Player Matchup

Medusa
Medusa
Aka manah9727
Medusa
Level 21
God Stats
1W - 0L
1,713 SR
Queue Stats
161W - 100L
1,941 Elo+
Party 2
Ra
Ra
FreakOPsychO
Ra
Level 81
God Stats
22W - 8L
1,645 SR
Queue Stats
124W - 49L
1,908 Elo+
Party 2
Sun Wukong
Sun Wukong
MiliSoBad
Sun Wukong
Level 26
God Stats
8W - 3L
1,743 SR
Queue Stats
239W - 138L
1,912 Elo+
Party 2
Team Averages
Level 43
1,700 SR
1,920 Elo+

VS

Team Averages
Level 18
1,428 SR
1,500 Elo+
Pele
Pele
Hefextox
Pele
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 1
Tyr
Tyr
Nautyblack
Tyr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Nox
Nox
strener
Nox
Level 30
God Stats
0W - 1L
1,285 SR
Queue Stats
4W - 11L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 16
8,036
804
7,574
6,939
2,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
13 / 0 / 8
9,560
956
11,269
4,870
1,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
MiliSoBad
Sun Wukong
14
5 / 0 / 15
8,355
836
7,458
7,024
8,022
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
10
2 / 10 / 0
6,575
658
4,703
11,547
2,840
9
0 / 7 / 2
6,002
600
2,322
10,994
8,393
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Nox
10
1 / 5 / 1
6,331
633
4,300
6,864
1,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
6
22
Kills
3
3
Deaths
22
39
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
3
16
4
W
13
0
8
17
L
Pele
2
10
0
0.2
W
Sun Wukong
MiliSoBad
Sun Wukong
5
0
15
12.5
L
0
7
2
0.14
L
Nox
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,301
Damage
11,325
18,833
Taken
29,405
12,649
Mitigated
13,063
6,611
Healing
2,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,574
4,009
0
805
6,939
2,753
710
2,024
4,915
0
17,044
W
11,269
798
2,515
2,462
4,870
1,874
1,146
680
4,190
38,699
0
L
Pele
4,703
687
0
701
11,547
2,840
0
5,612
5,935
0
19,617
W
Sun Wukong
MiliSoBad
Sun Wukong
7,458
2,527
0
829
7,024
8,022
199
1,789
5,235
0
22,810
L
2,322
331
45
1,379
10,994
8,393
0
2,783
8,211
0
7,842
L
Nox
4,300
154
0
376
6,864
1,830
0
3,202
3,662
15,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,951
Gold Earned
18,908
122
Minions Killed
69
7
Camps Cleared
1
586,481
Distance Traveled
468,753
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,036
804
26
3
1
177,337
1
W
Ra
9,560
956
70
7
5
211,568
0
L
Pele
6,575
658
34
3
0
145,107
2
W
Sun Wukong
8,355
836
26
3
1
197,576
2
L
Tyr
6,002
600
11
1
0
162,943
1
L
Nox
6,331
633
24
2
1
160,703
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role