Player Matchup

Sol
Sol
Blank5oul
Sol
Level 80
God Stats
2W - 8L
1,290 SR
Queue Stats
44W - 98L
1,171 Elo+
Party 1
Izanami
Izanami
II Sike ll
Izanami
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 28L
1,500 Elo+
Party 1
Chaac
Chaac
Wolf11186
Chaac
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 78
1,430 SR
1,390 Elo+

VS

Team Averages
Level 73
1,265 SR
1,356 Elo+
Skadi
Skadi
Armatron4
Skadi
Level 70
God Stats
3W - 2L
1,175 SR
Queue Stats
34W - 33L
1,491 Elo+
Solo
Chaac
Chaac
MGAK94
Chaac
Level 126
God Stats
5W - 0L
1,282 SR
Queue Stats
83W - 105L
1,351 Elo+
Party 2
Baron Samedi
Baron Samedi
ReacoOTL400
Baron Samedi
Level 23
God Stats
10W - 15L
1,339 SR
Queue Stats
106W - 150L
1,225 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 7 / 1
8,723
793
5,420
12,615
3,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
II Sike ll
Izanami
10
1 / 10 / 2
6,959
633
4,803
13,053
3,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Chaac
Wolf11186
Chaac
11
1 / 5 / 2
7,454
678
6,885
11,430
5,066
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Armatron4
Skadi
15
11 / 1 / 9
9,962
906
11,370
9,443
2,904
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
MGAK94
Chaac
14
7 / 1 / 11
9,313
847
10,481
12,180
5,926
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
ReacoOTL400
Baron Samedi
13
4 / 4 / 11
8,820
802
7,709
8,314
3,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
53
6
Kills
22
22
Deaths
6
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Skadi
Armatron4
Skadi
11
1
9
15.5
L
4
7
1
0.64
L
Izanami
II Sike ll
Izanami
1
10
2
0.2
W
Chaac
MGAK94
Chaac
7
1
11
12.5
W
Baron Samedi
ReacoOTL400
Baron Samedi
4
4
11
2.38
L
Chaac
Wolf11186
Chaac
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,108
Damage
29,560
37,098
Taken
29,937
12,552
Mitigated
12,613
5,729
Healing
12,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Armatron4
Skadi
11,370
4,625
259
2,362
9,443
2,904
1,526
1,321
7,969
0
33,334
L
5,420
1,619
106
2,356
12,615
3,656
0
3,139
9,476
25,116
0
L
Izanami
II Sike ll
Izanami
4,803
3,122
255
1,092
13,053
3,830
0
2,662
10,391
0
23,712
W
Chaac
MGAK94
Chaac
10,481
1,664
0
6,150
12,180
5,926
208
2,114
9,831
0
33,215
W
Baron Samedi
ReacoOTL400
Baron Samedi
7,709
500
949
2,826
8,314
3,783
521
2,027
6,161
19,342
0
L
Chaac
Wolf11186
Chaac
6,885
1,152
0
1,920
11,430
5,066
0
2,070
9,360
0
11,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,136
Gold Earned
28,095
82
Minions Killed
112
3
Camps Cleared
4
462,418
Distance Traveled
603,077
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,962
906
47
4
0
194,343
6
L
Sol
8,723
793
46
4
2
152,783
1
L
Izanami
6,959
633
30
3
1
137,219
3
W
Chaac
9,313
847
50
5
4
223,580
1
W
Baron Samedi
8,820
802
15
1
0
185,154
1
L
Chaac
7,454
678
6
1
0
172,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role