Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
FloppySquid
Zeus
Level 133
God Stats
1W - 0L
1,750 SR
Queue Stats
1W - 6L
1,115 Elo+
Party 2
Loki
Loki
LuciferStarz
Loki
Level 125
God Stats
1W - 2L
1,163 SR
Queue Stats
101W - 123L
1,475 Elo+
Party 2
Team Averages
Level 135
1,471 SR
1,363 Elo+

VS

Team Averages
Level 137
1,628 SR
1,619 Elo+
Serqet
Serqet
CelticxMain
Serqet
Level 143
God Stats
26W - 18L
1,500 SR
Queue Stats
632W - 574L
1,604 Elo+
Party 1
Cerberus
Cerberus
I10k Famous
Cerberus
Level 109
God Stats
22W - 17L
1,633 SR
Queue Stats
264W - 197L
1,633 Elo+
Solo
Artemis
Artemis
OK DJ97
Artemis
Level 159
God Stats
7W - 7L
1,751 SR
Queue Stats
511W - 425L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
6 / 1 / 5
8,642
786
10,767
8,653
7,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
4 / 4 / 6
8,033
730
12,637
6,462
1,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 3 / 7
7,989
726
5,725
6,110
2,578
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
10
1 / 7 / 4
6,740
613
4,154
9,331
4,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
I10k Famous
Cerberus
10
1 / 3 / 2
7,196
654
3,858
14,957
9,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
OK DJ97
Artemis
14
6 / 2 / 2
8,630
785
6,567
9,744
4,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
12
Kills
8
8
Deaths
12
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
6
1
5
8.5
L
Serqet
1
7
4
0.43
W
4
4
6
1.75
L
Cerberus
I10k Famous
Cerberus
1
3
2
0.67
W
2
3
7
1.83
L
Artemis
OK DJ97
Artemis
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,129
Damage
14,579
21,225
Taken
34,032
11,813
Mitigated
17,586
5,033
Healing
5,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
10,767
681
300
3,481
8,653
7,804
168
1,909
6,111
28,811
0
L
Serqet
4,154
593
0
546
9,331
4,059
0
5,703
3,143
0
6,700
W
12,637
1,613
86
1,038
6,462
1,431
0
1,182
4,774
27,735
0
L
Cerberus
I10k Famous
Cerberus
3,858
427
0
3,917
14,957
9,331
0
9,447
4,877
15,878
0
W
5,725
839
0
128
6,110
2,578
8
1,151
4,388
0
17,785
L
Artemis
OK DJ97
Artemis
6,567
1,971
0
1,500
9,744
4,196
0
6,915
2,168
0
27,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,664
Gold Earned
22,566
122
Minions Killed
87
5
Camps Cleared
4
627,985
Distance Traveled
555,546
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,642
786
45
4
1
219,599
5
L
Serqet
6,740
613
4
0
0
173,520
4
W
Zeus
8,033
730
58
5
2
201,055
5
L
Cerberus
7,196
654
11
1
0
198,678
3
W
Loki
7,989
726
19
2
2
207,331
0
L
Artemis
8,630
785
72
7
4
183,348
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role