Player Matchup

Ah Muzen Cab
Ah Muzen Cab
L3thal Sn1pez
Ah Muzen Cab
Level 129
God Stats
3W - 4L
1,285 SR
Queue Stats
40W - 32L
1,670 Elo+
Party 2
Chang'e
Chang'e
LowlyPanda
Chang'e
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 26L
1,591 Elo+
Party 2
Ares
Ares
MURRRRRRRRRRRAY
Ares
Level 5
God Stats
0W - 2L
1,514 SR
Queue Stats
0W - 2L
1,401 Elo+
Party 2
Ymir
Ymir
TOSSIN SAUCE 94
Ymir
Level 66
God Stats
20W - 17L
1,544 SR
Queue Stats
20W - 17L
1,627 Elo+
Party 2
Chaac
Chaac
yankeebball44
Chaac
Level 49
God Stats
17W - 15L
1,606 SR
Queue Stats
17W - 15L
1,564 Elo+
Party 2
Team Averages
Level 68
1,490 SR
1,571 Elo+

VS

Team Averages
Level 100
1,625 SR
1,670 Elo+
Cthulhu
Cthulhu
BigBodyRich
Cthulhu
Level 40
God Stats
6W - 1L
1,829 SR
Queue Stats
6W - 1L
1,807 Elo+
Party 1
Ra
Ra
BushVip3r
Ra
Level 147
God Stats
4W - 2L
1,644 SR
Queue Stats
259W - 195L
1,709 Elo+
Party 1
Artemis
Artemis
GucciShrimpGang
Artemis
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
135W - 149L
1,382 Elo+
Solo
Charybdis
Charybdis
NecklessDuck
Charybdis
Level 149
God Stats
22W - 8L
1,639 SR
Queue Stats
315W - 225L
1,709 Elo+
Party 1
Merlin
Merlin
TigerWithUps
Merlin
Level 149
God Stats
15W - 7L
1,512 SR
Queue Stats
175W - 132L
1,742 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
L3thal Sn1pez
Ah Muzen Cab
15
0 / 1 / 0
7,802
780
3,472
6,325
2,419
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
LowlyPanda
Chang'e
13
0 / 4 / 1
6,783
678
3,864
9,632
4,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 4 / 1
6,699
670
1,142
13,208
11,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 6 / 0
7,278
728
2,317
16,007
9,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 7 / 1
6,970
697
6,357
14,916
12,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigBodyRich
Cthulhu
14
1 / 1 / 9
7,693
769
3,763
7,116
6,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
11 / 0 / 8
9,457
946
15,336
5,215
2,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 2 / 14
8,107
811
7,766
5,406
1,918
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
NecklessDuck
Charybdis
17
4 / 0 / 3
9,089
909
8,212
8,146
3,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
16
4 / 0 / 15
8,955
896
15,789
5,772
2,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
71
1
Kills
22
22
Deaths
3
3
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BigBodyRich
Cthulhu
1
1
9
5.5
W
11
0
8
15
W
2
2
14
4.5
L
Ah Muzen Cab
L3thal Sn1pez
Ah Muzen Cab
0
1
0
0
L
Chang'e
LowlyPanda
Chang'e
0
4
1
0.13
L
0
4
1
0.13
W
Charybdis
NecklessDuck
Charybdis
4
0
3
5.5
L
1
6
0
0.17
W
Merlin
4
0
15
11.5
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,152
Damage
50,866
60,088
Taken
31,655
40,853
Mitigated
16,571
11,284
Healing
12,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BigBodyRich
Cthulhu
3,763
0
409
768
7,116
6,942
189
951
6,110
14,695
0
W
15,336
1,219
1,883
2,349
5,215
2,210
833
2,558
2,511
41,845
0
W
7,766
3,045
201
946
5,406
1,918
1,446
2,286
2,977
0
17,793
L
Ah Muzen Cab
L3thal Sn1pez
Ah Muzen Cab
3,472
520
0
2,293
6,325
2,419
0
1,051
5,213
0
37,919
L
Chang'e
LowlyPanda
Chang'e
3,864
158
1,785
3,453
9,632
4,976
0
6,154
3,478
20,344
0
L
1,142
69
0
318
13,208
11,973
0
7,895
5,233
7,336
0
W
Charybdis
NecklessDuck
Charybdis
8,212
4,440
0
5,326
8,146
3,132
2,257
859
7,127
0
49,988
L
2,317
235
0
763
16,007
9,310
0
11,065
4,918
10,668
0
W
Merlin
15,789
946
0
932
5,772
2,369
628
1,446
4,248
41,924
0
L
6,357
137
0
2,672
14,916
12,175
0
8,353
6,358
2,491
16,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,532
Gold Earned
43,301
175
Minions Killed
283
0
Camps Cleared
0
1,006,600
Distance Traveled
1,123,639
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,693
769
26
3
0
214,016
4
W
Ra
9,457
946
59
6
0
246,460
0
W
Artemis
8,107
811
26
3
0
208,897
1
L
Ah Muzen Cab
7,802
780
76
8
0
241,186
4
L
Chang'e
6,783
678
37
4
0
187,114
5
L
Ares
6,699
670
12
1
0
192,672
1
W
Charybdis
9,089
909
113
11
0
200,965
5
L
Ymir
7,278
728
15
2
0
181,183
0
W
Merlin
8,955
896
59
6
0
253,301
2
L
Chaac
6,970
697
35
4
0
204,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role