Player Matchup

Serqet
Serqet
BlueKnight97875
Serqet
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Ravana
Ravana
Hoozsey
Ravana
Level 44
God Stats
1W - 1L
1,717 SR
Queue Stats
111W - 38L
1,722 Elo+
Party 1
Scylla
Scylla
HunterxHisoka27
Scylla
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,841 Elo+
Party 2
Hou Yi
Hou Yi
PuddingPie69
Hou Yi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 24L
1,662 Elo+
Party 1
Set
Set
unluckyteamdiff
Set
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,571 Elo+
Solo
Team Averages
Level 48
1,543 SR
1,659 Elo+

VS

Team Averages
Level 39
1,574 SR
1,665 Elo+
Chernobog
Chernobog
Lucius888
Chernobog
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 61L
1,468 Elo+
Solo
Vamana
Vamana
V0lar55
Vamana
Level 17
God Stats
2W - 0L
1,715 SR
Queue Stats
58W - 13L
1,712 Elo+
Party 3
Cthulhu
Cthulhu
YoungTraveler
Cthulhu
Level 108
God Stats
1W - 2L
1,197 SR
Queue Stats
31W - 29L
1,506 Elo+
Solo
Thoth
Thoth
boozecruiser
Thoth
Level 21
God Stats
2W - 1L
1,703 SR
Queue Stats
149W - 36L
1,802 Elo+
Party 3
Cabrakan
Cabrakan
cruisewithbooze
Cabrakan
Level 18
God Stats
3W - 0L
1,757 SR
Queue Stats
78W - 11L
1,839 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 10 / 9
10,178
727
3,250
16,090
8,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ravana
Hoozsey
Ravana
16
0 / 5 / 16
9,830
702
4,691
15,565
17,717
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
4 / 6 / 10
11,551
825
18,697
10,922
4,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hou Yi
17
6 / 7 / 10
11,014
787
12,709
14,596
6,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
7 / 8 / 8
12,641
903
12,584
20,505
17,661
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Lucius888
Chernobog
16
3 / 6 / 18
10,512
751
6,744
13,545
5,335
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
V0lar55
Vamana
20
23 / 5 / 9
15,650
1,118
33,261
19,319
35,771
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
18
4 / 3 / 18
11,589
828
13,890
17,293
18,688
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
6 / 6 / 13
12,370
884
15,419
11,921
4,105
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
13
0 / 3 / 11
9,590
685
2,967
12,097
18,339
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
105
19
Kills
36
36
Deaths
23
53
Assists
69
Player
Kills
Deaths
Assists
KDA
L
2
10
9
0.65
L
Ravana
Hoozsey
Ravana
0
5
16
1.6
L
4
6
10
1.5
W
Chernobog
Lucius888
Chernobog
3
6
18
2
L
Hou Yi
6
7
10
1.57
W
Vamana
V0lar55
Vamana
23
5
9
5.5
W
Cthulhu
4
3
18
4.33
W
6
6
13
2.08
W
Cabrakan
0
3
11
1.83
L
7
8
8
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,931
Damage
72,281
77,678
Taken
74,175
54,753
Mitigated
82,238
11,873
Healing
16,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,250
286
0
0
16,090
8,208
328
6,955
9,135
0
3,927
L
Ravana
Hoozsey
Ravana
4,691
532
1,512
1,656
15,565
17,717
45
6,586
8,979
0
8,153
L
18,697
1,693
1,137
279
10,922
4,784
810
4,001
6,921
42,129
0
W
Chernobog
Lucius888
Chernobog
6,744
2,542
679
1,225
13,545
5,335
2,241
4,693
8,852
0
16,750
L
Hou Yi
12,709
4,063
403
873
14,596
6,383
1,258
6,828
7,768
0
29,628
W
Vamana
V0lar55
Vamana
33,261
18,687
2,062
5,333
19,319
35,771
682
3,775
15,213
0
53,504
W
Cthulhu
13,890
580
1,459
2,146
17,293
18,688
466
4,159
12,619
27,841
0
W
15,419
416
0
556
11,921
4,105
2,830
2,407
9,069
47,977
0
W
Cabrakan
2,967
202
1,250
2,226
12,097
18,339
301
3,663
8,434
7,193
0
L
12,584
4,865
1,675
4,338
20,505
17,661
1,228
7,906
12,599
0
33,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,214
Gold Earned
59,711
143
Minions Killed
166
0
Camps Cleared
0
1,197,837
Distance Traveled
1,256,476
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,178
727
3
0
0
213,533
0
L
Ravana
9,830
702
13
1
0
275,275
0
L
Scylla
11,551
825
47
3
0
245,195
2
W
Chernobog
10,512
751
21
2
0
205,007
1
L
Hou Yi
11,014
787
33
2
0
230,344
0
W
Vamana
15,650
1,118
45
3
0
292,374
0
W
Cthulhu
11,589
828
24
2
0
301,873
0
W
Thoth
12,370
884
65
5
0
247,714
2
W
Cabrakan
9,590
685
11
1
0
209,508
1
L
Set
12,641
903
47
3
0
233,490
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role