,075
11,410
0
27,714
W
18,663
7,714
2,345
1,407
9,899
5,422
295
5,152
4,603
34,704
0
L
Ymir
5,632
252
2,046
2,216
16,128
21,548
0
11,154
4,974
13,036
0
L
Thoth
JIBOO
Thoth
9,788
725
569
2,867
14,159
5,667
0
6,375
7,784
26,664
0
L
9,964
1,106
1,658
6,428
24,802
24,528
0
15,147
9,655
18,917
0
L
Izanami
ice is light
Izanami
9,453
4,174
1,514
2,116
12,355
4,660
0
5,146
7,209
0
26,081
W
14,559
2,108
1,692
2,715
14,271
11,232
854
5,853
8,172
0
20,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,196
Gold Earned
46,779
140
Minions Killed
180
0
Camps Cleared
0
1,351,300
Distance Traveled
1,134,083
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,789
842
51
4
0
269,252
6
W
Tiamat
10,616
758
23
2
0
247,397
1
L
Hachiman
10,254
732
38
3
0
214,520
0
W
Bastet
10,882
777
28
2
0
274,295
0
W
Vulcan
10,664
762
24
2
0
285,885
0
L
Ymir
9,112
651
27
2
0
224,862
1
L
Thoth
9,024
645
44
3
0
233,591
0
L
Ganesha
8,963
640
0
0
0
235,395
0
L
Izanami
9,426
673
71
5
0
225,715
0
W
Mulan
11,245
803
14
1
0
274,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role