Player Matchup

Atlas
Atlas
Baldevred
Atlas
Level 93
God Stats
9W - 4L
1,618 SR
Queue Stats
215W - 123L
1,616 Elo+
Party 1
Bastet
Bastet
Lilsaint
Bastet
Level 106
God Stats
14W - 5L
1,612 SR
Queue Stats
215W - 124L
1,616 Elo+
Party 1
Ganesha
Ganesha
l7arkness
Ganesha
Level 106
God Stats
18W - 11L
1,512 SR
Queue Stats
214W - 122L
1,626 Elo+
Party 1
Team Averages
Level 102
1,581 SR
1,619 Elo+

VS

Team Averages
Level 62
1,414 SR
1,295 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
gberryZ
Bacchus
Level 12
God Stats
3W - 6L
1,441 SR
Queue Stats
8W - 23L
1,201 Elo+
Party 2
Hades
Hades
iluvmycats
Hades
Level 37
God Stats
15W - 27L
1,301 SR
Queue Stats
17W - 38L
1,184 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Baldevred
Atlas
12
4 / 3 / 8
8,122
812
8,040
11,498
9,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bastet
Lilsaint
Bastet
14
10 / 1 / 4
9,001
900
13,706
9,186
4,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ganesha
l7arkness
Ganesha
12
1 / 1 / 12
7,237
724
6,626
7,470
4,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
3 / 4 / 2
7,067
707
7,911
9,548
2,728
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
gberryZ
Bacchus
10
0 / 5 / 2
6,386
639
4,051
12,303
7,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hades
10
2 / 6 / 3
7,044
704
6,666
9,668
3,550
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
15
Kills
5
5
Deaths
15
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
3
4
2
1
W
Atlas
Baldevred
Atlas
4
3
8
2.67
W
Bastet
Lilsaint
Bastet
10
1
4
12
L
Bacchus
gberryZ
Bacchus
0
5
2
0.2
L
Hades
2
6
3
0.58
W
Ganesha
l7arkness
Ganesha
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,372
Damage
18,628
28,154
Taken
31,519
18,450
Mitigated
13,810
7,311
Healing
5,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
7,911
1,984
0
1,822
9,548
2,728
106
3,410
5,711
0
29,371
W
Atlas
Baldevred
Atlas
8,040
2,703
397
3,094
11,498
9,722
170
4,476
7,022
16,148
0
W
Bastet
Lilsaint
Bastet
13,706
3,698
0
2,820
9,186
4,221
549
3,731
5,455
0
27,838
L
Bacchus
gberryZ
Bacchus
4,051
492
144
1,734
12,303
7,532
0
6,113
5,721
7,666
0
L
Hades
6,666
320
213
1,598
9,668
3,550
0
4,843
4,439
17,274
0
W
Ganesha
l7arkness
Ganesha
6,626
633
0
1,000
7,470
4,507
553
2,925
4,545
20,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,360
Gold Earned
20,497
92
Minions Killed
84
4
Camps Cleared
4
541,589
Distance Traveled
459,565
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,067
707
44
4
1
144,104
4
W
Atlas
8,122
812
43
4
1
177,480
0
W
Bastet
9,001
900
44
4
1
204,069
1
L
Bacchus
6,386
639
10
1
1
169,576
1
L
Hades
7,044
704
30
3
2
145,885
0
W
Ganesha
7,237
724
5
1
2
160,040
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role