Player Matchup

Thanatos
Thanatos
HippoHumpa
Thanatos
Level 155
God Stats
4W - 2L
1,500 SR
Queue Stats
308W - 302L
1,472 Elo+
Solo
Osiris
Osiris
Il-Kaii
Osiris
Level 88
God Stats
2W - 2L
1,263 SR
Queue Stats
85W - 76L
1,580 Elo+
Solo
Ra
Ra
LimaBean12303
Ra
Level 87
God Stats
6W - 5L
1,204 SR
Queue Stats
207W - 200L
1,536 Elo+
Solo
Sylvanus
Sylvanus
Original Rule
Sylvanus
Level 156
God Stats
8W - 4L
1,831 SR
Queue Stats
264W - 246L
1,591 Elo+
Party 2
Apollo
Apollo
Purdrax
Apollo
Level 133
God Stats
1W - 0L
1,345 SR
Queue Stats
26W - 15L
1,627 Elo+
Party 2
Team Averages
Level 124
1,429 SR
1,561 Elo+

VS

Team Averages
Level 101
1,503 SR
1,584 Elo+
Izanami
Izanami
Lost_Mp-5
Izanami
Level 101
God Stats
2W - 2L
1,817 SR
Queue Stats
56W - 53L
1,572 Elo+
Party 1
Guan Yu
Guan Yu
Polar_1102
Guan Yu
Level 106
God Stats
8W - 4L
1,500 SR
Queue Stats
822W - 749L
1,543 Elo+
Solo
Fafnir
Fafnir
Sunkies5
Fafnir
Level 67
God Stats
0W - 4L
1,039 SR
Queue Stats
169W - 137L
1,590 Elo+
Party 1
Erlang Shen
Erlang Shen
epleia
Erlang Shen
Level 124
God Stats
6W - 5L
1,645 SR
Queue Stats
182W - 161L
1,583 Elo+
Party 1
Zeus
Zeus
sunkies
Zeus
Level 106
God Stats
2W - 3L
1,514 SR
Queue Stats
152W - 126L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HippoHumpa
Thanatos
9
1 / 2 / 1
5,241
524
2,474
4,892
1,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
Il-Kaii
Osiris
11
1 / 1 / 0
6,458
646
5,372
7,715
3,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 3 / 0
5,949
595
2,657
4,382
1,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Original Rule
Sylvanus
8
0 / 1 / 3
5,316
532
2,893
6,041
2,724
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Apollo
Purdrax
Apollo
11
3 / 0 / 0
6,164
616
4,686
4,238
1,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Lost_Mp-5
Izanami
9
0 / 3 / 1
5,367
537
3,618
5,721
1,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
Polar_1102
Guan Yu
10
0 / 2 / 1
5,438
544
3,502
8,219
3,453
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fafnir
Sunkies5
Fafnir
8
2 / 1 / 1
5,748
575
1,340
8,821
6,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Erlang Shen
epleia
Erlang Shen
9
3 / 1 / 3
6,038
604
3,703
7,020
2,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Zeus
sunkies
Zeus
11
2 / 1 / 4
6,509
651
4,067
3,781
2,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
5
Kills
7
7
Deaths
8
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thanatos
HippoHumpa
Thanatos
1
2
1
0.75
W
Osiris
Il-Kaii
Osiris
1
1
0
1
W
0
3
0
0
L
Izanami
Lost_Mp-5
Izanami
0
3
1
0.17
W
Sylvanus
Original Rule
Sylvanus
0
1
3
1.5
L
Guan Yu
Polar_1102
Guan Yu
0
2
1
0.25
W
Apollo
Purdrax
Apollo
3
0
0
3
L
Fafnir
Sunkies5
Fafnir
2
1
1
2.5
L
Erlang Shen
epleia
Erlang Shen
3
1
3
4.5
L
Zeus
sunkies
Zeus
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,082
Damage
16,230
27,268
Taken
33,562
10,344
Mitigated
16,466
15,833
Healing
10,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
HippoHumpa
Thanatos
2,474
342
0
4,592
4,892
1,609
0
744
4,148
0
23,457
W
Osiris
Il-Kaii
Osiris
5,372
2,736
0
4,057
7,715
3,107
0
352
7,363
0
41,198
W
2,657
477
69
1,168
4,382
1,420
0
1,887
2,495
42,885
0
L
Izanami
Lost_Mp-5
Izanami
3,618
2,389
0
1,519
5,721
1,509
0
1,366
4,355
0
34,390
W
Sylvanus
Original Rule
Sylvanus
2,893
421
1,829
3,019
6,041
2,724
0
1,695
4,346
10,821
0
L
Guan Yu
Polar_1102
Guan Yu
3,502
416
115
3,070
8,219
3,453
0
1,281
6,938
0
26,319
W
Apollo
Purdrax
Apollo
4,686
2,652
0
1,099
4,238
1,484
0
729
3,509
0
40,944
L
Fafnir
Sunkies5
Fafnir
1,340
211
0
2,587
8,821
6,606
1
3,634
5,187
7,860
0
L
Erlang Shen
epleia
Erlang Shen
3,703
1,824
0
2,265
7,020
2,851
0
1,750
5,270
0
28,739
L
Zeus
sunkies
Zeus
4,067
888
0
641
3,781
2,047
22
1,303
2,478
45,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,128
Gold Earned
29,100
325
Minions Killed
287
0
Camps Cleared
0
1,027,578
Distance Traveled
999,040
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,241
524
47
5
0
226,733
1
W
Osiris
6,458
646
100
10
0
214,906
1
W
Ra
5,949
595
84
8
0
212,861
2
L
Izanami
5,367
537
78
8
0
183,300
3
W
Sylvanus
5,316
532
17
2
0
179,824
3
L
Guan Yu
5,438
544
57
6
0
208,822
3
W
Apollo
6,164
616
77
8
0
193,254
1
L
Fafnir
5,748
575
10
1
0
200,990
2
L
Erlang Shen
6,038
604
56
6
0
220,400
4
L
Zeus
6,509
651
86
9
0
185,528
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role