Player Matchup

Medusa
Medusa
BigDReggi3
Medusa
Level 102
God Stats
8W - 6L
1,495 SR
Queue Stats
64W - 61L
1,574 Elo+
Party 1
Artio
Artio
Retro The Giant
Artio
Level 153
God Stats
3W - 0L
1,635 SR
Queue Stats
78W - 72L
1,680 Elo+
Party 1
Shiva
Shiva
YoungWolfy
Shiva
Level 156
God Stats
8W - 5L
1,697 SR
Queue Stats
45W - 49L
1,612 Elo+
Party 1
Loki
Loki
x Antdawgg x
Loki
Level 100
God Stats
2W - 0L
1,852 SR
Queue Stats
112W - 89L
1,635 Elo+
Party 1
Aphrodite
Aphrodite
xPINGO manx
Aphrodite
Level 160
God Stats
95W - 102L
1,736 SR
Queue Stats
565W - 593L
1,623 Elo+
Solo
Team Averages
Level 134
1,683 SR
1,625 Elo+

VS

Team Averages
Level 115
1,616 SR
1,609 Elo+
Zeus
Zeus
BigBadNatedawg
Zeus
Level 112
God Stats
1W - 5L
1,118 SR
Queue Stats
375W - 338L
1,607 Elo+
Party 3
Shiva
Shiva
Grobes23
Shiva
Level 156
God Stats
8W - 8L
2,120 SR
Queue Stats
65W - 70L
1,603 Elo+
Party 2
Atlas
Atlas
Nickster97
Atlas
Level 132
God Stats
2W - 5L
1,736 SR
Queue Stats
65W - 70L
1,603 Elo+
Party 2
Cliodhna
Cliodhna
TouringBoot1680
Cliodhna
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 106L
1,634 Elo+
Party 3
Jing Wei
Jing Wei
sn0ah
Jing Wei
Level 109
God Stats
3W - 11L
1,608 SR
Queue Stats
191W - 183L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BigDReggi3
Medusa
17
8 / 1 / 7
9,950
585
12,837
10,200
4,167
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
2 / 0 / 13
9,407
553
9,488
19,219
18,741
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shiva
17
12 / 0 / 8
10,395
611
17,314
15,272
10,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
1 / 2 / 2
8,600
506
2,138
9,310
4,847
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Aphrodite
xPINGO manx
Aphrodite
16
4 / 3 / 8
9,107
536
6,291
11,813
4,871
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 2
8,999
529
20,713
11,508
2,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shiva
Grobes23
Shiva
15
2 / 3 / 0
8,867
522
6,000
10,655
8,948
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Atlas
12
0 / 6 / 3
7,460
439
6,398
17,255
12,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
15
2 / 6 / 2
8,588
505
6,723
13,589
3,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jing Wei
sn0ah
Jing Wei
14
0 / 6 / 0
8,387
493
5,337
12,460
2,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
13
27
Kills
6
6
Deaths
27
38
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
W
Medusa
BigDReggi3
Medusa
8
1
7
11.5
L
Shiva
Grobes23
Shiva
2
3
0
0.67
L
Atlas
0
6
3
0.25
W
2
0
13
8.5
L
Cliodhna
2
6
2
0.5
W
Shiva
12
0
8
16
L
Jing Wei
sn0ah
Jing Wei
0
6
0
0
W
1
2
2
1
W
Aphrodite
xPINGO manx
Aphrodite
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,068
Damage
45,171
65,814
Taken
65,467
42,878
Mitigated
31,342
29,118
Healing
15,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,713
2,479
0
2,644
11,508
2,854
0
3,027
8,481
67,505
0
W
Medusa
BigDReggi3
Medusa
12,837
4,960
0
1,756
10,200
4,167
1,041
3,782
6,396
0
76,429
L
Shiva
Grobes23
Shiva
6,000
1,008
0
1,940
10,655
8,948
29
2,144
8,451
0
57,141
L
Atlas
6,398
2,290
537
2,792
17,255
12,623
0
5,059
12,196
22,591
5,074
W
9,488
1,338
4,657
7,177
19,219
18,741
0
9,052
9,907
40,833
0
L
Cliodhna
6,723
779
0
3,581
13,589
3,959
0
2,801
10,788
0
56,791
W
Shiva
17,314
4,265
513
4,197
15,272
10,252
0
6,219
8,834
0
65,859
L
Jing Wei
sn0ah
Jing Wei
5,337
3,903
0
4,398
12,460
2,958
0
2,748
9,712
0
61,576
W
2,138
372
384
3,943
9,310
4,847
651
1,379
7,897
0
52,271
W
Aphrodite
xPINGO manx
Aphrodite
6,291
201
1,368
5,123
11,813
4,871
303
5,065
6,600
48,384
700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,459
Gold Earned
42,301
481
Minions Killed
507
0
Camps Cleared
0
1,745,588
Distance Traveled
1,583,242
26
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,999
529
123
7
0
305,838
5
W
Medusa
9,950
585
123
7
0
320,590
7
L
Shiva
8,867
522
113
7
0
299,448
4
L
Atlas
7,460
439
33
2
0
290,284
2
W
Artio
9,407
553
64
4
0
341,586
4
L
Cliodhna
8,588
505
101
6
0
366,543
1
W
Shiva
10,395
611
101
6
0
396,632
2
L
Jing Wei
8,387
493
137
8
0
321,129
6
W
Loki
8,600
506
103
6
0
369,756
3
W
Aphrodite
9,107
536
90
5
0
317,024
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role