Player Matchup

Anubis
Anubis
Bear7512
Anubis
Level 157
God Stats
15W - 12L
1,681 SR
Queue Stats
198W - 212L
1,577 Elo+
Party 1
Shiva
Shiva
BlackDragon6995
Shiva
Level 63
God Stats
12W - 8L
1,748 SR
Queue Stats
54W - 47L
1,532 Elo+
Party 1
Medusa
Medusa
Cat3l1nV
Medusa
Level 15
God Stats
1W - 2L
1,532 SR
Queue Stats
49W - 48L
1,774 Elo+
Party 1
Susano
Susano
SnorlaxVibe
Susano
Level 107
God Stats
0W - 4L
1,147 SR
Queue Stats
84W - 85L
1,597 Elo+
Party 1
Artio
Artio
zAsterion
Artio
Level 141
God Stats
3W - 4L
1,632 SR
Queue Stats
207W - 224L
1,601 Elo+
Party 1
Team Averages
Level 97
1,548 SR
1,616 Elo+

VS

Team Averages
Level 89
1,725 SR
1,700 Elo+
Sun Wukong
Sun Wukong
BDrake22
Sun Wukong
Level 65
God Stats
44W - 16L
1,761 SR
Queue Stats
55W - 30L
1,721 Elo+
Party 2
Hera
Hera
LordOsif
Hera
Level 49
God Stats
15W - 3L
1,895 SR
Queue Stats
114W - 49L
1,773 Elo+
Party 2
Cliodhna
Cliodhna
Richard419
Cliodhna
Level 62
God Stats
12W - 12L
1,536 SR
Queue Stats
154W - 157L
1,483 Elo+
Solo
Charybdis
Charybdis
TBail
Charybdis
Level 129
God Stats
18W - 9L
1,675 SR
Queue Stats
107W - 44L
1,773 Elo+
Party 2
Cerberus
Cerberus
YoSistaSnapsMe
Cerberus
Level 141
God Stats
2W - 2L
1,756 SR
Queue Stats
125W - 63L
1,751 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bear7512
Anubis
12
3 / 7 / 5
8,237
485
11,164
18,413
7,949
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 5 / 3
7,874
463
9,441
16,843
9,572
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Cat3l1nV
Medusa
13
2 / 6 / 1
7,945
467
3,137
9,778
2,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Susano
15
7 / 5 / 2
9,274
546
11,928
14,298
5,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artio
zAsterion
Artio
10
1 / 4 / 4
6,748
397
4,996
15,129
11,814
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BDrake22
Sun Wukong
15
3 / 2 / 4
9,895
582
9,448
18,630
16,000
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hera
16
5 / 4 / 6
10,178
599
11,913
7,503
1,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
Richard419
Cliodhna
17
2 / 4 / 1
9,883
581
8,431
14,839
5,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charybdis
TBail
Charybdis
16
9 / 2 / 7
10,513
618
13,928
12,616
3,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
17
8 / 1 / 11
11,176
657
12,376
15,250
12,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
56
13
Kills
27
27
Deaths
13
15
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BDrake22
Sun Wukong
3
2
4
2.5
L
Anubis
Bear7512
Anubis
3
7
5
0.79
L
0
5
3
0.3
L
Medusa
Cat3l1nV
Medusa
2
6
1
0.42
W
Hera
5
4
6
2
W
Cliodhna
Richard419
Cliodhna
2
4
1
0.63
L
Susano
7
5
2
1.6
W
Charybdis
TBail
Charybdis
9
2
7
6.25
W
Cerberus
8
1
11
13.5
L
Artio
zAsterion
Artio
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,666
Damage
56,096
74,461
Taken
68,838
36,802
Mitigated
39,013
19,923
Healing
30,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BDrake22
Sun Wukong
9,448
2,300
433
8,954
18,630
16,000
418
888
17,742
0
61,213
L
Anubis
Bear7512
Anubis
11,164
476
0
7,521
18,413
7,949
0
9,470
8,943
48,112
0
L
9,441
2,736
68
3,124
16,843
9,572
0
3,471
13,372
0
50,025
L
Medusa
Cat3l1nV
Medusa
3,137
1,200
0
1,182
9,778
2,442
918
1,485
8,293
0
40,940
W
Hera
11,913
3,190
0
684
7,503
1,825
0
4,116
3,387
73,245
0
W
Cliodhna
Richard419
Cliodhna
8,431
523
272
5,927
14,839
5,007
878
3,438
11,401
0
82,887
L
Susano
11,928
2,453
0
1,110
14,298
5,025
0
4,366
9,932
0
57,419
W
Charybdis
TBail
Charybdis
13,928
6,339
0
7,559
12,616
3,924
380
3,784
8,832
0
89,217
W
Cerberus
12,376
1,241
587
6,259
15,250
12,257
0
6,138
9,112
54,387
0
L
Artio
zAsterion
Artio
4,996
530
878
6,040
15,129
11,814
0
5,497
9,632
23,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,078
Gold Earned
51,645
380
Minions Killed
589
0
Camps Cleared
0
1,591,047
Distance Traveled
1,747,251
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,895
582
118
7
0
355,145
1
L
Anubis
8,237
485
89
5
0
287,811
7
L
Shiva
7,874
463
88
5
0
302,327
4
L
Medusa
7,945
467
78
5
0
345,962
1
W
Hera
10,178
599
115
7
0
341,656
5
W
Cliodhna
9,883
581
142
8
0
374,608
0
L
Susano
9,274
546
99
6
0
339,040
6
W
Charybdis
10,513
618
114
7
0
323,508
4
W
Cerberus
11,176
657
100
6
0
352,334
5
L
Artio
6,748
397
26
2
0
315,907
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role