Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
Atronical
Shiva
Level 153
God Stats
4W - 4L
1,546 SR
Queue Stats
28W - 28L
1,541 Elo+
Party 2
Discordia
Discordia
MrPandastic1
Discordia
Level 137
God Stats
2W - 2L
1,500 SR
Queue Stats
491W - 460L
1,634 Elo+
Solo
Poseidon
Poseidon
PleasureH0le
Poseidon
Level 133
God Stats
6W - 9L
1,500 SR
Queue Stats
434W - 426L
1,536 Elo+
Solo
Tsukuyomi
Tsukuyomi
THE GREAT ROOK
Tsukuyomi
Level 123
God Stats
6W - 5L
1,693 SR
Queue Stats
351W - 349L
1,553 Elo+
Solo
Team Averages
Level 139
1,548 SR
1,553 Elo+

VS

Team Averages
Level 131
1,546 SR
1,593 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Biglope
Bacchus
Level 69
God Stats
2W - 8L
1,378 SR
Queue Stats
74W - 64L
1,628 Elo+
Solo
Kali
Kali
Grobes23
Kali
Level 156
God Stats
3W - 2L
1,286 SR
Queue Stats
65W - 70L
1,615 Elo+
Party 3
Artemis
Artemis
MissingLaoBoi
Artemis
Level 148
God Stats
7W - 6L
1,697 SR
Queue Stats
56W - 49L
1,609 Elo+
Party 1
Nu Wa
Nu Wa
Nickster97
Nu Wa
Level 132
God Stats
12W - 9L
1,868 SR
Queue Stats
65W - 70L
1,615 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
9
2 / 0 / 4
5,415
542
4,706
5,611
1,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Shiva
Atronical
Shiva
12
6 / 1 / 3
7,290
729
6,465
7,481
6,603
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Discordia
MrPandastic1
Discordia
9
1 / 2 / 6
5,796
580
5,531
3,469
778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Poseidon
PleasureH0le
Poseidon
11
3 / 1 / 1
6,087
609
2,776
4,289
1,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
THE GREAT ROOK
Tsukuyomi
11
4 / 1 / 3
6,394
639
3,508
6,342
1,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
8
0 / 5 / 0
4,707
471
2,137
7,179
4,026
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bacchus
Biglope
Bacchus
8
1 / 1 / 2
5,414
541
3,089
8,114
4,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kali
8
0 / 4 / 0
4,851
485
1,256
7,437
2,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
10
1 / 3 / 1
5,588
559
3,033
5,472
1,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Nu Wa
8
2 / 3 / 0
5,480
548
3,864
5,557
1,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
16
Kills
4
5
Deaths
16
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
2
0
4
4
L
Cabrakan
 
Cabrakan
0
5
0
0
W
Shiva
Atronical
Shiva
6
1
3
7.5
L
Bacchus
Biglope
Bacchus
1
1
2
2
L
Kali
0
4
0
0
L
Artemis
1
3
1
0.5
W
Discordia
MrPandastic1
Discordia
1
2
6
2
L
Nu Wa
2
3
0
0.67
W
Poseidon
PleasureH0le
Poseidon
3
1
1
3.5
W
Tsukuyomi
THE GREAT ROOK
Tsukuyomi
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,986
Damage
13,379
27,192
Taken
33,759
11,924
Mitigated
13,755
8,898
Healing
8,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
4,706
2,755
0
1,550
5,611
1,494
0
2,310
3,301
0
22,249
L
Cabrakan
 
Cabrakan
2,137
367
0
1,329
7,179
4,026
0
314
6,865
21,066
0
W
Shiva
Atronical
Shiva
6,465
2,714
0
2,205
7,481
6,603
228
3,127
4,354
0
36,773
L
Bacchus
Biglope
Bacchus
3,089
616
72
2,306
8,114
4,492
0
1,937
6,177
14,671
0
L
Kali
1,256
178
0
2,269
7,437
2,809
0
1,444
5,993
0
26,589
L
Artemis
3,033
610
0
2,056
5,472
1,215
0
1,366
4,106
0
28,827
W
Discordia
MrPandastic1
Discordia
5,531
319
0
426
3,469
778
0
1,209
2,260
29,945
0
L
Nu Wa
3,864
1,235
0
870
5,557
1,213
321
3,112
2,445
22,185
0
W
Poseidon
PleasureH0le
Poseidon
2,776
359
0
1,375
4,289
1,209
0
1,210
3,079
27,246
5,278
W
Tsukuyomi
THE GREAT ROOK
Tsukuyomi
3,508
1,083
0
3,342
6,342
1,840
0
1,234
5,108
0
35,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,982
Gold Earned
26,040
299
Minions Killed
231
0
Camps Cleared
0
991,751
Distance Traveled
852,799
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
5,415
542
42
4
0
194,971
1
L
Cabrakan
4,707
471
49
5
0
151,210
1
W
Shiva
7,290
729
75
8
0
197,026
0
L
Bacchus
5,414
541
21
2
0
190,035
0
L
Kali
4,851
485
54
5
0
189,884
3
L
Artemis
5,588
559
70
7
0
161,996
3
W
Discordia
5,796
580
50
5
0
182,846
2
L
Nu Wa
5,480
548
37
4
0
159,674
2
W
Poseidon
6,087
609
56
6
0
196,679
1
W
Tsukuyomi
6,394
639
76
8
0
220,229
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role