Player Matchup

Artemis
Artemis
Big Rig Jedi
Artemis
Level 157
God Stats
19W - 20L
1,548 SR
Queue Stats
166W - 147L
1,539 Elo+
Party 1
Eset
Eset
BoomstickXVI
Eset
Level 126
God Stats
1W - 1L
1,725 SR
Queue Stats
256W - 261L
1,427 Elo+
Party 2
Cliodhna
Cliodhna
DBZ Whis24
Cliodhna
Level 141
God Stats
0W - 2L
1,339 SR
Queue Stats
173W - 158L
1,175 Elo+
Party 2
Ne Zha
Ne Zha
GimmeYoYams
Ne Zha
Level 155
God Stats
6W - 7L
1,735 SR
Queue Stats
186W - 194L
1,519 Elo+
Party 2
Sylvanus
Sylvanus
Leemortel
Sylvanus
Level 127
God Stats
61W - 62L
1,507 SR
Queue Stats
151W - 130L
1,555 Elo+
Party 1
Team Averages
Level 141
1,571 SR
1,443 Elo+

VS

Team Averages
Level 87
1,720 SR
1,651 Elo+
Shiva
Shiva
Jslinkyxxx
Shiva
Level 46
God Stats
6W - 3L
1,587 SR
Queue Stats
111W - 95L
1,562 Elo+
Solo
Skadi
Skadi
TML_FAN_11
Skadi
Level 156
God Stats
2W - 3L
1,500 SR
Queue Stats
861W - 825L
1,659 Elo+
Party 3
Bacchus
Bacchus
VuIani
Bacchus
Level 60
God Stats
16W - 8L
1,698 SR
Queue Stats
145W - 102L
1,534 Elo+
Party 3
Olorun
Olorun
Zelxes
Olorun
Level 28
God Stats
47W - 10L
1,998 SR
Queue Stats
58W - 15L
1,864 Elo+
Party 3
Amaterasu
Amaterasu
qlorin
Amaterasu
Level 146
God Stats
18W - 9L
1,816 SR
Queue Stats
48W - 30L
1,638 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Big Rig Jedi
Artemis
12
1 / 4 / 2
7,387
528
6,145
8,056
2,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 7 / 1
6,256
447
2,526
7,667
1,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
DBZ Whis24
Cliodhna
11
3 / 3 / 1
7,060
504
5,844
9,891
3,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ne Zha
13
0 / 1 / 3
7,643
546
6,060
11,049
5,550
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Leemortel
Sylvanus
10
4 / 5 / 1
6,624
473
6,437
9,765
8,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
14
6 / 2 / 5
8,283
592
8,179
8,886
4,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Skadi
14
6 / 2 / 6
8,263
590
10,495
9,259
3,365
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
VuIani
Bacchus
12
0 / 1 / 12
7,046
503
5,927
9,899
9,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
Zelxes
Olorun
14
5 / 2 / 1
8,105
579
4,679
5,892
2,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
qlorin
Amaterasu
14
3 / 1 / 3
8,095
578
3,912
11,289
8,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
8
Kills
20
20
Deaths
8
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Artemis
Big Rig Jedi
Artemis
1
4
2
0.5
L
0
7
1
0.07
L
Cliodhna
DBZ Whis24
Cliodhna
3
3
1
1.17
L
Ne Zha
0
1
3
1.5
W
Shiva
6
2
5
4.25
L
Sylvanus
Leemortel
Sylvanus
4
5
1
0.9
W
Skadi
6
2
6
4.5
W
Bacchus
VuIani
Bacchus
0
1
12
6
W
Olorun
Zelxes
Olorun
5
2
1
2.75
W
Amaterasu
qlorin
Amaterasu
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,012
Damage
33,192
46,428
Taken
45,225
22,009
Mitigated
28,131
10,733
Healing
14,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Big Rig Jedi
Artemis
6,145
1,644
0
2,183
8,056
2,534
0
3,705
4,351
0
42,809
L
2,526
0
53
795
7,667
1,890
0
596
7,024
31,864
0
L
Cliodhna
DBZ Whis24
Cliodhna
5,844
914
0
2,164
9,891
3,117
0
1,491
8,400
0
31,959
L
Ne Zha
6,060
2,432
0
2,599
11,049
5,550
0
1,228
9,558
0
53,102
W
Shiva
8,179
1,608
0
2,906
8,886
4,461
0
1,788
7,000
0
50,767
L
Sylvanus
Leemortel
Sylvanus
6,437
1,939
648
2,291
9,765
8,918
0
2,885
6,838
23,670
7,388
W
Skadi
10,495
4,410
0
1,223
9,259
3,365
328
1,851
7,320
0
63,078
W
Bacchus
VuIani
Bacchus
5,927
786
426
2,361
9,899
9,594
0
3,312
6,486
13,216
0
W
Olorun
Zelxes
Olorun
4,679
2,744
76
2,688
5,892
2,354
0
667
5,225
47,379
4,284
W
Amaterasu
qlorin
Amaterasu
3,912
1,643
0
4,580
11,289
8,357
611
420
10,869
0
51,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,970
Gold Earned
39,792
393
Minions Killed
462
0
Camps Cleared
0
1,295,154
Distance Traveled
1,442,408
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,387
528
89
6
0
230,224
5
L
Eset
6,256
447
73
5
0
236,989
4
L
Cliodhna
7,060
504
70
5
0
295,689
2
L
Ne Zha
7,643
546
116
8
0
281,972
4
W
Shiva
8,283
592
94
7
0
321,721
5
L
Sylvanus
6,624
473
45
3
0
250,280
2
W
Skadi
8,263
590
113
8
0
265,045
2
W
Bacchus
7,046
503
32
2
0
301,934
6
W
Olorun
8,105
579
96
7
0
256,146
4
W
Amaterasu
8,095
578
127
9
0
297,562
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role